Player Matchup

Surtr
Surtr
Cheziit
Surtr
Level 74
God Stats
26W - 25L
1,556 SR
Queue Stats
383W - 340L
1,483 Elo+
Party 3
Amaterasu
Amaterasu
Izza rat9537
Amaterasu
Level 29
God Stats
7W - 2L
1,429 SR
Queue Stats
89W - 87L
1,344 Elo+
Party 3
Merlin
Merlin
KanjiroSakura
Merlin
Level 50
God Stats
1W - 1L
1,316 SR
Queue Stats
76W - 84L
1,429 Elo+
Party 2
Rama
Rama
M_-A_R-_I_-O-
Rama
Level 65
God Stats
10W - 19L
1,338 SR
Queue Stats
185W - 229L
1,320 Elo+
Solo
Ymir
Ymir
onlineRsuper
Ymir
Level 66
God Stats
4W - 0L
1,901 SR
Queue Stats
167W - 174L
1,412 Elo+
Party 2
Team Averages
Level 57
1,508 SR
1,398 Elo+

VS

Team Averages
Level 51
1,532 SR
1,361 Elo+
Cupid
Cupid
HBKwame
Cupid
Level 59
God Stats
6W - 11L
1,304 SR
Queue Stats
301W - 346L
1,281 Elo+
Solo
Athena
Athena
KAKEIndustries
Athena
Level 67
God Stats
9W - 4L
1,689 SR
Queue Stats
192W - 195L
1,360 Elo+
Solo
Da Ji
Da Ji
LoudHeroJoao
Da Ji
Level 43
God Stats
1W - 2L
1,672 SR
Queue Stats
179W - 190L
1,344 Elo+
Solo
Chang'e
Chang'e
RaykukenBROSSon
Chang'e
Level 64
God Stats
13W - 11L
1,497 SR
Queue Stats
53W - 48L
1,437 Elo+
Party 1
Surtr
Surtr
yoshire-karasu
Surtr
Level 24
God Stats
3W - 4L
1,499 SR
Queue Stats
3W - 4L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cheziit
Surtr
12
3 / 0 / 3
7,331
611
5,374
7,390
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Izza rat9537
Amaterasu
12
2 / 1 / 1
6,479
540
2,852
8,162
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 2
7,364
614
4,589
5,031
1,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 4 / 1
6,256
521
6,149
9,705
3,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 4
6,896
575
3,027
9,066
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HBKwame
Cupid
10
2 / 3 / 1
5,698
475
5,023
9,435
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

6
1 / 2 / 1
5,143
429
2,149
6,434
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
2,454
205
0
0
0
13
3 / 2 / 0
7,036
586
6,136
10,282
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,682
474
5,602
10,123
5,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
7
7
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
Cheziit
Surtr
3
0
3
4.5
L
Cupid
HBKwame
Cupid
2
3
1
0.83
W
Amaterasu
Izza rat9537
Amaterasu
2
1
1
2.5
L
1
2
1
0.75
W
1
1
2
2
L
0
0
0
0
W
3
4
1
0.88
L
3
2
0
1.5
W
2
1
4
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
18,910
39,354
Taken
36,274
20,215
Mitigated
17,390
12,493
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Cheziit
Surtr
5,374
2,275
0
2,669
7,390
3,512
775
156
7,234
291
50,361
L
Cupid
HBKwame
Cupid
5,023
2,635
140
1,498
9,435
3,338
0
920
8,515
0
29,687
W
Amaterasu
Izza rat9537
Amaterasu
2,852
1,710
0
1,936
8,162
3,739
401
176
7,986
0
25,897
L
2,149
419
0
968
6,434
4,507
11
1,338
5,096
12,976
0
W
4,589
865
0
1,450
5,031
1,936
742
2,922
2,109
59,777
0
L
0
0
0
0
0
0
0
0
0
0
0
W
6,149
5,616
0
2,781
9,705
3,683
1,027
3,262
6,443
0
34,235
L
6,136
614
0
4,287
10,282
4,115
272
4,018
6,264
56,350
0
W
3,027
1,477
263
3,394
9,066
7,345
394
1,965
7,101
20,007
0
L
5,602
2,129
0
1,496
10,123
5,430
92
1,507
8,616
455
31,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,326
Gold Earned
26,013
305
Minions Killed
209
0
Camps Cleared
0
1,135,706
Distance Traveled
764,812
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,331
611
76
6
0
287,849
0
L
Cupid
5,698
475
39
3
0
210,705
2
W
Amaterasu
6,479
540
45
4
0
210,172
0
L
Athena
5,143
429
17
1
0
148,485
0
W
Merlin
7,364
614
100
8
0
219,575
0
L
Da Ji
2,454
205
0
0
0
0
0
W
Rama
6,256
521
54
5
0
213,272
0
L
Chang'e
7,036
586
116
10
0
238,492
3
W
Ymir
6,896
575
30
3
0
204,838
0
L
Surtr
5,682
474
37
3
0
167,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role