Player Matchup

Bellona
Bellona
Azaezlle
Bellona
Level 120
God Stats
2W - 1L
1,516 SR
Queue Stats
60W - 61L
1,471 Elo+
Party 3
Freya
Freya
PAIN-1453
Freya
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 70L
1,124 Elo+
Party 1
Hachiman
Hachiman
Sokitheblue1
Hachiman
Level 84
God Stats
5W - 8L
1,672 SR
Queue Stats
732W - 733L
1,463 Elo+
Solo
Bacchus
Bacchus
Starxfallen
Bacchus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,471 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
atilla123405
Ah Muzen Cab
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 41L
1,124 Elo+
Party 1
Team Averages
Level 90
1,538 SR
1,331 Elo+

VS

Team Averages
Level 114
1,401 SR
1,459 Elo+
Thor
Thor
IvoMaenpaa
Thor
Level 128
God Stats
0W - 2L
1,239 SR
Queue Stats
82W - 93L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MintJester91
Ah Muzen Cab
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 52L
1,493 Elo+
Party 2
Tiamat
Tiamat
Sodobot
Tiamat
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 26L
1,448 Elo+
Party 2
Loki
Loki
StillN0Mercy
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bastet
Bastet
soupcatch
Bastet
Level 141
God Stats
0W - 3L
1,267 SR
Queue Stats
492W - 517L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azaezlle
Bellona
19
6 / 5 / 11
12,135
714
15,119
21,208
32,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
PAIN-1453
Freya
19
7 / 5 / 9
11,949
703
10,838
17,460
8,812
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Sokitheblue1
Hachiman
20
8 / 3 / 10
14,723
866
22,490
15,390
7,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Starxfallen
Bacchus
18
1 / 6 / 18
12,177
716
5,725
21,253
29,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
atilla123405
Ah Muzen Cab
18
1 / 5 / 13
11,505
677
7,794
14,179
6,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 8
10,280
605
9,961
21,131
14,010
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
MintJester91
Ah Muzen Cab
20
10 / 3 / 10
13,405
789
30,029
16,902
10,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Sodobot
Tiamat
20
6 / 5 / 10
11,772
692
18,166
17,416
12,011
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
4,472
263
0
0
0
Bastet
soupcatch
Bastet
18
5 / 7 / 8
11,095
653
11,830
18,976
10,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
59
23
Kills
23
24
Deaths
24
61
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
Azaezlle
Bellona
6
5
11
2.3
L
2
9
8
0.67
L
Ah Muzen Cab
MintJester91
Ah Muzen Cab
10
3
10
5
W
Freya
PAIN-1453
Freya
7
5
9
2.3
L
Tiamat
Sodobot
Tiamat
6
5
10
2.2
W
Hachiman
Sokitheblue1
Hachiman
8
3
10
4.33
W
Bacchus
Starxfallen
Bacchus
1
6
18
1.67
L
0
0
0
0
W
Ah Muzen Cab
atilla123405
Ah Muzen Cab
1
5
13
1.5
L
Bastet
soupcatch
Bastet
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,966
Damage
69,986
89,490
Taken
74,425
85,263
Mitigated
47,195
25,637
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Azaezlle
Bellona
15,119
2,007
3,478
4,281
21,208
32,739
605
3,542
17,666
1,149
28,863
L
9,961
532
360
1,742
21,131
14,010
140
5,784
14,826
0
19,592
L
Ah Muzen Cab
MintJester91
Ah Muzen Cab
30,029
9,827
710
1,755
16,902
10,628
826
3,746
12,771
0
67,215
W
Freya
PAIN-1453
Freya
10,838
3,289
948
3,367
17,460
8,812
206
3,882
13,578
20,012
0
L
Tiamat
Sodobot
Tiamat
18,166
1,553
1,696
5,126
17,416
12,011
259
3,844
13,181
26,779
0
W
Hachiman
Sokitheblue1
Hachiman
22,490
17,644
3,158
5,579
15,390
7,699
3,447
3,637
11,753
0
56,128
W
Bacchus
Starxfallen
Bacchus
5,725
479
660
3,195
21,253
29,521
169
2,712
18,541
13,578
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
atilla123405
Ah Muzen Cab
7,794
3,689
220
751
14,179
6,492
3,905
4,393
9,786
0
35,731
L
Bastet
soupcatch
Bastet
11,830
1,362
997
4,117
18,976
10,546
122
3,855
14,734
0
26,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,489
Gold Earned
51,024
235
Minions Killed
174
0
Camps Cleared
0
1,494,478
Distance Traveled
1,066,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,135
714
32
2
0
296,601
0
L
Thor
10,280
605
20
1
0
238,830
0
L
Ah Muzen Cab
13,405
789
91
5
0
280,252
0
W
Freya
11,949
703
28
2
0
293,729
0
L
Tiamat
11,772
692
17
1
0
243,989
0
W
Hachiman
14,723
866
87
5
0
323,444
0
W
Bacchus
12,177
716
13
1
0
309,215
0
L
Loki
4,472
263
0
0
0
0
0
W
Ah Muzen Cab
11,505
677
75
4
0
271,489
0
L
Bastet
11,095
653
46
3
0
303,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role