Player Matchup

Artemis
Artemis
Ceeing Double
Artemis
Level 88
God Stats
1W - 3L
1,621 SR
Queue Stats
3W - 12L
1,313 Elo+
Party 1
Thor
Thor
Glöry
Thor
Level 129
God Stats
5W - 3L
1,278 SR
Queue Stats
94W - 94L
1,585 Elo+
Party 1
Geb
Geb
PrayForCandy
Geb
Level 155
God Stats
6W - 5L
1,356 SR
Queue Stats
169W - 175L
1,524 Elo+
Party 1
Anubis
Anubis
SEEING D0UBLE
Anubis
Level 103
God Stats
0W - 2L
1,563 SR
Queue Stats
4W - 6L
1,483 Elo+
Party 1
Kali
Kali
Shadowsmoke420
Kali
Level 165
God Stats
18W - 15L
1,411 SR
Queue Stats
578W - 556L
1,510 Elo+
Solo
Team Averages
Level 128
1,446 SR
1,483 Elo+

VS

Team Averages
Level 85
1,534 SR
1,530 Elo+
The Morrigan
The Morrigan
BeatMicycle
The Morrigan
Level 45
God Stats
2W - 0L
1,739 SR
Queue Stats
3W - 0L
1,735 Elo+
Solo
Cthulhu
Cthulhu
KimSSunny
Cthulhu
Level 116
God Stats
13W - 9L
1,500 SR
Queue Stats
231W - 222L
1,424 Elo+
Solo
Guan Yu
Guan Yu
QuayyFive
Guan Yu
Level 107
God Stats
4W - 5L
1,526 SR
Queue Stats
66W - 70L
1,519 Elo+
Solo
Kukulkan
Kukulkan
ZambiePig
Kukulkan
Level 68
God Stats
1W - 0L
1,308 SR
Queue Stats
228W - 188L
1,485 Elo+
Party 2
Jing Wei
Jing Wei
ZambiePug
Jing Wei
Level 91
God Stats
5W - 2L
1,598 SR
Queue Stats
196W - 158L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 1 / 0
5,200
473
2,147
7,283
2,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Glöry
Thor
11
1 / 3 / 1
6,084
553
3,562
9,134
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 0
5,547
504
3,424
10,844
6,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,726
521
4,856
7,053
3,350
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 0
5,943
540
3,569
10,561
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BeatMicycle
The Morrigan
14
5 / 0 / 5
7,696
700
7,641
7,092
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
KimSSunny
Cthulhu
10
0 / 0 / 4
6,365
579
4,479
8,812
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
QuayyFive
Guan Yu
12
0 / 0 / 1
6,654
605
5,869
7,140
5,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ZambiePig
Kukulkan
10
2 / 2 / 0
5,982
544
3,384
3,957
1,295
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
ZambiePug
Jing Wei
12
3 / 0 / 1
6,643
604
4,611
4,322
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BeatMicycle
The Morrigan
5
0
5
7.5
L
Artemis
0
1
0
0
L
Thor
Glöry
Thor
1
3
1
0.5
W
Cthulhu
KimSSunny
Cthulhu
0
0
4
2
L
1
2
0
0.5
W
Guan Yu
QuayyFive
Guan Yu
0
0
1
0.5
L
0
3
1
0.17
L
0
1
0
0
W
Kukulkan
ZambiePig
Kukulkan
2
2
0
1
W
Jing Wei
ZambiePug
Jing Wei
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,558
Damage
25,984
44,875
Taken
31,323
19,930
Mitigated
17,347
17,073
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BeatMicycle
The Morrigan
7,641
2,000
0
2,745
7,092
2,443
31
1,516
5,576
70,416
1,470
L
Artemis
2,147
652
0
2,624
7,283
2,673
0
1,636
5,647
0
34,922
L
Thor
Glöry
Thor
3,562
787
0
3,386
9,134
3,692
0
2,561
6,573
0
42,999
W
Cthulhu
KimSSunny
Cthulhu
4,479
386
68
2,788
8,812
6,395
0
3,684
5,128
23,788
0
L
3,424
460
1,120
3,190
10,844
6,874
0
4,623
6,221
18,273
0
W
Guan Yu
QuayyFive
Guan Yu
5,869
971
0
3,157
7,140
5,709
0
549
6,591
0
50,392
L
4,856
75
0
2,668
7,053
3,350
0
4,622
2,431
44,268
0
L
3,569
1,728
0
4,085
10,561
3,341
0
592
9,969
0
48,423
W
Kukulkan
ZambiePig
Kukulkan
3,384
663
0
241
3,957
1,295
0
1,426
2,531
42,093
0
W
Jing Wei
ZambiePug
Jing Wei
4,611
3,652
0
2,549
4,322
1,505
744
1,105
3,217
0
47,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
33,340
318
Minions Killed
406
0
Camps Cleared
0
1,097,096
Distance Traveled
1,111,977
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,696
700
111
10
0
240,513
0
L
Artemis
5,200
473
66
6
0
209,279
0
L
Thor
6,084
553
78
7
0
246,196
0
W
Cthulhu
6,365
579
24
2
0
225,474
3
L
Geb
5,547
504
23
2
0
237,874
3
W
Guan Yu
6,654
605
86
8
0
219,767
0
L
Anubis
5,726
521
72
7
0
196,526
0
L
Kali
5,943
540
79
7
0
207,221
0
W
Kukulkan
5,982
544
96
9
0
218,915
0
W
Jing Wei
6,643
604
89
8
0
207,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role