Player Matchup

Thanatos
Thanatos
SrViceGrip
Thanatos
Level 105
God Stats
2W - 1L
1,406 SR
Queue Stats
35W - 24L
1,506 Elo+
Solo
Eset
Eset
TimEnigma
Eset
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,115 Elo+
Party 1
Anubis
Anubis
Weasle369
Anubis
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 123L
1,488 Elo+
Solo
Ishtar
Ishtar
dirtymanny92
Ishtar
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,347 Elo+
Party 1
Bacchus
Bacchus
ttvtan0ck
Bacchus
Level 87
God Stats
1W - 0L
1,252 SR
Queue Stats
14W - 24L
1,282 Elo+
Party 1
Team Averages
Level 92
1,432 SR
1,347 Elo+

VS

Team Averages
Level 98
1,564 SR
1,322 Elo+
Skadi
Skadi
 
Skadi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GodlikeTrashcan
Neith
Level 99
God Stats
0W - 1L
1,890 SR
Queue Stats
16W - 21L
1,133 Elo+
Party 3
Maui
Maui
LUIS HAYABUSA 9
Maui
Level 124
God Stats
2W - 4L
1,435 SR
Queue Stats
212W - 204L
1,431 Elo+
Solo
Cupid
Cupid
Senju_Turtle
Cupid
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,133 Elo+
Party 3
Charybdis
Charybdis
annieee_09
Charybdis
Level 66
God Stats
1W - 2L
1,498 SR
Queue Stats
151W - 145L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SrViceGrip
Thanatos
15
6 / 2 / 9
8,786
799
12,350
7,933
4,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
16
2 / 3 / 8
8,449
768
9,968
9,917
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Weasle369
Anubis
17
5 / 1 / 7
9,576
871
17,684
9,190
5,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
14
1 / 2 / 13
7,911
719
6,491
7,440
3,671
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ttvtan0ck
Bacchus
14
2 / 0 / 13
8,809
801
6,133
10,001
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 4 / 4
8,371
761
9,489
12,353
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 5
8,371
761
9,097
9,950
4,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 7
7,452
677
5,661
11,282
14,278
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 6
7,370
670
4,452
8,253
3,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
annieee_09
Charybdis
12
0 / 6 / 4
7,064
642
6,316
12,667
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
16
Kills
8
8
Deaths
16
50
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
4
4
1.25
L
3
2
5
2.75
L
1
3
7
1.5
L
1
1
6
4
W
Thanatos
SrViceGrip
Thanatos
6
2
9
5.25
W
Eset
2
3
8
2
W
Anubis
Weasle369
Anubis
5
1
7
8.5
L
Charybdis
annieee_09
Charybdis
0
6
4
0.33
W
Ishtar
1
2
13
3.75
W
Bacchus
ttvtan0ck
Bacchus
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,626
Damage
35,015
44,481
Taken
54,505
33,335
Mitigated
31,432
20,955
Healing
21,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,489
3,176
1,007
3,192
12,353
4,762
0
7,258
5,095
0
22,581
L
9,097
1,454
675
1,790
9,950
4,286
0
6,520
3,430
0
25,416
L
5,661
500
2,005
2,260
11,282
14,278
0
8,123
3,159
7,121
0
L
4,452
1,756
6,158
3,470
8,253
3,550
0
3,812
4,441
0
14,934
W
Thanatos
SrViceGrip
Thanatos
12,350
1,297
2,241
6,050
7,933
4,316
0
813
7,120
0
15,661
W
Eset
9,968
1,241
1,732
2,345
9,917
5,002
26
1,895
8,022
20,117
0
W
Anubis
Weasle369
Anubis
17,684
475
932
3,352
9,190
5,897
0
1,234
7,956
48,189
0
L
Charybdis
annieee_09
Charybdis
6,316
2,675
0
807
12,667
4,556
0
8,072
4,595
0
15,090
W
Ishtar
6,491
3,348
367
596
7,440
3,671
112
816
6,624
0
15,090
W
Bacchus
ttvtan0ck
Bacchus
6,133
356
614
2,726
10,001
14,449
0
903
9,098
7,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,531
Gold Earned
38,628
125
Minions Killed
116
0
Camps Cleared
0
1,051,607
Distance Traveled
942,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,371
761
32
3
0
177,394
0
L
Neith
8,371
761
38
3
0
183,768
0
L
Maui
7,452
677
6
1
0
191,421
0
L
Cupid
7,370
670
25
2
0
208,373
0
W
Thanatos
8,786
799
7
1
0
226,256
0
W
Eset
8,449
768
29
3
0
194,938
0
W
Anubis
9,576
871
71
6
0
205,170
0
L
Charybdis
7,064
642
15
1
0
181,868
0
W
Ishtar
7,911
719
17
2
0
191,832
0
W
Bacchus
8,809
801
1
0
0
233,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role