Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CrustyWhiskers
Cabrakan
Level 116
God Stats
3W - 2L
1,575 SR
Queue Stats
151W - 134L
1,561 Elo+
Party 1
Sol
Sol
HadezSuckz
Sol
Level 145
God Stats
2W - 0L
1,682 SR
Queue Stats
66W - 45L
1,564 Elo+
Party 1
Geb
Geb
WlNTERS
Geb
Level 116
God Stats
3W - 0L
1,809 SR
Queue Stats
253W - 250L
1,521 Elo+
Party 1
Apollo
Apollo
hEOII
Apollo
Level 89
God Stats
2W - 0L
1,761 SR
Queue Stats
56W - 46L
1,546 Elo+
Party 1
Team Averages
Level 118
1,665 SR
1,539 Elo+

VS

Team Averages
Level 131
1,457 SR
1,471 Elo+
Bellona
Bellona
Alpha_Chaos213
Bellona
Level 108
God Stats
4W - 2L
1,676 SR
Queue Stats
351W - 352L
1,464 Elo+
Party 2
Chronos
Chronos
Bender_kunn
Chronos
Level 143
God Stats
10W - 10L
1,651 SR
Queue Stats
536W - 562L
1,451 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FinishedFTW
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,345 Elo+
Solo
Ullr
Ullr
SacridTacos
Ullr
Level 154
God Stats
0W - 3L
1,278 SR
Queue Stats
140W - 125L
1,549 Elo+
Party 3
Gilgamesh
Gilgamesh
firechronic
Gilgamesh
Level 140
God Stats
0W - 3L
1,181 SR
Queue Stats
134W - 124L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
9 / 5 / 4
9,010
901
7,867
10,452
5,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
15
0 / 4 / 16
8,423
842
4,977
14,617
21,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 2 / 10
10,517
1,052
25,326
11,728
6,018
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
15
1 / 3 / 16
8,582
858
7,600
15,912
15,179
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
hEOII
Apollo
14
2 / 1 / 12
8,300
830
7,363
5,891
2,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
7,014
701
10,590
13,397
10,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Bender_kunn
Chronos
14
3 / 4 / 7
8,035
804
14,728
10,850
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
FinishedFTW
Cu Chulainn
14
3 / 4 / 6
8,116
812
8,772
13,190
13,172
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 3 / 8
8,145
815
6,101
8,464
3,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
firechronic
Gilgamesh
13
1 / 4 / 8
7,438
744
6,150
12,785
11,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
21
Kills
11
15
Deaths
21
58
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
5
4
2.2
L
0
6
6
0.5
L
Chronos
Bender_kunn
Chronos
3
4
7
1.63
W
Cabrakan
0
4
16
2
L
Cu Chulainn
FinishedFTW
Cu Chulainn
3
4
6
1.5
W
9
2
10
7
L
4
3
8
2.67
W
Geb
1
3
16
3
L
Gilgamesh
firechronic
Gilgamesh
1
4
8
1.25
W
Apollo
hEOII
Apollo
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,133
Damage
46,341
58,600
Taken
58,686
51,512
Mitigated
41,898
21,390
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,867
290
1,097
4,444
10,452
5,950
0
2,383
7,824
0
10,506
L
10,590
1,056
1,756
1,065
13,397
10,137
0
10,180
3,217
5,299
13,335
L
Chronos
Bender_kunn
Chronos
14,728
5,687
1,177
1,746
10,850
4,099
76
7,177
3,673
26,563
0
W
Cabrakan
4,977
581
1,497
2,035
14,617
21,655
301
4,797
9,451
5,811
0
L
Cu Chulainn
FinishedFTW
Cu Chulainn
8,772
1,573
360
1,669
13,190
13,172
0
9,330
3,860
0
17,823
W
25,326
11,403
1,397
3,508
11,728
6,018
4,531
3,855
7,645
53,199
0
L
6,101
3,429
602
851
8,464
3,212
736
4,766
3,698
0
14,274
W
Geb
7,600
809
936
4,684
15,912
15,179
181
6,086
9,433
15,849
0
L
Gilgamesh
firechronic
Gilgamesh
6,150
1,287
1,268
1,909
12,785
11,278
175
6,450
6,335
0
9,907
W
Apollo
hEOII
Apollo
7,363
5,064
423
1,369
5,891
2,710
1,729
1,583
4,270
0
15,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
38,748
115
Minions Killed
108
0
Camps Cleared
0
940,184
Distance Traveled
915,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,010
901
9
1
0
174,499
0
L
Bellona
7,014
701
26
3
0
184,690
0
L
Chronos
8,035
804
32
3
0
171,214
0
W
Cabrakan
8,423
842
4
0
0
191,183
0
L
Cu Chulainn
8,116
812
17
2
0
197,988
0
W
Sol
10,517
1,052
67
7
0
187,471
0
L
Ullr
8,145
815
18
2
0
171,675
0
W
Geb
8,582
858
18
2
0
202,544
0
L
Gilgamesh
7,438
744
15
2
0
190,116
0
W
Apollo
8,300
830
17
2
0
184,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role