Player Matchup

Ne Zha
Ne Zha
Gold V
BetterPops
Ne Zha
Gold V
Level 121
God Stats
6W - 5L
1,628 SR
Queue Stats
101W - 106L
1,133 MMR
Solo
Freya
Freya
Silver I
K3llenY3ller
Freya
Silver I
Level 154
God Stats
10W - 7L
1,638 SR
Queue Stats
71W - 73L
1,156 MMR
Solo
Surtr
Surtr
Gold IV
MovingSoulTrain
Surtr
Gold IV
Level 142
God Stats
1W - 2L
1,628 SR
Queue Stats
75W - 77L
1,116 MMR
Solo
Anubis
Anubis
Silver I
Not_Metor
Anubis
Silver I
Level 69
God Stats
6W - 3L
1,597 SR
Queue Stats
54W - 74L
1,185 MMR
Party 1
Guan Yu
Guan Yu
Silver II
StrawbrryMvlk
Guan Yu
Silver II
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 84L
1,061 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,598 SR
1,130 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,478 SR
1,129 MMR
Kukulkan
Kukulkan
Silver II
EDS0952
Kukulkan
Silver II
Level 272
God Stats
29W - 33L
1,411 SR
Queue Stats
714W - 755L
1,170 MMR
Solo
Thanatos
Thanatos
Silver III
Fraguhzy
Thanatos
Silver III
Level 79
God Stats
2W - 3L
1,577 SR
Queue Stats
11W - 19L
1,150 MMR
Solo
Nox
Nox
Silver I
ILoveSaint14
Nox
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 87L
1,160 MMR
Solo
Bellona
Bellona
Silver II
MutableExpert
Bellona
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 117L
1,108 MMR
Solo
Danzaburou
Danzaburou
Silver II
daddyxjones
Danzaburou
Silver II
Level 128
God Stats
9W - 13L
1,401 SR
Queue Stats
173W - 199L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BetterPops
Ne Zha
14
0 / 4 / 5
8,783
488
8,431
13,979
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 3 / 2
10,648
592
11,441
15,062
6,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 4 / 5
10,950
608
14,757
20,027
16,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Not_Metor
Anubis
17
7 / 1 / 2
11,230
624
10,452
11,081
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
12
0 / 5 / 8
8,481
471
2,739
14,261
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MartichorasSusanoBacchusBakasura

VS

Bans
Ao KuangAphroditeRatatoskrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EDS0952
Kukulkan
14
1 / 2 / 5
8,294
461
11,749
8,252
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Fraguhzy
Thanatos
15
8 / 3 / 4
9,470
526
6,777
15,630
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 2 / 11
8,496
472
5,296
12,300
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
13
0 / 6 / 4
7,748
430
8,265
16,880
11,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
daddyxjones
Danzaburou
14
6 / 6 / 7
9,059
503
12,143
15,576
6,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
19
Kills
17
17
Deaths
19
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BetterPops
Ne Zha
0
4
5
0.63
L
Kukulkan
EDS0952
Kukulkan
1
2
5
1.75
L
Thanatos
Fraguhzy
Thanatos
8
3
4
3.33
L
2
2
11
3.75
W
6
3
2
2.33
W
6
4
5
2.13
L
Bellona
0
6
4
0.33
W
Anubis
Not_Metor
Anubis
7
1
2
8
W
Guan Yu
0
5
8
0.8
L
Danzaburou
daddyxjones
Danzaburou
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,820
Damage
44,230
74,410
Taken
68,638
42,448
Mitigated
37,857
24,858
Healing
18,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BetterPops
Ne Zha
8,431
1,751
0
4,482
13,979
5,611
57
3,034
10,774
0
53,871
L
Kukulkan
EDS0952
Kukulkan
11,749
238
0
2,517
8,252
3,301
0
2,946
5,298
67,890
0
L
Thanatos
Fraguhzy
Thanatos
6,777
1,798
0
8,647
15,630
6,942
0
4,237
11,304
0
66,381
L
5,296
1,160
0
2,570
12,300
9,370
0
4,550
7,544
18,500
0
W
11,441
3,450
0
5,846
15,062
6,253
2,654
1,061
14,001
85,892
0
W
14,757
5,633
0
4,838
20,027
16,056
1,764
3,083
16,098
1,369
84,740
L
Bellona
8,265
2,356
0
1,985
16,880
11,545
0
3,772
13,108
0
67,991
W
Anubis
Not_Metor
Anubis
10,452
1,272
0
4,709
11,081
6,162
136
4,700
5,972
99,178
0
W
Guan Yu
2,739
413
1,741
3,242
14,261
8,366
56
5,551
8,435
0
20,796
L
Danzaburou
daddyxjones
Danzaburou
12,143
6,240
0
2,983
15,576
6,699
0
6,651
8,613
0
50,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,092
Gold Earned
43,067
498
Minions Killed
417
0
Camps Cleared
0
1,713,276
Distance Traveled
1,669,528
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,783
488
75
4
0
371,921
6
L
Kukulkan
8,294
461
138
8
0
317,608
6
L
Thanatos
9,470
526
96
5
0
333,910
5
L
Nox
8,496
472
24
1
0
318,537
2
W
Freya
10,648
592
117
7
0
332,044
0
W
Surtr
10,950
608
117
7
0
338,392
0
L
Bellona
7,748
430
85
5
0
377,826
0
W
Anubis
11,230
624
161
9
0
338,454
0
W
Guan Yu
8,481
471
28
2
0
332,465
0
L
Danzaburou
9,059
503
74
4
0
321,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role