Player Matchup

Khepri
Khepri
Arichi23
Khepri
Level 46
God Stats
4W - 3L
1,258 SR
Queue Stats
278W - 288L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Broogy3066
Nu Wa
Level 75
God Stats
2W - 0L
1,390 SR
Queue Stats
65W - 60L
1,460 Elo+
Party 1
Eset
Eset
KINGASTYLEZ
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 182L
1,517 Elo+
Solo
Vulcan
Vulcan
Skeletalelk5
Vulcan
Level 147
God Stats
1W - 0L
1,683 SR
Queue Stats
31W - 28L
1,399 Elo+
Party 1
Fenrir
Fenrir
SouIpunk
Fenrir
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 48L
1,445 Elo+
Solo
Team Averages
Level 112
1,466 SR
1,463 Elo+

VS

Team Averages
Level 104
1,627 SR
1,535 Elo+
Atlas
Atlas
BMagnificent
Atlas
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 34L
1,520 Elo+
Solo
Ah Puch
Ah Puch
Gorfo Gary
Ah Puch
Level 89
God Stats
13W - 7L
1,548 SR
Queue Stats
652W - 632L
1,619 Elo+
Solo
Pele
Pele
Juan51
Pele
Level 86
God Stats
2W - 1L
1,808 SR
Queue Stats
126W - 117L
1,491 Elo+
Party 2
Izanami
Izanami
K00LH4NDLUK3
Izanami
Level 157
God Stats
0W - 2L
1,781 SR
Queue Stats
43W - 41L
1,539 Elo+
Solo
Cupid
Cupid
NotGalel
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arichi23
Khepri
15
3 / 3 / 9
9,104
828
4,223
15,116
15,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
16
5 / 1 / 11
9,096
827
13,812
7,809
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 9
8,670
788
7,523
7,502
4,121
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
16
7 / 3 / 9
9,578
871
21,301
9,820
5,359
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SouIpunk
Fenrir
13
3 / 3 / 8
7,687
699
6,729
11,966
14,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
8,637
785
5,364
12,768
14,789
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
Gorfo Gary
Ah Puch
16
2 / 1 / 7
8,264
751
16,256
8,466
3,457
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Juan51
Pele
14
5 / 6 / 5
8,358
760
8,426
13,121
4,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
K00LH4NDLUK3
Izanami
11
0 / 5 / 3
6,930
630
2,790
8,652
3,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
NotGalel
Cupid
13
2 / 6 / 4
7,759
705
7,774
13,648
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
22
Kills
12
12
Deaths
22
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Khepri
Arichi23
Khepri
3
3
9
2.5
L
3
4
7
1.63
W
Nu Wa
5
1
11
10.5
L
Ah Puch
Gorfo Gary
Ah Puch
2
1
7
5.5
L
Pele
Juan51
Pele
5
6
5
1.25
L
Izanami
K00LH4NDLUK3
Izanami
0
5
3
0.3
W
4
2
9
4.25
L
Cupid
NotGalel
Cupid
2
6
4
0.67
W
Vulcan
7
3
9
3.83
W
Fenrir
SouIpunk
Fenrir
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,588
Damage
40,610
52,213
Taken
56,655
42,737
Mitigated
32,688
13,064
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Arichi23
Khepri
4,223
197
726
2,556
15,116
15,004
397
6,441
8,675
10,774
0
L
5,364
1,386
410
900
12,768
14,789
0
10,170
2,598
15,684
0
W
Nu Wa
13,812
3,441
1,068
1,835
7,809
3,847
1,124
4,138
3,671
24,154
0
L
Ah Puch
Gorfo Gary
Ah Puch
16,256
502
542
2,882
8,466
3,457
46
6,575
1,891
38,817
0
L
Pele
Juan51
Pele
8,426
1,300
534
2,343
13,121
4,682
0
10,571
2,550
0
14,904
L
Izanami
K00LH4NDLUK3
Izanami
2,790
1,446
526
681
8,652
3,994
60
6,900
1,752
0
14,790
W
7,523
336
1,428
477
7,502
4,121
492
2,896
4,606
18,177
0
L
Cupid
NotGalel
Cupid
7,774
4,702
1,111
3,671
13,648
5,766
0
12,643
1,005
0
20,077
W
Vulcan
21,301
5,664
532
811
9,820
5,359
574
4,075
5,745
40,018
0
W
Fenrir
SouIpunk
Fenrir
6,729
568
1,574
2,057
11,966
14,406
0
4,070
7,896
0
9,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
39,948
161
Minions Killed
134
0
Camps Cleared
0
1,063,571
Distance Traveled
959,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,104
828
13
1
0
203,255
0
L
Atlas
8,637
785
15
1
0
191,175
0
W
Nu Wa
9,096
827
20
2
0
198,088
0
L
Ah Puch
8,264
751
32
3
0
205,666
0
L
Pele
8,358
760
17
2
0
190,905
0
L
Izanami
6,930
630
33
3
0
192,880
0
W
Eset
8,670
788
51
5
0
222,657
0
L
Cupid
7,759
705
37
3
0
179,164
0
W
Vulcan
9,578
871
63
6
0
237,015
0
W
Fenrir
7,687
699
14
1
0
202,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role