Player Matchup

Tyr
Tyr
Dismayhem199
Tyr
Level 127
God Stats
1W - 1L
1,308 SR
Queue Stats
55W - 42L
1,551 Elo+
Party 1
Hou Yi
Hou Yi
Laker67
Hou Yi
Level 158
God Stats
1W - 0L
1,385 SR
Queue Stats
188W - 141L
1,702 Elo+
Party 3
Hades
Hades
TheReclaimer343
Hades
Level 148
God Stats
9W - 14L
1,472 SR
Queue Stats
49W - 55L
1,483 Elo+
Party 1
Thor
Thor
Wardo1530
Thor
Level 157
God Stats
39W - 16L
1,822 SR
Queue Stats
141W - 99L
1,756 Elo+
Party 3
Atlas
Atlas
WeAreElysian
Atlas
Level 123
God Stats
37W - 25L
1,655 SR
Queue Stats
73W - 73L
1,521 Elo+
Party 1
Team Averages
Level 143
1,529 SR
1,602 Elo+

VS

Team Averages
Level 154
1,587 SR
1,575 Elo+
Tiamat
Tiamat
AgNt SilverFang
Tiamat
Level 183
God Stats
11W - 12L
1,727 SR
Queue Stats
226W - 231L
1,519 Elo+
Party 2
Awilix
Awilix
ImHazama
Awilix
Level 165
God Stats
6W - 2L
1,907 SR
Queue Stats
130W - 111L
1,587 Elo+
Party 2
Geb
Geb
Just Ask Ya Dad
Geb
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
279W - 220L
1,575 Elo+
Party 4
Chernobog
Chernobog
LANSHRK812
Chernobog
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 92L
1,593 Elo+
Party 4
The Morrigan
The Morrigan
Supporteur
The Morrigan
Level 160
God Stats
1W - 2L
1,302 SR
Queue Stats
124W - 111L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,034
603
3,457
5,486
3,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Laker67
Hou Yi
10
4 / 0 / 4
6,061
606
4,794
3,367
1,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 0 / 2
4,822
482
1,924
6,354
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
11
5 / 0 / 3
6,588
659
6,995
8,898
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 6
5,690
569
4,997
7,548
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,040
604
2,243
5,276
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
ImHazama
Awilix
10
0 / 3 / 0
5,340
534
4,414
8,478
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,766
477
2,567
8,738
4,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
LANSHRK812
Chernobog
9
0 / 2 / 0
5,084
508
2,656
6,670
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Supporteur
The Morrigan
9
0 / 1 / 0
5,276
528
6,051
3,369
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
3
1.5
L
Awilix
ImHazama
Awilix
0
3
0
0
L
0
3
0
0
L
Chernobog
LANSHRK812
Chernobog
0
2
0
0
W
Hou Yi
Laker67
Hou Yi
4
0
4
6
L
The Morrigan
Supporteur
The Morrigan
0
1
0
0
W
0
0
2
1
W
Thor
5
0
3
6.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,167
Damage
17,931
31,653
Taken
32,531
14,864
Mitigated
14,473
12,847
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,243
573
0
1,336
5,276
3,696
0
317
4,959
43,464
176
W
3,457
503
0
2,348
5,486
3,798
0
2,256
3,056
468
46,399
L
Awilix
ImHazama
Awilix
4,414
1,580
0
3,554
8,478
2,692
0
734
7,744
0
39,371
L
2,567
384
850
1,963
8,738
4,790
0
3,020
5,718
9,100
0
L
Chernobog
LANSHRK812
Chernobog
2,656
1,585
0
975
6,670
2,144
0
1,933
4,737
0
36,471
W
Hou Yi
Laker67
Hou Yi
4,794
2,747
0
2,018
3,367
1,146
0
841
2,526
0
37,417
L
The Morrigan
Supporteur
The Morrigan
6,051
762
0
740
3,369
1,151
0
1,385
1,984
42,926
2,003
W
1,924
129
130
2,768
6,354
2,517
0
2,590
3,764
27,524
0
W
Thor
6,995
2,473
0
1,737
8,898
3,153
0
1,572
7,326
0
47,288
W
4,997
2,321
0
3,846
7,548
4,250
0
1,983
5,565
22,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,195
Gold Earned
26,506
297
Minions Killed
340
0
Camps Cleared
0
1,016,712
Distance Traveled
1,036,525
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,040
604
107
11
0
175,970
2
W
Tyr
6,034
603
80
8
0
192,919
0
L
Awilix
5,340
534
77
8
0
262,898
0
L
Geb
4,766
477
11
1
0
202,752
5
L
Chernobog
5,084
508
78
8
0
192,301
0
W
Hou Yi
6,061
606
66
7
0
193,075
0
L
The Morrigan
5,276
528
67
7
0
202,604
2
W
Hades
4,822
482
52
5
0
207,924
0
W
Thor
6,588
659
79
8
0
217,955
0
W
Atlas
5,690
569
20
2
0
204,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role