Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
AFilthyCasua1
Achilles
Level 50
God Stats
8W - 5L
1,537 SR
Queue Stats
186W - 180L
1,427 Elo+
Party 2
Atlas
Atlas
DeathScythe999
Atlas
Level 35
God Stats
26W - 33L
1,280 SR
Queue Stats
96W - 111L
1,303 Elo+
Party 2
Pele
Pele
amikkael
Pele
Level 26
God Stats
6W - 5L
1,391 SR
Queue Stats
21W - 20L
1,367 Elo+
Party 3
Ishtar
Ishtar
excellent_miner
Ishtar
Level 55
God Stats
5W - 3L
1,328 SR
Queue Stats
107W - 110L
1,496 Elo+
Party 3
Team Averages
Level 45
1,407 SR
1,419 Elo+

VS

Team Averages
Level 61
1,546 SR
1,439 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CDsNuts
Hachiman
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,511 Elo+
Solo
Ne Zha
Ne Zha
LoboValentine
Ne Zha
Level 28
God Stats
2W - 1L
1,731 SR
Queue Stats
37W - 39L
1,492 Elo+
Party 1
Chang'e
Chang'e
Prioen
Chang'e
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 44L
1,443 Elo+
Party 1
Athena
Athena
Xanauru
Athena
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 35L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 2 / 7
7,518
537
8,917
7,711
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
AFilthyCasua1
Achilles
1
0 / 0 / 0
3,212
229
0
0
0
12
2 / 0 / 12
7,914
565
6,753
12,297
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
13
9 / 4 / 2
8,362
597
8,612
12,417
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 4 / 6
7,941
567
9,753
10,082
4,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
3 / 1 / 0
8,872
634
4,258
11,090
9,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
CDsNuts
Hachiman
12
4 / 3 / 0
7,565
540
12,087
9,865
4,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 6 / 3
6,446
460
3,870
12,844
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Prioen
Chang'e
10
1 / 2 / 1
6,482
463
3,796
8,793
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Xanauru
Athena
9
0 / 6 / 3
6,538
467
2,747
12,562
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
9
10
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
7
2.25
L
Amaterasu
 
Amaterasu
3
1
0
3
W
Achilles
AFilthyCasua1
Achilles
0
0
0
0
L
Hachiman
CDsNuts
Hachiman
4
3
0
1.33
W
2
0
12
8
L
1
6
3
0.42
L
Chang'e
Prioen
Chang'e
1
2
1
0.75
L
Athena
Xanauru
Athena
0
6
3
0.25
W
Pele
9
4
2
2.5
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,035
Damage
26,758
42,507
Taken
55,154
23,734
Mitigated
29,739
8,854
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,917
1,183
428
1,984
7,711
3,762
0
3,001
4,710
48,015
0
L
Amaterasu
 
Amaterasu
4,258
1,843
0
4,538
11,090
9,156
199
1,718
9,343
0
66,517
W
Achilles
AFilthyCasua1
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
CDsNuts
Hachiman
12,087
7,736
0
4,047
9,865
4,041
462
2,888
6,911
0
61,085
W
6,753
3,133
0
3,673
12,297
11,060
217
1,379
10,918
23,053
0
L
3,870
1,290
0
874
12,844
4,899
279
2,368
10,304
0
40,977
L
Chang'e
Prioen
Chang'e
3,796
483
280
2,546
8,793
2,833
0
2,882
5,705
33,504
0
L
Athena
Xanauru
Athena
2,747
898
0
1,934
12,562
8,810
5
5,237
7,221
13,245
0
W
Pele
8,612
2,650
0
983
12,417
4,633
245
2,006
10,411
0
61,026
W
9,753
5,981
0
1,786
10,082
4,279
734
839
9,243
0
48,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
35,903
271
Minions Killed
326
0
Camps Cleared
0
1,120,636
Distance Traveled
1,275,847
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,518
537
82
6
0
275,804
0
L
Amaterasu
8,872
634
112
8
0
241,949
4
W
Achilles
3,212
229
0
0
0
0
0
L
Hachiman
7,565
540
76
5
0
264,203
2
W
Atlas
7,914
565
24
2
0
280,100
2
L
Ne Zha
6,446
460
58
4
0
284,852
3
L
Chang'e
6,482
463
64
5
0
187,512
0
L
Athena
6,538
467
16
1
0
297,331
4
W
Pele
8,362
597
84
6
0
311,398
0
W
Ishtar
7,941
567
81
6
0
253,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role