Player Matchup

Izanami
Izanami
Bluefarm455
Izanami
Level 105
God Stats
6W - 9L
1,345 SR
Queue Stats
6W - 9L
1,303 Elo+
Party 1
Mulan
Mulan
Ch3xM3x47
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 1
Ra
Ra
GlucoseInMyVeins
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 1
Team Averages
Level 86
1,448 SR
1,293 Elo+

VS

Team Averages
Level 74
1,339 SR
1,474 Elo+
Bakasura
Bakasura
RenderedParrot3
Bakasura
Level 87
God Stats
10W - 6L
1,385 SR
Queue Stats
183W - 182L
1,493 Elo+
Party 2
Fafnir
Fafnir
TrainWrck
Fafnir
Level 47
God Stats
2W - 1L
1,399 SR
Queue Stats
322W - 313L
1,495 Elo+
Party 2
Discordia
Discordia
eggshellhead
Discordia
Level 89
God Stats
11W - 10L
1,232 SR
Queue Stats
314W - 237L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bluefarm455
Izanami
14
4 / 6 / 5
9,517
732
15,114
14,058
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
Ch3xM3x47
Mulan
14
2 / 5 / 5
9,099
700
13,266
13,656
8,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 6 / 6
9,315
717
8,899
9,835
3,163
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
10 / 4 / 2
10,892
838
12,998
14,840
8,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
TrainWrck
Fafnir
14
1 / 3 / 13
10,324
794
3,792
21,255
28,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
eggshellhead
Discordia
17
6 / 2 / 11
11,025
848
13,473
9,364
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
9
Kills
17
17
Deaths
9
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bluefarm455
Izanami
4
6
5
1.08
L
Mulan
Ch3xM3x47
Mulan
2
5
5
0.9
L
3
6
6
1
W
Bakasura
10
4
2
2.75
W
Fafnir
TrainWrck
Fafnir
1
3
13
2.5
W
Discordia
eggshellhead
Discordia
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
30,263
37,549
Taken
45,459
16,832
Mitigated
39,888
5,103
Healing
14,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bluefarm455
Izanami
15,114
12,173
49
1,151
14,058
4,769
2,240
7,508
6,266
0
46,849
L
Mulan
Ch3xM3x47
Mulan
13,266
3,745
189
1,998
13,656
8,900
493
5,427
6,930
0
23,838
L
8,899
624
640
1,076
9,835
3,163
0
3,906
5,188
23,159
0
W
Bakasura
12,998
8,712
0
3,557
14,840
8,631
1,049
3,638
10,939
0
47,217
W
Fafnir
TrainWrck
Fafnir
3,792
873
2,073
6,401
21,255
28,002
280
3,626
16,859
6,389
452
W
Discordia
eggshellhead
Discordia
13,473
1,043
0
2,303
9,364
3,255
1,379
1,438
7,753
50,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
32,241
133
Minions Killed
150
0
Camps Cleared
0
593,384
Distance Traveled
731,591
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,517
732
69
5
0
179,917
3
L
Mulan
9,099
700
37
3
0
202,381
1
L
Ra
9,315
717
27
2
0
211,086
2
W
Bakasura
10,892
838
73
6
0
245,371
0
W
Fafnir
10,324
794
3
0
0
249,113
1
W
Discordia
11,025
848
74
6
0
237,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role