Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Booosstedd
Aphrodite
Level 157
God Stats
12W - 3L
1,771 SR
Queue Stats
474W - 403L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
LKHermos
Ao Kuang
Level 153
God Stats
3W - 0L
1,812 SR
Queue Stats
486W - 414L
1,512 Elo+
Party 1
Janus
Janus
M4GU5
Janus
Level 154
God Stats
6W - 15L
1,453 SR
Queue Stats
88W - 97L
1,454 Elo+
Solo
Chernobog
Chernobog
deadshotta94
Chernobog
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
414W - 403L
1,505 Elo+
Solo
Team Averages
Level 143
1,607 SR
1,494 Elo+

VS

Team Averages
Level 124
1,517 SR
1,529 Elo+
Horus
Horus
Deadlycruel
Horus
Level 123
God Stats
1W - 2L
1,326 SR
Queue Stats
72W - 75L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
FuriousLiZard
Zhong Kui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,601 Elo+
Solo
Mercury
Mercury
Thelangster5
Mercury
Level 129
God Stats
3W - 3L
1,845 SR
Queue Stats
125W - 123L
1,512 Elo+
Solo
Aphrodite
Aphrodite
ToxicComb0
Aphrodite
Level 130
God Stats
3W - 3L
1,540 SR
Queue Stats
33W - 23L
1,577 Elo+
Solo
Ishtar
Ishtar
Veloric
Ishtar
Level 137
God Stats
18W - 13L
1,371 SR
Queue Stats
189W - 181L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
2 / 0 / 4
11,738
618
10,473
7,981
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Booosstedd
Aphrodite
14
1 / 1 / 5
9,159
482
6,706
17,283
15,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ao Kuang
LKHermos
Ao Kuang
17
8 / 0 / 5
11,371
598
14,617
17,242
7,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
M4GU5
Janus
17
1 / 0 / 6
10,803
569
12,619
7,862
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
deadshotta94
Chernobog
16
4 / 2 / 6
10,827
570
10,460
14,769
7,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,334
439
5,713
23,227
24,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
FuriousLiZard
Zhong Kui
15
1 / 5 / 1
9,616
506
9,993
13,382
10,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Thelangster5
Mercury
13
0 / 4 / 0
8,188
431
3,843
18,315
7,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
ToxicComb0
Aphrodite
17
2 / 1 / 1
9,543
502
12,180
15,092
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Veloric
Ishtar
15
0 / 3 / 1
9,281
488
6,099
14,003
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
3
3
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
4
4
W
Aphrodite
Booosstedd
Aphrodite
1
1
5
3.5
L
0
3
2
0.33
L
Zhong Kui
FuriousLiZard
Zhong Kui
1
5
1
0.3
W
Ao Kuang
LKHermos
Ao Kuang
8
0
5
10.5
W
Janus
M4GU5
Janus
1
0
6
4
L
Mercury
Thelangster5
Mercury
0
4
0
0
L
Aphrodite
ToxicComb0
Aphrodite
2
1
1
2.5
L
Ishtar
Veloric
Ishtar
0
3
1
0.17
W
Chernobog
deadshotta94
Chernobog
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,875
Damage
37,828
65,137
Taken
84,019
39,810
Mitigated
56,974
37,958
Healing
39,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,473
9,738
0
4,083
7,981
4,492
2,273
1,694
6,287
0
119,075
W
Aphrodite
Booosstedd
Aphrodite
6,706
672
6,029
10,271
17,283
15,974
56
6,174
11,109
20,920
0
L
5,713
2,774
929
7,448
23,227
24,909
0
9,712
13,515
0
29,979
L
Zhong Kui
FuriousLiZard
Zhong Kui
9,993
1,217
0
5,046
13,382
10,102
0
5,530
7,852
74,699
0
W
Ao Kuang
LKHermos
Ao Kuang
14,617
3,651
0
8,850
17,242
7,987
0
2,864
14,378
108,805
0
W
Janus
M4GU5
Janus
12,619
335
0
2,335
7,862
3,582
281
2,279
5,583
109,720
0
L
Mercury
Thelangster5
Mercury
3,843
1,686
0
3,587
18,315
7,713
0
4,376
13,939
0
65,104
L
Aphrodite
ToxicComb0
Aphrodite
12,180
317
6,778
10,803
15,092
7,887
0
8,587
6,505
94,644
0
L
Ishtar
Veloric
Ishtar
6,099
3,252
0
4,465
14,003
6,363
0
5,737
8,266
0
85,628
W
Chernobog
deadshotta94
Chernobog
10,460
6,006
0
6,390
14,769
7,775
2,354
9,574
5,195
0
79,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,898
Gold Earned
44,962
685
Minions Killed
576
0
Camps Cleared
0
1,877,744
Distance Traveled
1,796,421
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,738
618
198
10
0
392,225
8
W
Aphrodite
9,159
482
22
1
0
376,683
2
L
Horus
8,334
439
36
2
0
358,699
3
L
Zhong Kui
9,616
506
121
6
0
338,386
5
W
Ao Kuang
11,371
598
149
8
0
433,674
0
W
Janus
10,803
569
173
9
0
366,034
2
L
Mercury
8,188
431
96
5
0
385,581
0
L
Aphrodite
9,543
502
164
9
0
375,539
0
L
Ishtar
9,281
488
159
8
0
338,216
1
W
Chernobog
10,827
570
143
8
0
309,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role