Player Matchup

Horus
Horus
 
Horus
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
PAIN-1453
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 70L
1,470 Elo+
Party 1
Ratatoskr
Ratatoskr
RaimboCarp
Ratatoskr
Level 99
God Stats
3W - 4L
1,593 SR
Queue Stats
301W - 303L
1,542 Elo+
Solo
Camazotz
Camazotz
UnexpectedGoose
Camazotz
Level 108
God Stats
5W - 8L
1,710 SR
Queue Stats
309W - 301L
1,505 Elo+
Solo
Janus
Janus
atilla123405
Janus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 41L
1,470 Elo+
Party 1
Team Averages
Level 116
1,561 SR
1,497 Elo+

VS

Team Averages
Level 122
1,622 SR
1,487 Elo+
Terra
Terra
Darth_Clamity
Terra
Level 120
God Stats
2W - 0L
1,702 SR
Queue Stats
231W - 229L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Patrick_McGrath
Yu Huang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,520 Elo+
Solo
Apollo
Apollo
SpectreTitan
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,493 Elo+
Solo
Zeus
Zeus
XanlithSavage
Zeus
Level 129
God Stats
9W - 3L
1,907 SR
Queue Stats
230W - 248L
1,456 Elo+
Solo
Hercules
Hercules
dodgydamo
Hercules
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 194L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 0
4,418
884
0
543
397
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
PAIN-1453
Tiamat
5
0 / 1 / 0
4,356
871
436
1,057
606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
RaimboCarp
Ratatoskr
13
2 / 1 / 0
5,244
1,049
2,218
8,499
4,321
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
11
0 / 4 / 1
4,793
959
2,945
6,626
2,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
4,356
871
286
1,150
391
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,199
1,240
2,618
6,389
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
11
2 / 1 / 4
6,221
1,244
5,962
3,482
1,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
12
2 / 0 / 5
6,597
1,319
1,805
2,848
1,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 2 / 3
6,296
1,259
5,542
3,079
1,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
dodgydamo
Hercules
11
1 / 1 / 4
6,416
1,283
803
6,873
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
7
7
Deaths
6
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
0
2
3
0.75
L
Tiamat
PAIN-1453
Tiamat
0
1
0
0
W
Yu Huang
2
1
4
4
L
Ratatoskr
RaimboCarp
Ratatoskr
2
1
0
2
W
Apollo
2
0
5
4.5
L
Camazotz
0
4
1
0.13
W
2
2
3
1.75
L
0
1
0
0
W
Hercules
dodgydamo
Hercules
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,885
Damage
16,730
17,875
Taken
22,671
8,440
Mitigated
15,992
5,451
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
40
244
543
397
0
543
0
0
0
W
2,618
272
1,849
1,748
6,389
6,130
235
370
5,934
5,932
0
L
Tiamat
PAIN-1453
Tiamat
436
0
0
0
1,057
606
0
942
115
436
0
W
Yu Huang
5,962
201
92
574
3,482
1,493
390
0
3,441
11,968
0
L
Ratatoskr
RaimboCarp
Ratatoskr
2,218
120
69
3,935
8,499
4,321
0
7,462
1,037
0
4,703
W
Apollo
1,805
1,179
390
1,032
2,848
1,116
3,556
222
2,581
0
11,638
L
Camazotz
2,945
822
133
1,030
6,626
2,725
0
4,082
2,544
0
7,828
W
5,542
94
158
85
3,079
1,181
533
0
3,041
8,659
0
L
286
0
0
0
1,150
391
0
1,093
57
408
0
W
Hercules
dodgydamo
Hercules
803
109
465
2,906
6,873
6,072
1,004
130
6,695
0
2,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,167
Gold Earned
31,729
8
Minions Killed
53
0
Camps Cleared
0
284,721
Distance Traveled
472,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,418
884
0
0
0
28,095
0
W
Terra
6,199
1,240
5
1
0
113,617
0
L
Tiamat
4,356
871
0
0
0
27,560
0
W
Yu Huang
6,221
1,244
8
2
0
100,223
0
L
Ratatoskr
5,244
1,049
3
1
0
105,527
0
W
Apollo
6,597
1,319
25
5
0
92,508
0
L
Camazotz
4,793
959
5
1
0
99,167
0
W
Zeus
6,296
1,259
12
2
0
99,233
0
L
Janus
4,356
871
0
0
0
24,372
0
W
Hercules
6,416
1,283
3
1
0
66,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role