Player Matchup

King Arthur
King Arthur
SlySolution7300
King Arthur
Level 29
God Stats
0W - 2L
1,268 SR
Queue Stats
40W - 36L
1,540 Elo+
Solo
Mercury
Mercury
chelios1979
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 114L
1,394 Elo+
Solo
Poseidon
Poseidon
editeo12
Poseidon
Level 24
God Stats
1W - 2L
1,275 SR
Queue Stats
31W - 34L
1,449 Elo+
Solo
Scylla
Scylla
pyromoss
Scylla
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 44L
1,430 Elo+
Party 2
Apollo
Apollo
ripper242
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,336 Elo+
Party 2
Team Averages
Level 42
1,409 SR
1,430 Elo+

VS

Team Averages
Level 54
1,457 SR
1,493 Elo+
Khepri
Khepri
DaddyZackE
Khepri
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
51W - 49L
1,751 Elo+
Party 1
Merlin
Merlin
Gible16
Merlin
Level 104
God Stats
8W - 12L
1,283 SR
Queue Stats
711W - 718L
1,494 Elo+
Party 1
Achilles
Achilles
PiousCake899291
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,512 Elo+
Party 3
Zhong Kui
Zhong Kui
SwagDripObama
Zhong Kui
Level 82
God Stats
8W - 7L
1,500 SR
Queue Stats
260W - 235L
1,689 Elo+
Party 1
He Bo
He Bo
Twilight420
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,019 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SlySolution7300
King Arthur
14
3 / 8 / 9
8,832
679
9,018
20,064
21,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
chelios1979
Mercury
16
1 / 4 / 9
9,028
694
4,686
11,087
8,375
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
editeo12
Poseidon
17
6 / 7 / 8
10,461
805
19,089
13,854
7,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
pyromoss
Scylla
15
0 / 5 / 9
8,212
632
8,094
11,849
5,850
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
ripper242
Apollo
18
8 / 11 / 6
10,744
826
11,539
18,232
8,677
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DaddyZackE
Khepri
18
4 / 3 / 19
11,001
846
9,663
15,453
22,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
Gible16
Merlin
20
20 / 4 / 10
14,075
1,083
28,675
12,482
8,283
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
5 / 6 / 15
10,182
783
9,953
15,564
13,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SwagDripObama
Zhong Kui
18
6 / 1 / 18
10,569
813
17,715
10,962
13,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 16
9,457
727
2,780
13,974
15,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
113
18
Kills
35
35
Deaths
19
41
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Khepri
DaddyZackE
Khepri
4
3
19
4.5
W
Merlin
Gible16
Merlin
20
4
10
6.25
W
Achilles
5
6
15
2.08
L
King Arthur
SlySolution7300
King Arthur
3
8
9
0.94
W
Zhong Kui
SwagDripObama
Zhong Kui
6
1
18
15
W
0
5
16
1.6
L
Mercury
chelios1979
Mercury
1
4
9
1.38
L
Poseidon
editeo12
Poseidon
6
7
8
1.43
L
Scylla
pyromoss
Scylla
0
5
9
0.9
L
Apollo
ripper242
Apollo
8
11
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,426
Damage
68,786
75,086
Taken
68,435
51,988
Mitigated
72,794
13,398
Healing
20,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DaddyZackE
Khepri
9,663
631
2,022
3,304
15,453
22,321
451
5,918
9,412
21,729
799
W
Merlin
Gible16
Merlin
28,675
1,533
2,838
2,600
12,482
8,283
1,958
3,365
8,975
54,086
0
W
Achilles
9,953
4,653
737
1,830
15,564
13,326
1,130
6,963
8,492
0
14,365
L
King Arthur
SlySolution7300
King Arthur
9,018
911
456
3,779
20,064
21,975
0
16,240
3,824
0
13,612
W
Zhong Kui
SwagDripObama
Zhong Kui
17,715
2,170
1,738
3,411
10,962
13,213
2,238
5,058
5,762
27,047
0
W
2,780
398
976
1,211
13,974
15,651
1,033
5,879
7,751
10,566
0
L
Mercury
chelios1979
Mercury
4,686
932
866
2,117
11,087
8,375
0
7,959
3,128
0
14,512
L
Poseidon
editeo12
Poseidon
19,089
1,944
529
1,698
13,854
7,111
0
11,416
2,438
42,815
0
L
Scylla
pyromoss
Scylla
8,094
927
763
1,611
11,849
5,850
66
8,504
3,345
15,223
0
L
Apollo
ripper242
Apollo
11,539
4,887
800
779
18,232
8,677
280
13,915
4,317
0
21,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,277
Gold Earned
55,284
125
Minions Killed
137
0
Camps Cleared
0
1,096,733
Distance Traveled
1,216,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,001
846
13
1
0
248,218
0
W
Merlin
14,075
1,083
69
5
0
262,830
0
W
Achilles
10,182
783
11
1
0
248,700
0
L
King Arthur
8,832
679
4
0
0
230,153
0
W
Zhong Kui
10,569
813
21
2
0
244,548
0
W
He Bo
9,457
727
23
2
0
212,169
0
L
Mercury
9,028
694
20
2
0
272,181
0
L
Poseidon
10,461
805
63
5
0
173,725
0
L
Scylla
8,212
632
13
1
0
230,210
0
L
Apollo
10,744
826
25
2
0
190,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role