Player Matchup

Bellona
Bellona
 
Bellona
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BigSteb00
Yemoja
Level 107
God Stats
0W - 2L
1,206 SR
Queue Stats
99W - 136L
1,440 Elo+
Party 2
Thanatos
Thanatos
GIO23VS
Thanatos
Level 157
God Stats
1W - 5L
1,155 SR
Queue Stats
192W - 185L
1,553 Elo+
Solo
Hun Batz
Hun Batz
Nameless13
Hun Batz
Level 108
God Stats
2W - 1L
1,727 SR
Queue Stats
41W - 45L
1,483 Elo+
Party 2
Chronos
Chronos
Nickaragua
Chronos
Level 107
God Stats
0W - 2L
1,559 SR
Queue Stats
94W - 140L
1,418 Elo+
Party 2
Team Averages
Level 115
1,429 SR
1,479 Elo+

VS

Team Averages
Level 121
1,576 SR
1,527 Elo+
Chang'e
Chang'e
Beandoe
Chang'e
Level 129
God Stats
4W - 1L
1,384 SR
Queue Stats
303W - 294L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
EmoLawn666
Guan Yu
Level 155
God Stats
8W - 4L
1,771 SR
Queue Stats
101W - 104L
1,518 Elo+
Solo
Ishtar
Ishtar
OgMufffin
Ishtar
Level 62
God Stats
31W - 31L
1,594 SR
Queue Stats
146W - 151L
1,529 Elo+
Party 1
Athena
Athena
stickman582
Athena
Level 132
God Stats
4W - 3L
1,541 SR
Queue Stats
171W - 151L
1,490 Elo+
Solo
Serqet
Serqet
viewtifulbeau
Serqet
Level 125
God Stats
4W - 4L
1,590 SR
Queue Stats
186W - 192L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 2 / 0
9,002
530
9,618
15,925
16,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
BigSteb00
Yemoja
14
2 / 1 / 0
8,482
499
2,265
9,476
6,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
GIO23VS
Thanatos
14
2 / 4 / 2
8,536
502
5,836
15,768
5,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Nameless13
Hun Batz
12
1 / 4 / 1
7,332
431
5,463
13,364
5,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Nickaragua
Chronos
12
1 / 2 / 3
7,851
462
10,148
12,143
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Beandoe
Chang'e
17
3 / 1 / 2
10,551
621
10,502
10,528
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
EmoLawn666
Guan Yu
16
1 / 2 / 2
9,585
564
10,442
13,921
19,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
OgMufffin
Ishtar
14
0 / 3 / 1
8,373
493
6,768
12,190
5,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
10
0 / 2 / 4
7,680
452
3,543
10,024
6,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 0 / 2
9,931
584
10,147
8,350
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
13
13
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
0
1
W
Chang'e
Beandoe
Chang'e
3
1
2
4
L
Yemoja
BigSteb00
Yemoja
2
1
0
2
W
Guan Yu
EmoLawn666
Guan Yu
1
2
2
1
L
Thanatos
GIO23VS
Thanatos
2
4
2
0.75
L
Hun Batz
Nameless13
Hun Batz
1
4
1
0.38
L
Chronos
Nickaragua
Chronos
1
2
3
1.25
W
Ishtar
OgMufffin
Ishtar
0
3
1
0.17
W
Athena
0
2
4
1
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,330
Damage
41,402
66,676
Taken
55,013
38,327
Mitigated
39,549
21,187
Healing
23,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,618
3,729
0
3,598
15,925
16,152
0
272
15,383
0
68,681
W
Chang'e
Beandoe
Chang'e
10,502
937
661
6,553
10,528
4,268
0
2,031
8,497
112,725
0
L
Yemoja
BigSteb00
Yemoja
2,265
491
3,328
2,272
9,476
6,990
58
3,783
5,693
25,480
0
W
Guan Yu
EmoLawn666
Guan Yu
10,442
1,584
323
3,900
13,921
19,950
177
0
13,921
0
73,341
L
Thanatos
GIO23VS
Thanatos
5,836
1,704
0
8,825
15,768
5,493
0
1,124
14,195
0
73,368
L
Hun Batz
Nameless13
Hun Batz
5,463
1,601
0
541
13,364
5,071
658
5,156
7,738
0
52,476
L
Chronos
Nickaragua
Chronos
10,148
4,017
0
2,623
12,143
4,621
1,657
3,710
8,433
64,859
0
W
Ishtar
OgMufffin
Ishtar
6,768
4,566
0
3,593
12,190
5,004
274
5,537
6,653
0
85,708
W
Athena
3,543
765
1,949
2,016
10,024
6,206
0
4,873
5,151
14,840
0
W
10,147
2,435
0
4,742
8,350
4,121
0
102
8,248
0
74,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,203
Gold Earned
46,120
440
Minions Killed
563
0
Camps Cleared
0
1,531,119
Distance Traveled
1,743,575
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,002
530
117
7
0
302,673
1
W
Chang'e
10,551
621
196
12
0
356,052
1
L
Yemoja
8,482
499
36
2
0
298,785
0
W
Guan Yu
9,585
564
114
7
0
308,506
0
L
Thanatos
8,536
502
111
7
0
337,127
0
L
Hun Batz
7,332
431
86
5
0
333,914
0
L
Chronos
7,851
462
90
5
0
258,620
0
W
Ishtar
8,373
493
120
7
0
303,366
3
W
Athena
7,680
452
18
1
0
362,227
8
W
Serqet
9,931
584
115
7
0
413,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role