Player Matchup

Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BigPapaMunky
Surtr
Level 145
God Stats
4W - 5L
1,387 SR
Queue Stats
434W - 399L
1,637 Elo+
Solo
Guan Yu
Guan Yu
FerLoup
Guan Yu
Level 149
God Stats
1W - 2L
1,221 SR
Queue Stats
118W - 116L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
JUN3__BUgGx24x
Danzaburou
Level 147
God Stats
2W - 2L
1,730 SR
Queue Stats
481W - 481L
1,555 Elo+
Solo
Cernunnos
Cernunnos
PickleWiggles
Cernunnos
Level 103
God Stats
2W - 1L
1,269 SR
Queue Stats
163W - 165L
1,578 Elo+
Party 1
Team Averages
Level 140
1,421 SR
1,572 Elo+

VS

Team Averages
Level 153
1,522 SR
1,540 Elo+
Sol
Sol
CannierTea
Sol
Level 154
God Stats
6W - 8L
1,014 SR
Queue Stats
471W - 341L
1,590 Elo+
Solo
Ra
Ra
FinishedFTW
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,375 Elo+
Solo
Mercury
Mercury
Isrealrc
Mercury
Level 129
God Stats
6W - 11L
1,636 SR
Queue Stats
383W - 388L
1,572 Elo+
Solo
Ares
Ares
Sasori680
Ares
Level 205
God Stats
6W - 4L
1,467 SR
Queue Stats
809W - 824L
1,552 Elo+
Solo
Amaterasu
Amaterasu
Shôrt
Amaterasu
Level 170
God Stats
3W - 3L
1,990 SR
Queue Stats
148W - 125L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 3 / 19
9,797
891
14,144
15,562
22,943
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 3 / 21
10,079
916
9,864
16,288
25,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
FerLoup
Guan Yu
16
3 / 2 / 22
10,299
936
7,202
18,821
23,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
JUN3__BUgGx24x
Danzaburou
16
5 / 2 / 18
9,830
894
15,908
10,739
6,913
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
PickleWiggles
Cernunnos
18
14 / 2 / 12
11,561
1,051
24,883
14,897
11,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 4
9,258
842
18,209
14,425
7,176
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 4
8,262
751
8,024
13,665
6,827
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Isrealrc
Mercury
15
2 / 7 / 5
8,698
791
7,781
11,879
8,143
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
12
0 / 7 / 6
7,675
698
5,201
17,404
28,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
Shôrt
Amaterasu
14
2 / 6 / 5
7,921
720
11,802
18,529
19,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
35
32
Kills
11
12
Deaths
32
92
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
3
19
4.5
W
6
3
21
5.5
L
6
6
4
1.33
W
Guan Yu
FerLoup
Guan Yu
3
2
22
7
L
1
6
4
0.5
L
Mercury
Isrealrc
Mercury
2
7
5
0.64
W
Danzaburou
JUN3__BUgGx24x
Danzaburou
5
2
18
7
W
Cernunnos
PickleWiggles
Cernunnos
14
2
12
10
L
Ares
0
7
6
0.43
L
Amaterasu
Shôrt
Amaterasu
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,001
Damage
51,017
76,307
Taken
75,902
90,342
Mitigated
70,271
38,058
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
14,144
6,471
2,422
2,861
15,562
22,943
558
5,227
10,335
0
28,230
W
9,864
2,037
1,275
3,422
16,288
25,510
904
7,858
8,430
1,646
16,306
L
18,209
4,764
1,191
3,348
14,425
7,176
0
196
14,229
37,386
0
W
Guan Yu
FerLoup
Guan Yu
7,202
188
12,392
9,271
18,821
23,783
259
8,678
10,143
0
8,198
L
8,024
419
1,936
2,150
13,665
6,827
0
304
13,361
25,849
0
L
Mercury
Isrealrc
Mercury
7,781
3,371
0
214
11,879
8,143
0
216
11,663
0
17,750
W
Danzaburou
JUN3__BUgGx24x
Danzaburou
15,908
6,984
0
2,004
10,739
6,913
1,268
3,892
6,794
0
37,582
W
Cernunnos
PickleWiggles
Cernunnos
24,883
15,178
289
4,122
14,897
11,193
6,009
5,726
9,171
0
49,109
L
Ares
5,201
73
153
826
17,404
28,389
0
225
17,179
11,567
0
L
Amaterasu
Shôrt
Amaterasu
11,802
3,727
647
4,049
18,529
19,736
0
146
18,383
0
20,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,566
Gold Earned
41,814
135
Minions Killed
142
0
Camps Cleared
0
1,177,581
Distance Traveled
892,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,797
891
24
2
0
246,730
0
W
Surtr
10,079
916
11
1
0
241,169
0
L
Sol
9,258
842
51
5
0
145,752
0
W
Guan Yu
10,299
936
3
0
0
267,824
0
L
Ra
8,262
751
43
4
0
194,774
0
L
Mercury
8,698
791
19
2
0
185,144
0
W
Danzaburou
9,830
894
39
4
0
217,076
0
W
Cernunnos
11,561
1,051
58
5
0
204,782
0
L
Ares
7,675
698
14
1
0
150,489
0
L
Amaterasu
7,921
720
15
1
0
216,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role