Player Matchup

King Arthur
King Arthur
Khaoss1305
King Arthur
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,303 Elo+
Solo
Sylvanus
Sylvanus
Ludatheunlucky
Sylvanus
Level 140
God Stats
3W - 2L
1,540 SR
Queue Stats
85W - 98L
1,438 Elo+
Solo
Cernunnos
Cernunnos
Nastienugent101
Cernunnos
Level 158
God Stats
10W - 6L
1,502 SR
Queue Stats
497W - 500L
1,447 Elo+
Solo
Heimdallr
Heimdallr
SouLKingJoestar
Heimdallr
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 144L
1,505 Elo+
Solo
Jormungandr
Jormungandr
Stalthis
Jormungandr
Level 156
God Stats
4W - 3L
1,733 SR
Queue Stats
413W - 433L
1,408 Elo+
Solo
Team Averages
Level 149
1,555 SR
1,420 Elo+

VS

Team Averages
Level 139
1,764 SR
1,488 Elo+
Bacchus
Bacchus
KillyRabbit
Bacchus
Level 141
God Stats
11W - 1L
1,916 SR
Queue Stats
424W - 449L
1,464 Elo+
Solo
Medusa
Medusa
iag0b1t3nc0urt
Medusa
Level 144
God Stats
2W - 0L
1,733 SR
Queue Stats
37W - 74L
1,412 Elo+
Solo
Ra
Ra
jonwolf13
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 217L
1,526 Elo+
Solo
Atlas
Atlas
l Bryson l
Atlas
Level 154
God Stats
6W - 4L
1,898 SR
Queue Stats
364W - 351L
1,532 Elo+
Solo
Kukulkan
Kukulkan
motherofashs
Kukulkan
Level 128
God Stats
14W - 8L
1,772 SR
Queue Stats
1,058W - 1,081L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Khaoss1305
King Arthur
6
0 / 2 / 1
5,207
651
965
3,687
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
13
2 / 3 / 2
6,349
794
4,994
8,475
10,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Nastienugent101
Cernunnos
15
2 / 2 / 2
7,076
885
5,856
7,048
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
SouLKingJoestar
Heimdallr
8
0 / 3 / 1
5,243
655
2,525
4,155
2,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Stalthis
Jormungandr
9
1 / 1 / 0
5,523
690
3,133
3,018
2,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KillyRabbit
Bacchus
12
1 / 3 / 6
7,600
950
2,711
15,040
17,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 1 / 5
7,362
920
3,807
5,821
2,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 7
8,408
1,051
4,147
6,402
3,004
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
11
2 / 1 / 7
7,151
894
4,556
7,067
7,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
motherofashs
Kukulkan
14
4 / 1 / 5
8,488
1,061
6,605
4,818
2,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
11
11
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Khaoss1305
King Arthur
0
2
1
0.25
W
Bacchus
KillyRabbit
Bacchus
1
3
6
1.33
L
Sylvanus
2
3
2
1
L
Cernunnos
Nastienugent101
Cernunnos
2
2
2
1.5
L
Heimdallr
SouLKingJoestar
Heimdallr
0
3
1
0.17
L
Jormungandr
Stalthis
Jormungandr
1
1
0
1
W
2
1
5
4.5
W
2
0
7
5.5
W
Atlas
2
1
7
5.5
W
Kukulkan
motherofashs
Kukulkan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,473
Damage
21,826
26,383
Taken
39,148
24,211
Mitigated
33,350
6,034
Healing
16,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Khaoss1305
King Arthur
965
107
527
490
3,687
3,378
0
2,664
938
0
1,984
W
Bacchus
KillyRabbit
Bacchus
2,711
100
493
3,466
15,040
17,824
1,016
1,263
13,536
6,533
0
L
Sylvanus
4,994
283
1,272
1,592
8,475
10,743
0
5,942
2,218
7,127
0
L
Cernunnos
Nastienugent101
Cernunnos
5,856
1,399
120
1,060
7,048
5,596
0
4,062
2,686
0
23,250
L
Heimdallr
SouLKingJoestar
Heimdallr
2,525
421
0
17
4,155
2,151
0
3,123
908
0
4,484
L
Jormungandr
Stalthis
Jormungandr
3,133
711
226
730
3,018
2,343
0
1,363
1,614
4,807
0
W
3,807
1,213
1,644
1,687
5,821
2,801
2,487
1,488
4,253
0
14,253
W
4,147
429
3,088
2,302
6,402
3,004
2,193
2,417
3,823
19,878
0
W
Atlas
4,556
1,430
500
1,149
7,067
7,607
427
848
6,178
6,292
0
W
Kukulkan
motherofashs
Kukulkan
6,605
524
1,260
1,120
4,818
2,114
1,492
1,609
3,056
22,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
39,009
46
Minions Killed
109
0
Camps Cleared
0
479,856
Distance Traveled
768,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,207
651
2
0
0
58,970
0
W
Bacchus
7,600
950
7
1
0
132,348
0
L
Sylvanus
6,349
794
3
0
0
159,053
0
L
Cernunnos
7,076
885
36
5
0
131,068
0
L
Heimdallr
5,243
655
3
0
0
73,694
0
L
Jormungandr
5,523
690
2
0
0
57,071
0
W
Medusa
7,362
920
20
3
0
183,499
0
W
Ra
8,408
1,051
34
4
0
154,548
0
W
Atlas
7,151
894
10
1
0
155,630
0
W
Kukulkan
8,488
1,061
38
5
0
142,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role