Player Matchup

Ravana
Ravana
AngelicWraith
Ravana
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 25L
1,144 Elo+
Party 1
Poseidon
Poseidon
DonKAsaurus
Poseidon
Level 129
God Stats
15W - 10L
1,692 SR
Queue Stats
201W - 196L
1,362 Elo+
Solo
Yemoja
Yemoja
ShellySly
Yemoja
Level 103
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 1
Neith
Neith
dreamyXgreed
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 1
Cerberus
Cerberus
vBallistix
Cerberus
Level 85
God Stats
3W - 1L
1,779 SR
Queue Stats
153W - 122L
1,566 Elo+
Solo
Team Averages
Level 90
1,594 SR
1,325 Elo+

VS

Team Averages
Level 119
1,458 SR
1,376 Elo+
Charybdis
Charybdis
MissStellaBell
Charybdis
Level 63
God Stats
10W - 14L
1,619 SR
Queue Stats
82W - 87L
1,449 Elo+
Party 3
Maui
Maui
SubparMinotaur
Maui
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
53W - 45L
1,286 Elo+
Party 2
Arachne
Arachne
Xcubone104
Arachne
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 82L
1,343 Elo+
Party 2
Ishtar
Ishtar
o0_FocusOnMeh_0o
Ishtar
Level 106
God Stats
2W - 5L
1,332 SR
Queue Stats
99W - 100L
1,531 Elo+
Party 3
Fafnir
Fafnir
xbulbasaur001
Fafnir
Level 135
God Stats
8W - 7L
1,341 SR
Queue Stats
51W - 50L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 5
12,048
574
19,786
15,060
9,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
DonKAsaurus
Poseidon
17
3 / 6 / 7
11,160
531
21,768
14,836
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
ShellySly
Yemoja
13
0 / 0 / 4
9,028
430
3,839
9,057
8,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 0 / 1
10,372
494
12,697
10,113
4,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
vBallistix
Cerberus
16
1 / 1 / 8
10,252
488
13,487
17,893
11,790
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MissStellaBell
Charybdis
15
0 / 2 / 1
9,142
435
6,568
19,505
7,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 4 / 3
9,366
446
7,872
17,606
8,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Xcubone104
Arachne
15
4 / 3 / 4
9,898
471
12,982
19,070
8,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 5 / 2
10,393
495
9,786
18,806
8,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 4
9,458
450
6,976
16,800
26,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
16
Kills
10
10
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
W
Poseidon
DonKAsaurus
Poseidon
3
6
7
1.08
L
Charybdis
MissStellaBell
Charybdis
0
2
1
0.25
W
Yemoja
ShellySly
Yemoja
0
0
4
2
L
1
4
3
0.63
L
Arachne
Xcubone104
Arachne
4
3
4
2
W
2
0
1
2.5
L
4
5
2
1
W
Cerberus
vBallistix
Cerberus
1
1
8
5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,577
Damage
44,184
66,959
Taken
91,787
40,249
Mitigated
59,615
21,801
Healing
23,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,786
6,986
0
2,011
15,060
9,626
0
3,365
11,695
0
120,818
W
Poseidon
DonKAsaurus
Poseidon
21,768
3,035
0
865
14,836
5,791
274
2,928
11,908
104,600
0
L
Charybdis
MissStellaBell
Charybdis
6,568
2,547
0
8,452
19,505
7,857
727
2,193
17,248
0
81,859
W
Yemoja
ShellySly
Yemoja
3,839
977
7,462
3,102
9,057
8,238
383
2,038
7,019
16,166
0
L
7,872
1,129
0
2,898
17,606
8,861
0
10,603
6,601
67,641
0
L
Arachne
Xcubone104
Arachne
12,982
10,296
0
2,715
19,070
8,075
0
8,599
10,319
0
68,554
W
12,697
4,407
0
1,977
10,113
4,804
756
1,499
8,614
0
108,581
L
9,786
5,280
0
5,728
18,806
8,533
0
9,836
8,871
0
81,041
W
Cerberus
vBallistix
Cerberus
13,487
848
0
6,384
17,893
11,790
489
5,018
12,875
87,602
0
L
6,976
1,848
0
3,443
16,800
26,289
0
6,896
9,654
18,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,860
Gold Earned
48,257
660
Minions Killed
506
0
Camps Cleared
0
1,996,108
Distance Traveled
1,971,950
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,048
574
156
7
0
439,006
2
W
Poseidon
11,160
531
153
7
0
435,229
8
L
Charybdis
9,142
435
139
7
0
364,401
0
W
Yemoja
9,028
430
33
2
0
351,700
8
L
Maui
9,366
446
117
6
0
390,304
5
L
Arachne
9,898
471
97
5
0
470,204
0
W
Neith
10,372
494
155
7
0
382,358
0
L
Ishtar
10,393
495
137
7
0
361,523
8
W
Cerberus
10,252
488
163
8
0
387,815
0
L
Fafnir
9,458
450
16
1
0
385,518
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role