Player Matchup

Ymir
Ymir
ATG x IPOST
Ymir
Level 109
God Stats
6W - 4L
1,578 SR
Queue Stats
155W - 154L
1,391 Elo+
Party 2
Arachne
Arachne
Babybalc3
Arachne
Level 97
God Stats
4W - 6L
1,379 SR
Queue Stats
164W - 159L
1,386 Elo+
Party 2
Nu Wa
Nu Wa
malolympus
Nu Wa
Level 88
God Stats
1W - 0L
1,738 SR
Queue Stats
37W - 34L
1,372 Elo+
Solo
Team Averages
Level 98
1,565 SR
1,383 Elo+

VS

Team Averages
Level 132
1,500 SR
1,377 Elo+
Baba Yaga
Baba Yaga
MaemoBun
Baba Yaga
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 92L
1,470 Elo+
Solo
Sobek
Sobek
STLBlues2019
Sobek
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 138L
1,337 Elo+
Party 1
Skadi
Skadi
bradkola
Skadi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,731
773
4,308
10,471
10,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Babybalc3
Arachne
13
5 / 0 / 1
8,316
832
6,519
7,868
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
12
1 / 1 / 5
7,512
751
4,308
3,842
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MaemoBun
Baba Yaga
10
2 / 3 / 1
6,828
683
5,921
5,987
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 2
6,488
649
2,125
7,715
5,750
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Skadi
bradkola
Skadi
10
0 / 3 / 2
6,061
606
3,764
4,842
1,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
3
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Arachne
Babybalc3
Arachne
5
0
1
5.5
L
Baba Yaga
MaemoBun
Baba Yaga
2
3
1
0.83
L
1
1
2
2
L
Skadi
bradkola
Skadi
0
3
2
0.33
W
Nu Wa
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,135
Damage
11,810
22,181
Taken
18,544
15,554
Mitigated
9,834
3,612
Healing
2,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,308
476
0
1,571
10,471
10,661
473
3,757
6,420
22,379
0
W
Arachne
Babybalc3
Arachne
6,519
4,700
0
1,660
7,868
3,547
1,023
1,789
5,974
0
42,470
L
Baba Yaga
MaemoBun
Baba Yaga
5,921
326
0
1,015
5,987
2,235
0
2,233
3,754
23,418
0
L
2,125
312
131
1,058
7,715
5,750
0
4,210
3,505
8,701
0
L
Skadi
bradkola
Skadi
3,764
1,513
164
84
4,842
1,849
0
2,177
2,665
0
16,592
W
Nu Wa
4,308
1,454
0
381
3,842
1,346
1,137
2,204
1,435
21,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,559
Gold Earned
19,377
142
Minions Killed
101
0
Camps Cleared
0
524,980
Distance Traveled
431,697
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,731
773
31
3
0
155,789
0
W
Arachne
8,316
832
63
6
0
200,803
2
L
Baba Yaga
6,828
683
45
5
0
150,397
1
L
Sobek
6,488
649
14
1
0
159,332
0
L
Skadi
6,061
606
42
4
0
121,968
0
W
Nu Wa
7,512
751
48
5
0
168,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role