Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
GodOfKittens428
Maui
Level 17
God Stats
64W - 15L
1,854 SR
Queue Stats
262W - 61L
1,758 Elo+
Party 1
Mulan
Mulan
LivingRoomPanda
Mulan
Level 46
God Stats
18W - 6L
1,944 SR
Queue Stats
455W - 121L
1,831 Elo+
Party 1
Thanatos
Thanatos
Solastrea
Thanatos
Level 124
God Stats
8W - 0L
1,588 SR
Queue Stats
469W - 123L
1,811 Elo+
Party 1
Izanami
Izanami
xTrinnie
Izanami
Level 96
God Stats
5W - 1L
1,913 SR
Queue Stats
141W - 61L
1,771 Elo+
Party 1
Team Averages
Level 62
1,760 SR
1,734 Elo+

VS

Team Averages
Level 18
1,350 SR
1,463 Elo+
Athena
Athena
Dragonmuffin929
Athena
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,542 Elo+
Solo
Pele
Pele
ExoticSoto
Pele
Level 7
God Stats
109W - 115L
1,518 SR
Queue Stats
649W - 651L
1,478 Elo+
Solo
He Bo
He Bo
JTAYNazareth
He Bo
Level 46
God Stats
0W - 2L
1,350 SR
Queue Stats
109W - 122L
1,576 Elo+
Solo
Guan Yu
Guan Yu
PoliwhirlTrainer
Guan Yu
Level 8
God Stats
1W - 3L
1,091 SR
Queue Stats
7W - 12L
1,228 Elo+
Solo
Cupid
Cupid
liimpwrist
Cupid
Level 17
God Stats
0W - 1L
1,293 SR
Queue Stats
10W - 9L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 4
4,952
990
3,386
3,587
1,314
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 4
4,895
979
2,216
4,920
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 6
4,480
896
2,491
5,073
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Solastrea
Thanatos
11
7 / 0 / 1
5,910
1,182
4,933
4,115
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
xTrinnie
Izanami
8
0 / 0 / 4
4,344
869
2,230
2,619
766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,895
779
497
1,877
701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,179
836
1,556
3,513
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,747
749
252
232
79
9
1 / 1 / 1
4,288
858
3,432
5,774
3,879
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cupid
10
1 / 4 / 0
4,478
896
3,124
6,554
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
8
Kills
2
2
Deaths
8
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
4
2
L
0
1
0
0
L
0
2
0
0
W
1
0
4
3
L
0
0
0
0
W
0
1
6
3
L
1
1
1
1.5
W
Thanatos
Solastrea
Thanatos
7
0
1
7.5
L
Cupid
1
4
0
0.25
W
Izanami
xTrinnie
Izanami
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,256
Damage
8,861
20,314
Taken
17,950
9,325
Mitigated
7,962
6,252
Healing
3,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,386
446
0
370
3,587
1,314
276
447
3,140
15,704
0
L
497
118
121
127
1,877
701
0
542
1,335
1,590
0
L
1,556
140
0
95
3,513
934
0
449
3,064
0
7,218
W
2,216
343
0
872
4,920
3,671
581
173
4,659
5,881
0
L
252
0
0
0
232
79
0
232
0
252
0
W
2,491
306
0
898
5,073
2,036
0
51
5,022
0
9,253
L
3,432
490
129
1,434
5,774
3,879
0
1,690
4,084
0
6,786
W
Thanatos
Solastrea
Thanatos
4,933
656
0
3,491
4,115
1,538
0
0
4,073
0
16,204
L
Cupid
3,124
1,072
265
1,091
6,554
2,369
0
2,689
3,865
0
14,691
W
Izanami
xTrinnie
Izanami
2,230
1,433
0
621
2,619
766
795
78
2,499
0
8,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,581
Gold Earned
20,587
104
Minions Killed
51
0
Camps Cleared
0
581,359
Distance Traveled
398,864
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,952
990
30
6
0
105,733
0
L
Athena
3,895
779
2
0
0
40,780
0
L
Pele
4,179
836
16
3
0
114,797
1
W
Maui
4,895
979
10
2
0
129,867
0
L
He Bo
3,747
749
0
0
0
20,429
0
W
Mulan
4,480
896
19
4
0
124,070
0
L
Guan Yu
4,288
858
6
1
0
114,843
0
W
Thanatos
5,910
1,182
27
5
0
127,953
0
L
Cupid
4,478
896
27
5
0
108,015
0
W
Izanami
4,344
869
18
4
0
93,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role