Player Matchup

Chaac
Chaac
DarkSunSeance
Chaac
Level 167
God Stats
1W - 3L
1,417 SR
Queue Stats
87W - 109L
1,501 Elo+
Solo
Neith
Neith
HELLFYRE702
Neith
Level 149
God Stats
11W - 10L
1,557 SR
Queue Stats
917W - 929L
1,483 Elo+
Solo
Anhur
Anhur
NousDawnpaw
Anhur
Level 78
God Stats
2W - 1L
1,597 SR
Queue Stats
20W - 17L
1,559 Elo+
Solo
Kuzenbo
Kuzenbo
PAIN-1453
Kuzenbo
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 70L
1,335 Elo+
Party 1
Tyr
Tyr
atilla123405
Tyr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 41L
1,335 Elo+
Party 1
Team Averages
Level 104
1,514 SR
1,443 Elo+

VS

Team Averages
Level 141
1,458 SR
1,537 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
LIMIchan
Chronos
Level 127
God Stats
3W - 3L
1,301 SR
Queue Stats
785W - 796L
1,562 Elo+
Solo
Hercules
Hercules
SamIsGamingHapy
Hercules
Level 159
God Stats
4W - 7L
1,489 SR
Queue Stats
1,044W - 1,033L
1,531 Elo+
Solo
Awilix
Awilix
lexi_PNW
Awilix
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
6,597
1,319
4,800
9,126
8,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 1 / 5
6,669
1,334
5,560
3,569
1,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 2 / 4
6,542
1,308
7,822
5,723
2,616
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
PAIN-1453
Kuzenbo
10
0 / 1 / 5
5,844
1,169
745
4,572
5,845
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 7
6,186
1,237
2,039
5,444
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 2 / 3
5,597
1,119
4,620
5,550
2,050
Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
 
Fenrir
11
1 / 1 / 3
5,363
1,073
1,035
4,198
3,395
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
LIMIchan
Chronos
11
0 / 1 / 5
5,412
1,082
7,102
4,764
1,662
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
12
3 / 3 / 2
6,078
1,216
4,315
8,987
7,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
lexi_PNW
Awilix
5
0 / 1 / 0
4,470
894
461
1,086
290

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
8
Kills
5
5
Deaths
8
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
3
1.25
L
Fenrir
 
Fenrir
1
1
3
2.5
W
2
1
4
4
W
2
1
5
4.5
L
Chronos
LIMIchan
Chronos
0
1
5
2.5
W
4
2
4
3
W
Kuzenbo
PAIN-1453
Kuzenbo
0
1
5
2.5
L
Hercules
3
3
2
1.33
W
0
0
7
3.5
L
Awilix
lexi_PNW
Awilix
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,966
Damage
17,533
28,434
Taken
24,585
24,340
Mitigated
15,088
9,000
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,620
382
256
1,801
5,550
2,050
0
264
5,161
8,360
0
L
Fenrir
 
Fenrir
1,035
247
0
70
4,198
3,395
0
87
3,982
0
2,727
W
4,800
199
1,234
3,472
9,126
8,418
517
4,125
5,001
0
11,374
W
5,560
1,127
505
490
3,569
1,707
1,280
1,310
2,259
0
16,576
L
Chronos
LIMIchan
Chronos
7,102
2,029
371
1,650
4,764
1,662
0
0
4,596
14,085
0
W
7,822
5,821
270
267
5,723
2,616
1,623
1,856
3,867
0
10,981
W
Kuzenbo
PAIN-1453
Kuzenbo
745
284
0
250
4,572
5,845
337
2,005
2,567
1,565
0
L
Hercules
4,315
732
198
2,530
8,987
7,691
91
394
8,057
0
10,904
W
2,039
215
1,184
1,328
5,444
5,754
448
2,426
3,018
310
3,279
L
Awilix
lexi_PNW
Awilix
461
61
0
0
1,086
290
0
0
1,086
0
770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
26,920
59
Minions Killed
47
0
Camps Cleared
0
588,366
Distance Traveled
466,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,597
1,119
14
3
0
107,017
0
L
Fenrir
5,363
1,073
4
1
0
123,936
0
W
Chaac
6,597
1,319
11
2
0
128,398
0
W
Neith
6,669
1,334
27
5
0
107,584
0
L
Chronos
5,412
1,082
15
3
0
109,281
0
W
Anhur
6,542
1,308
9
2
0
100,780
0
W
Kuzenbo
5,844
1,169
4
1
0
110,149
0
L
Hercules
6,078
1,216
12
2
0
95,112
0
W
Tyr
6,186
1,237
8
2
0
141,455
0
L
Awilix
4,470
894
2
0
0
30,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role