Player Matchup

Sylvanus
Sylvanus
DankHill3100
Sylvanus
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 117L
1,584 Elo+
Party 2
Chang'e
Chang'e
JRob1
Chang'e
Level 139
God Stats
5W - 7L
1,741 SR
Queue Stats
40W - 52L
1,384 Elo+
Party 2
Zeus
Zeus
Trinibad420
Zeus
Level 18
God Stats
3W - 2L
1,450 SR
Queue Stats
11W - 14L
1,404 Elo+
Party 3
Horus
Horus
cripdic
Horus
Level 80
God Stats
3W - 1L
1,760 SR
Queue Stats
11W - 14L
1,404 Elo+
Party 3
Kali
Kali
deemlighting
Kali
Level 69
God Stats
1W - 0L
1,138 SR
Queue Stats
8W - 9L
1,453 Elo+
Party 3
Team Averages
Level 92
1,518 SR
1,446 Elo+

VS

Team Averages
Level 74
1,334 SR
1,399 Elo+
Kumbhakarna
Kumbhakarna
BigBlack_Goofy_
Kumbhakarna
Level 117
God Stats
2W - 5L
1,228 SR
Queue Stats
41W - 64L
1,383 Elo+
Party 1
Janus
Janus
CynikalDemon
Janus
Level 69
God Stats
2W - 3L
1,388 SR
Queue Stats
29W - 42L
1,392 Elo+
Party 1
Skadi
Skadi
NiniK18
Skadi
Level 37
God Stats
1W - 5L
1,273 SR
Queue Stats
5W - 13L
1,369 Elo+
Party 1
Ah Puch
Ah Puch
SmknFallenTroops
Ah Puch
Level 51
God Stats
2W - 5L
1,548 SR
Queue Stats
24W - 49L
1,363 Elo+
Party 1
Tyr
Tyr
jake97
Tyr
Level 97
God Stats
0W - 1L
1,233 SR
Queue Stats
50W - 42L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DankHill3100
Sylvanus
17
4 / 1 / 11
10,216
851
6,476
18,657
20,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
JRob1
Chang'e
15
3 / 0 / 8
8,954
746
9,206
13,156
7,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 1 / 4
9,573
798
4,640
9,114
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
cripdic
Horus
15
5 / 0 / 9
8,859
738
10,769
13,673
14,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 0 / 7
9,481
790
7,136
11,344
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigBlack_Goofy_
Kumbhakarna
13
0 / 4 / 1
7,815
651
5,017
16,513
14,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 6 / 1
8,084
674
16,031
12,299
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
NiniK18
Skadi
15
0 / 1 / 1
8,276
690
6,240
5,698
2,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 8 / 0
8,455
705
18,912
13,975
5,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
jake97
Tyr
9
0 / 0 / 0
5,341
445
0
0
0

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
19
Kills
2
2
Deaths
19
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BigBlack_Goofy_
Kumbhakarna
0
4
1
0.13
L
0
6
1
0.08
W
Sylvanus
DankHill3100
Sylvanus
4
1
11
9.5
W
Chang'e
JRob1
Chang'e
3
0
8
7
L
Skadi
NiniK18
Skadi
0
1
1
0.5
L
2
8
0
0.25
W
1
1
4
3
W
Horus
cripdic
Horus
5
0
9
9.5
W
6
0
7
9.5
L
Tyr
jake97
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,227
Damage
46,200
65,944
Taken
48,485
52,397
Mitigated
27,993
30,802
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BigBlack_Goofy_
Kumbhakarna
5,017
640
151
3,330
16,513
14,982
0
6,357
10,156
12,520
0
L
16,031
869
0
250
12,299
4,925
0
6,812
5,487
41,857
0
W
Sylvanus
DankHill3100
Sylvanus
6,476
1,479
5,167
4,983
18,657
20,052
360
11,098
7,392
23,738
0
W
Chang'e
JRob1
Chang'e
9,206
439
5,343
7,603
13,156
7,250
1,860
9,610
3,285
34,635
0
L
Skadi
NiniK18
Skadi
6,240
2,816
376
1,198
5,698
2,318
31
3,038
2,660
0
35,373
L
18,912
938
41
789
13,975
5,768
42
4,115
9,860
39,441
0
W
4,640
863
0
1,158
9,114
4,200
771
4,482
4,622
47,999
0
W
Horus
cripdic
Horus
10,769
4,027
959
3,176
13,673
14,364
399
7,505
6,083
0
15,556
W
7,136
2,643
0
2,413
11,344
6,531
516
6,724
4,602
0
11,832
L
Tyr
jake97
Tyr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,083
Gold Earned
37,971
234
Minions Killed
184
0
Camps Cleared
0
1,218,453
Distance Traveled
908,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,815
651
12
1
0
223,506
0
L
Janus
8,084
674
59
5
0
219,402
0
W
Sylvanus
10,216
851
57
5
0
221,580
0
W
Chang'e
8,954
746
65
5
0
256,288
0
L
Skadi
8,276
690
66
6
0
252,996
0
L
Ah Puch
8,455
705
47
4
0
212,592
0
W
Zeus
9,573
798
92
8
0
245,060
0
W
Horus
8,859
738
7
1
0
251,898
0
W
Kali
9,481
790
13
1
0
243,627
0
L
Tyr
5,341
445
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role