Player Matchup

Izanami
Izanami
BonfireSage
Izanami
Level 59
God Stats
5W - 4L
1,479 SR
Queue Stats
23W - 29L
1,294 Elo+
Party 1
Artio
Artio
Pum9k1nK1ng
Artio
Level 125
God Stats
2W - 0L
1,822 SR
Queue Stats
87W - 103L
1,363 Elo+
Party 1
Sol
Sol
WanderingVlad
Sol
Level 117
God Stats
2W - 1L
1,395 SR
Queue Stats
19W - 21L
1,520 Elo+
Party 1
Team Averages
Level 100
1,565 SR
1,393 Elo+

VS

Team Averages
Level 103
1,235 SR
1,409 Elo+
Susano
Susano
PadroTheDolphin
Susano
Level 129
God Stats
0W - 2L
1,053 SR
Queue Stats
116W - 113L
1,447 Elo+
Party 2
Thoth
Thoth
xVBradzVx
Thoth
Level 98
God Stats
0W - 2L
1,287 SR
Queue Stats
15W - 32L
1,351 Elo+
Solo
Surtr
Surtr
ďmented
Surtr
Level 81
God Stats
2W - 4L
1,365 SR
Queue Stats
152W - 155L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BonfireSage
Izanami
14
4 / 2 / 5
9,408
724
7,593
9,251
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
2 / 2 / 8
9,821
755
4,285
16,838
16,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
4 / 0 / 6
9,887
761
17,982
11,693
5,339
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,467
651
9,023
12,062
6,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
xVBradzVx
Thoth
14
3 / 3 / 0
8,945
688
8,998
8,779
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
ďmented
Surtr
12
0 / 4 / 3
7,827
602
7,782
13,292
14,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
4
4
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
BonfireSage
Izanami
4
2
5
3.25
L
1
3
2
0.67
W
2
2
8
3
W
4
0
6
7
L
Thoth
xVBradzVx
Thoth
3
3
0
1
L
Surtr
ďmented
Surtr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,860
Damage
25,803
37,782
Taken
34,133
26,309
Mitigated
25,050
13,419
Healing
4,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BonfireSage
Izanami
7,593
4,533
349
956
9,251
4,143
957
2,205
7,046
0
29,850
L
9,023
1,193
0
1,376
12,062
6,068
0
7,457
4,605
0
38,670
W
4,285
64
3,562
4,801
16,838
16,827
92
4,924
11,914
14,719
0
W
17,982
4,862
0
3,751
11,693
5,339
2,114
2,186
9,507
63,915
0
L
Thoth
xVBradzVx
Thoth
8,998
176
0
750
8,779
4,231
0
5,982
2,797
42,604
0
L
Surtr
ďmented
Surtr
7,782
2,048
0
1,992
13,292
14,751
0
8,930
4,362
396
16,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
25,239
172
Minions Killed
144
0
Camps Cleared
0
654,199
Distance Traveled
680,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,408
724
53
4
0
207,609
0
L
Susano
8,467
651
62
5
0
228,217
0
W
Artio
9,821
755
14
1
0
229,622
0
W
Sol
9,887
761
105
8
0
216,968
0
L
Thoth
8,945
688
59
5
0
220,858
0
L
Surtr
7,827
602
23
2
0
231,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role