Player Matchup

Morgan Le Fay
Morgan Le Fay
Cheziit
Morgan Le Fay
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
383W - 340L
1,498 Elo+
Party 2
Amaterasu
Amaterasu
Izza rat9537
Amaterasu
Level 29
God Stats
7W - 2L
1,702 SR
Queue Stats
89W - 87L
1,366 Elo+
Party 2
Atlas
Atlas
LoadinggT_T
Atlas
Level 67
God Stats
21W - 13L
1,570 SR
Queue Stats
68W - 70L
1,418 Elo+
Solo
Hachiman
Hachiman
iMn0tsTuPiD65
Hachiman
Level 69
God Stats
35W - 40L
1,654 SR
Queue Stats
744W - 772L
1,411 Elo+
Solo
Bakasura
Bakasura
tchaba23
Bakasura
Level 82
God Stats
30W - 33L
1,365 SR
Queue Stats
814W - 780L
1,391 Elo+
Solo
Team Averages
Level 64
1,558 SR
1,417 Elo+

VS

Team Averages
Level 42
1,496 SR
1,335 Elo+
Tiamat
Tiamat
AnotherMenace2u
Tiamat
Level 40
God Stats
4W - 3L
1,499 SR
Queue Stats
42W - 32L
1,334 Elo+
Party 1
Chaac
Chaac
F_enelshat
Chaac
Level 47
God Stats
5W - 3L
1,661 SR
Queue Stats
59W - 65L
1,390 Elo+
Solo
Anubis
Anubis
Loso_Joel
Anubis
Level 37
God Stats
24W - 13L
1,388 SR
Queue Stats
152W - 166L
1,275 Elo+
Party 3
Susano
Susano
RedAlpha127
Susano
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 22L
1,292 Elo+
Party 1
Nike
Nike
RicoFN-
Nike
Level 43
God Stats
12W - 12L
1,433 SR
Queue Stats
339W - 326L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cheziit
Morgan Le Fay
16
2 / 7 / 1
10,188
536
12,867
16,675
7,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Izza rat9537
Amaterasu
15
0 / 0 / 1
8,864
467
3,940
16,340
8,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 1 / 1
8,048
424
6,600
18,256
17,134
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
iMn0tsTuPiD65
Hachiman
14
2 / 3 / 0
8,608
453
10,137
10,980
4,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
tchaba23
Bakasura
16
3 / 2 / 1
9,811
516
6,243
15,944
8,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,888
520
8,567
10,243
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
16
0 / 2 / 1
9,785
515
11,295
12,776
11,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Loso_Joel
Anubis
17
5 / 2 / 2
10,064
530
14,228
12,206
6,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
15
4 / 2 / 7
9,283
489
8,893
10,347
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
RicoFN-
Nike
13
1 / 0 / 5
7,832
412
8,308
15,632
14,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
13
13
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Morgan Le Fay
Cheziit
Morgan Le Fay
2
7
1
0.36
W
Chaac
0
2
1
0.25
L
Amaterasu
Izza rat9537
Amaterasu
0
0
1
0.5
L
0
1
1
0.5
W
Anubis
Loso_Joel
Anubis
5
2
2
3
W
Susano
4
2
7
3.75
W
Nike
RicoFN-
Nike
1
0
5
3.5
L
Hachiman
iMn0tsTuPiD65
Hachiman
2
3
0
0.67
L
Bakasura
tchaba23
Bakasura
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,787
Damage
51,291
78,195
Taken
61,204
45,451
Mitigated
43,688
22,565
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,567
1,424
0
3,059
10,243
5,422
438
7,875
2,343
69,302
0
L
Morgan Le Fay
Cheziit
Morgan Le Fay
12,867
1,374
21
3,121
16,675
7,227
273
8,249
8,381
81,858
0
W
Chaac
11,295
1,457
0
5,445
12,776
11,569
844
433
12,168
0
87,550
L
Amaterasu
Izza rat9537
Amaterasu
3,940
2,313
0
4,640
16,340
8,360
0
387
15,114
0
52,215
L
6,600
2,512
640
5,180
18,256
17,134
35
6,604
11,652
29,953
0
W
Anubis
Loso_Joel
Anubis
14,228
1,072
0
7,292
12,206
6,168
522
2,859
9,347
87,071
0
W
Susano
8,893
2,109
0
98
10,347
5,922
0
3,945
6,364
0
44,486
W
Nike
RicoFN-
Nike
8,308
1,165
0
4,005
15,632
14,607
0
4,355
11,109
0
35,354
L
Hachiman
iMn0tsTuPiD65
Hachiman
10,137
6,084
0
3,351
10,980
4,290
484
5,191
5,789
0
64,961
L
Bakasura
tchaba23
Bakasura
6,243
4,457
0
5,612
15,944
8,440
0
3,288
12,417
0
75,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,519
Gold Earned
46,852
467
Minions Killed
472
0
Camps Cleared
0
1,818,997
Distance Traveled
1,906,367
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,888
520
113
6
0
343,994
0
L
Morgan Le Fay
10,188
536
122
6
0
323,624
2
W
Chaac
9,785
515
132
7
0
382,926
8
L
Amaterasu
8,864
467
90
5
0
358,736
0
L
Atlas
8,048
424
20
1
0
375,925
0
W
Anubis
10,064
530
110
6
0
341,663
0
W
Susano
9,283
489
69
4
0
440,492
0
W
Nike
7,832
412
48
3
0
397,292
0
L
Hachiman
8,608
453
92
5
0
341,726
0
L
Bakasura
9,811
516
143
8
0
418,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role