Player Matchup

Cerberus
Cerberus
AveMaterDei
Cerberus
Level 140
God Stats
5W - 2L
1,436 SR
Queue Stats
105W - 94L
1,467 Elo+
Solo
Raijin
Raijin
Captain_Binx
Raijin
Level 126
God Stats
14W - 12L
1,608 SR
Queue Stats
315W - 292L
1,487 Elo+
Party 3
Thanatos
Thanatos
Kallastin
Thanatos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,631 Elo+
Party 2
King Arthur
King Arthur
THEG1GACHAD
King Arthur
Level 58
God Stats
13W - 15L
1,417 SR
Queue Stats
141W - 126L
1,470 Elo+
Party 2
Xbalanque
Xbalanque
othertyler94
Xbalanque
Level 123
God Stats
17W - 14L
1,559 SR
Queue Stats
497W - 485L
1,480 Elo+
Party 3
Team Averages
Level 110
1,504 SR
1,507 Elo+

VS

Team Averages
Level 86
1,545 SR
1,560 Elo+
Bakasura
Bakasura
Improbable97
Bakasura
Level 128
God Stats
1W - 8L
1,311 SR
Queue Stats
463W - 418L
1,469 Elo+
Party 1
Ganesha
Ganesha
KeptThunder178
Ganesha
Level 124
God Stats
5W - 1L
1,845 SR
Queue Stats
295W - 260L
1,511 Elo+
Party 1
Surtr
Surtr
Yessuhrski
Surtr
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 48L
1,847 Elo+
Party 4
Merlin
Merlin
ll_TacoBlast_ll
Merlin
Level 62
God Stats
0W - 2L
1,306 SR
Queue Stats
333W - 291L
1,508 Elo+
Solo
Cernunnos
Cernunnos
ourlordkhan
Cernunnos
Level 59
God Stats
3W - 5L
1,762 SR
Queue Stats
53W - 60L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AveMaterDei
Cerberus
9
1 / 0 / 6
6,345
635
4,529
9,754
5,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
11
5 / 2 / 1
6,995
700
6,236
6,022
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thanatos
Kallastin
Thanatos
11
3 / 0 / 4
6,683
668
5,990
7,892
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
THEG1GACHAD
King Arthur
10
2 / 0 / 0
6,187
619
6,962
8,486
7,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
othertyler94
Xbalanque
10
2 / 1 / 1
6,005
601
7,127
6,685
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Improbable97
Bakasura
9
1 / 3 / 0
5,486
549
2,563
9,927
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 1
5,330
533
3,925
9,542
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
9
0 / 3 / 0
5,362
536
4,827
10,503
5,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 1
5,596
560
2,641
8,581
2,915
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ourlordkhan
Cernunnos
8
0 / 2 / 0
4,744
474
3,357
6,329
1,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
3
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AveMaterDei
Cerberus
1
0
6
4
W
Raijin
5
2
1
2.75
L
Bakasura
Improbable97
Bakasura
1
3
0
0.33
W
Thanatos
Kallastin
Thanatos
3
0
4
5
L
0
1
1
0.5
W
King Arthur
THEG1GACHAD
King Arthur
2
0
0
2
L
Surtr
0
3
0
0
L
1
5
1
0.3
W
Xbalanque
othertyler94
Xbalanque
2
1
1
2.5
L
Cernunnos
ourlordkhan
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,844
Damage
17,313
38,839
Taken
44,882
20,289
Mitigated
20,747
15,790
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AveMaterDei
Cerberus
4,529
375
1,432
4,060
9,754
5,672
0
1,993
7,733
19,283
0
W
Raijin
6,236
806
0
572
6,022
1,944
255
2,495
3,527
44,021
0
L
Bakasura
Improbable97
Bakasura
2,563
2,023
0
1,374
9,927
3,538
21
458
9,465
0
28,284
W
Thanatos
Kallastin
Thanatos
5,990
2,176
0
6,227
7,892
3,193
237
535
7,332
0
50,020
L
3,925
574
0
2,230
9,542
6,975
0
2,205
7,251
17,280
0
W
King Arthur
THEG1GACHAD
King Arthur
6,962
1,697
0
1,500
8,486
7,222
0
79
8,097
674
39,373
L
Surtr
4,827
2,442
0
2,311
10,503
5,504
0
1,205
9,272
331
34,036
L
2,641
397
0
1,294
8,581
2,915
0
5,643
2,542
37,607
0
W
Xbalanque
othertyler94
Xbalanque
7,127
4,099
0
1,999
6,685
2,258
1,050
1,569
5,091
0
48,770
L
Cernunnos
ourlordkhan
Cernunnos
3,357
1,428
0
1,262
6,329
1,815
0
993
5,336
0
28,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,215
Gold Earned
26,518
340
Minions Killed
247
0
Camps Cleared
0
1,036,337
Distance Traveled
1,068,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,345
635
37
4
0
212,554
0
W
Raijin
6,995
700
82
8
0
200,118
0
L
Bakasura
5,486
549
61
6
0
249,212
0
W
Thanatos
6,683
668
87
9
0
238,903
0
L
Ganesha
5,330
533
4
0
0
222,497
0
W
King Arthur
6,187
619
68
7
0
197,945
0
L
Surtr
5,362
536
58
6
0
193,139
0
L
Merlin
5,596
560
60
6
0
184,565
0
W
Xbalanque
6,005
601
66
7
0
186,817
0
L
Cernunnos
4,744
474
64
6
0
218,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role