Player Matchup

Neith
Neith
IronFist2901
Neith
Level 86
God Stats
5W - 4L
1,520 SR
Queue Stats
129W - 126L
1,482 Elo+
Party 1
Merlin
Merlin
KrypticOblivion
Merlin
Level 77
God Stats
16W - 12L
1,454 SR
Queue Stats
510W - 495L
1,482 Elo+
Solo
Thor
Thor
MatuntGamer334
Thor
Level 61
God Stats
13W - 17L
1,354 SR
Queue Stats
356W - 357L
1,420 Elo+
Party 1
Hercules
Hercules
MoonBlade RT
Hercules
Level 86
God Stats
7W - 2L
1,741 SR
Queue Stats
242W - 211L
1,495 Elo+
Party 1
Achilles
Achilles
Myth Xeus
Achilles
Level 64
God Stats
2W - 3L
1,363 SR
Queue Stats
112W - 145L
1,473 Elo+
Party 1
Team Averages
Level 75
1,487 SR
1,470 Elo+

VS

Team Averages
Level 65
1,545 SR
1,433 Elo+
Skadi
Skadi
Ayla03
Skadi
Level 51
God Stats
27W - 28L
1,518 SR
Queue Stats
103W - 139L
1,409 Elo+
Solo
Hades
Hades
PaulyWally112
Hades
Level 86
God Stats
10W - 7L
1,608 SR
Queue Stats
174W - 174L
1,462 Elo+
Solo
Mercury
Mercury
TauntJ12
Mercury
Level 64
God Stats
1W - 2L
1,598 SR
Queue Stats
44W - 72L
1,447 Elo+
Solo
Xing Tian
Xing Tian
Welkd
Xing Tian
Level 63
God Stats
6W - 5L
1,500 SR
Queue Stats
253W - 270L
1,418 Elo+
Solo
Hel
Hel
ZerO___Skies
Hel
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 191L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,991
473
5,513
9,052
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
4 / 9 / 2
10,354
545
11,556
16,743
6,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 5
10,264
540
9,524
15,524
6,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
MoonBlade RT
Hercules
18
7 / 2 / 6
11,724
617
21,991
21,669
27,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
Myth Xeus
Achilles
14
3 / 3 / 4
9,659
508
8,172
17,352
19,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ayla03
Skadi
1
0 / 0 / 0
3,937
207
0
0
0
15
2 / 7 / 2
9,759
514
11,807
23,073
12,831
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
TauntJ12
Mercury
16
7 / 5 / 6
10,166
535
11,810
19,788
8,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Welkd
Xing Tian
14
3 / 5 / 4
8,747
460
11,011
21,358
15,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 8
10,546
555
18,204
14,072
7,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
20
Kills
19
19
Deaths
20
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ayla03
Skadi
0
0
0
0
W
1
1
2
2
W
4
9
2
0.56
W
5
4
5
1.88
W
Hercules
MoonBlade RT
Hercules
7
2
6
5
W
Achilles
Myth Xeus
Achilles
3
3
4
1.67
L
2
7
2
0.43
L
Mercury
TauntJ12
Mercury
7
5
6
2
L
Xing Tian
Welkd
Xing Tian
3
5
4
1
L
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,756
Damage
52,832
80,340
Taken
78,291
63,736
Mitigated
44,364
19,491
Healing
23,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ayla03
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
5,513
1,732
0
2,930
9,052
3,594
0
4,375
4,677
0
72,688
W
11,556
63
95
2,709
16,743
6,956
820
9,839
6,904
66,115
0
W
9,524
1,422
0
0
15,524
6,679
359
5,411
10,113
0
73,565
W
Hercules
MoonBlade RT
Hercules
21,991
6,708
0
9,525
21,669
27,392
0
12,230
9,439
0
92,133
W
Achilles
Myth Xeus
Achilles
8,172
2,194
0
4,232
17,352
19,115
0
9,167
8,185
0
35,312
L
11,807
1,304
439
9,601
23,073
12,831
1,204
743
21,360
71,293
0
L
Mercury
TauntJ12
Mercury
11,810
5,841
0
2,948
19,788
8,298
552
2,016
17,321
0
70,295
L
Xing Tian
Welkd
Xing Tian
11,011
2,280
0
2,766
21,358
15,739
87
3,287
17,745
46,582
0
L
18,204
776
1,619
6,246
14,072
7,496
372
4,715
8,815
78,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,992
Gold Earned
43,155
491
Minions Killed
378
0
Camps Cleared
0
1,775,874
Distance Traveled
1,515,085
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,937
207
0
0
0
0
0
W
Neith
8,991
473
117
6
0
355,212
6
W
Merlin
10,354
545
103
5
0
317,960
1
W
Thor
10,264
540
96
5
0
411,131
0
W
Hercules
11,724
617
138
7
0
350,636
0
W
Achilles
9,659
508
37
2
0
340,935
0
L
Hades
9,759
514
105
6
0
323,361
0
L
Mercury
10,166
535
95
5
0
425,819
1
L
Xing Tian
8,747
460
59
3
0
382,862
0
L
Hel
10,546
555
119
6
0
383,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role