Player Matchup

Hercules
Hercules
GGBaldee870
Hercules
Level 29
God Stats
5W - 4L
1,799 SR
Queue Stats
57W - 86L
1,276 Elo+
Party 1
Merlin
Merlin
GGWarrior870
Merlin
Level 48
God Stats
8W - 5L
1,524 SR
Queue Stats
139W - 185L
1,324 Elo+
Party 1
Ishtar
Ishtar
GapeJezus870
Ishtar
Level 47
God Stats
6W - 1L
1,614 SR
Queue Stats
35W - 28L
1,465 Elo+
Party 1
Team Averages
Level 41
1,646 SR
1,355 Elo+

VS

Team Averages
Level 75
1,406 SR
1,360 Elo+
Nu Wa
Nu Wa
MageGodVonte
Nu Wa
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 152L
1,482 Elo+
Party 2
Yemoja
Yemoja
RengokuAc3
Yemoja
Level 25
God Stats
0W - 1L
1,217 SR
Queue Stats
4W - 10L
1,094 Elo+
Party 2
Ishtar
Ishtar
SakeSenju
Ishtar
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 90L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GGBaldee870
Hercules
14
1 / 3 / 6
9,460
676
3,304
18,306
11,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
18
3 / 3 / 6
11,041
789
11,074
9,556
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
18
6 / 3 / 3
11,214
801
15,580
15,666
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
10,269
734
18,480
11,573
4,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
RengokuAc3
Yemoja
14
0 / 3 / 8
9,223
659
6,146
12,253
14,182
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
SakeSenju
Ishtar
15
5 / 3 / 2
10,683
763
12,219
14,734
7,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
10
Kills
8
9
Deaths
10
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
GGBaldee870
Hercules
1
3
6
1.33
W
Merlin
3
3
6
2
W
Ishtar
6
3
3
2.5
L
3
4
5
1.38
L
Yemoja
RengokuAc3
Yemoja
0
3
8
1.33
L
Ishtar
SakeSenju
Ishtar
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,958
Damage
36,845
43,528
Taken
38,560
21,227
Mitigated
26,801
5,873
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GGBaldee870
Hercules
3,304
887
0
3,116
18,306
11,703
272
10,966
7,340
0
17,664
W
Merlin
11,074
850
0
0
9,556
3,932
375
5,332
4,224
70,546
0
W
Ishtar
15,580
9,109
0
2,757
15,666
5,592
2,403
8,879
6,787
0
58,070
L
18,480
7,398
401
2,667
11,573
4,783
471
5,034
6,466
52,349
0
L
Yemoja
RengokuAc3
Yemoja
6,146
902
891
0
12,253
14,182
311
2,791
9,245
21,531
0
L
Ishtar
SakeSenju
Ishtar
12,219
7,869
0
3,379
14,734
7,836
72
3,323
11,283
0
58,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
30,175
217
Minions Killed
195
0
Camps Cleared
0
790,841
Distance Traveled
658,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,460
676
22
2
0
274,564
0
W
Merlin
11,041
789
106
8
0
253,697
0
W
Ishtar
11,214
801
89
6
0
262,580
0
L
Nu Wa
10,269
734
80
6
0
200,588
0
L
Yemoja
9,223
659
30
2
0
201,412
0
L
Ishtar
10,683
763
85
6
0
256,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role