Player Matchup

Ao Kuang
Ao Kuang
Aidopotato12222
Ao Kuang
Level 31
God Stats
0W - 2L
1,257 SR
Queue Stats
72W - 87L
1,305 Elo+
Party 4
Martichoras
Martichoras
MeanTyYT
Martichoras
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,215 Elo+
Party 3
Anubis
Anubis
Obigzz
Anubis
Level 28
God Stats
2W - 5L
1,197 SR
Queue Stats
32W - 49L
1,215 Elo+
Party 3
Vamana
Vamana
Randomguy473422
Vamana
Level 21
God Stats
1W - 4L
1,230 SR
Queue Stats
67W - 88L
1,305 Elo+
Party 4
Arachne
Arachne
kronisboring
Arachne
Level 28
God Stats
1W - 4L
1,287 SR
Queue Stats
32W - 41L
1,215 Elo+
Party 3
Team Averages
Level 36
1,294 SR
1,251 Elo+

VS

Team Averages
Level 49
1,503 SR
1,397 Elo+
Bellona
Bellona
CanadianSaint-14
Bellona
Level 29
God Stats
3W - 4L
1,612 SR
Queue Stats
13W - 12L
1,388 Elo+
Party 1
Raijin
Raijin
KingWonderGoat
Raijin
Level 86
God Stats
2W - 1L
1,400 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 2
Ymir
Ymir
SmaxBang
Ymir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,223 Elo+
Party 2
Heimdallr
Heimdallr
U1330119015
Heimdallr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,572 Elo+
Solo
Loki
Loki
White_Rose_King
Loki
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 105L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
7
1 / 4 / 1
5,253
438
2,390
7,942
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
MeanTyYT
Martichoras
9
0 / 3 / 3
5,718
477
4,454
9,576
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Obigzz
Anubis
13
10 / 2 / 0
8,469
706
12,168
7,928
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
5,246
437
4,035
8,701
5,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
kronisboring
Arachne
10
2 / 3 / 0
5,987
499
4,368
11,971
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,033
586
5,971
11,245
10,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 3 / 4
7,295
608
4,161
6,443
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
1 / 2 / 9
7,040
587
2,794
8,102
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
U1330119015
Heimdallr
12
5 / 2 / 4
7,876
656
13,860
8,636
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
4 / 5 / 3
6,884
574
4,247
8,119
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
13
Kills
14
14
Deaths
14
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
4
1
0.38
W
1
2
2
1
W
3
3
4
1.67
L
Martichoras
MeanTyYT
Martichoras
0
3
3
0.5
L
Anubis
Obigzz
Anubis
10
2
0
5
L
0
2
1
0.25
W
Ymir
1
2
9
2.75
W
Heimdallr
U1330119015
Heimdallr
5
2
4
3.5
W
4
5
3
1.1
L
Arachne
kronisboring
Arachne
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,415
Damage
31,033
46,118
Taken
42,545
20,431
Mitigated
23,929
9,131
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,390
567
0
322
7,942
2,536
190
1,272
6,670
19,558
0
W
5,971
2,907
0
3,743
11,245
10,335
742
2,090
9,155
0
46,551
W
4,161
261
0
495
6,443
1,784
358
4,277
2,166
44,335
0
L
Martichoras
MeanTyYT
Martichoras
4,454
1,245
0
1,366
9,576
4,009
0
1,859
7,717
0
35,022
L
Anubis
Obigzz
Anubis
12,168
402
0
3,547
7,928
3,998
481
2,398
5,530
63,539
0
L
4,035
2,631
0
708
8,701
5,254
390
0
8,701
0
20,021
W
Ymir
2,794
712
135
2,652
8,102
6,221
0
1,772
6,330
20,411
0
W
Heimdallr
U1330119015
Heimdallr
13,860
9,005
0
3,202
8,636
3,660
483
1,743
6,893
0
63,461
W
4,247
811
0
1,104
8,119
1,929
0
4,676
3,443
0
25,261
L
Arachne
kronisboring
Arachne
4,368
2,956
0
3,188
11,971
4,634
0
1,426
10,545
0
35,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
36,128
276
Minions Killed
311
0
Camps Cleared
0
1,183,133
Distance Traveled
1,134,491
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,253
438
34
3
0
193,335
0
W
Bellona
7,033
586
71
6
0
198,669
1
W
Raijin
7,295
608
74
6
0
233,276
2
L
Martichoras
5,718
477
57
5
0
224,495
0
L
Anubis
8,469
706
96
8
0
220,930
1
L
Vamana
5,246
437
32
3
0
221,639
0
W
Ymir
7,040
587
30
3
0
235,514
0
W
Heimdallr
7,876
656
104
9
0
229,500
0
W
Loki
6,884
574
32
3
0
237,532
0
L
Arachne
5,987
499
57
5
0
322,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role