Player Matchup

Geb
Geb
Donut_Patrol
Geb
Level 126
God Stats
1W - 3L
1,710 SR
Queue Stats
1W - 6L
1,287 Elo+
Party 2
Cthulhu
Cthulhu
TheGamefather___
Cthulhu
Level 106
God Stats
24W - 36L
1,283 SR
Queue Stats
672W - 659L
1,506 Elo+
Party 1
Anhur
Anhur
blazed-windu
Anhur
Level 157
God Stats
3W - 14L
1,161 SR
Queue Stats
765W - 785L
1,474 Elo+
Party 1
Nike
Nike
spooky_gelatine5
Nike
Level 116
God Stats
6W - 8L
1,812 SR
Queue Stats
792W - 788L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
xReaperxPR
Ao Kuang
Level 151
God Stats
0W - 1L
1,353 SR
Queue Stats
4W - 7L
1,429 Elo+
Party 2
Team Averages
Level 131
1,464 SR
1,434 Elo+

VS

Team Averages
Level 108
1,474 SR
1,471 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Bryan is fat486
Achilles
Level 107
God Stats
55W - 37L
1,560 SR
Queue Stats
156W - 147L
1,506 Elo+
Solo
Artemis
Artemis
CleanCrimson
Artemis
Level 35
God Stats
44W - 58L
1,440 SR
Queue Stats
65W - 84L
1,415 Elo+
Party 3
Baron Samedi
Baron Samedi
Kubei-Romero-020
Baron Samedi
Level 146
God Stats
5W - 10L
1,273 SR
Queue Stats
247W - 245L
1,471 Elo+
Solo
Horus
Horus
joshy04
Horus
Level 124
God Stats
5W - 5L
1,595 SR
Queue Stats
96W - 93L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,669
467
2,262
8,244
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 0
5,356
536
3,728
9,340
5,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
1 / 0 / 0
6,257
626
2,414
6,657
2,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 0
4,632
463
5,762
10,337
5,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
xReaperxPR
Ao Kuang
10
0 / 0 / 0
5,396
540
1,252
4,728
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 0
6,627
663
5,427
6,593
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
10
3 / 0 / 0
5,912
591
3,373
6,672
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
CleanCrimson
Artemis
10
3 / 0 / 3
5,711
571
6,023
6,038
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Kubei-Romero-020
Baron Samedi
11
0 / 1 / 0
5,944
594
3,158
4,216
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
joshy04
Horus
8
2 / 0 / 5
5,926
593
5,063
7,221
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
10
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
0
2
W
Achilles
3
0
0
3
W
Artemis
CleanCrimson
Artemis
3
0
3
4.5
L
0
4
0
0
W
Baron Samedi
Kubei-Romero-020
Baron Samedi
0
1
0
0
L
0
2
0
0
L
1
0
0
1
W
Horus
joshy04
Horus
2
0
5
4.5
L
0
4
0
0
L
Ao Kuang
xReaperxPR
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,418
Damage
23,044
39,306
Taken
30,740
19,971
Mitigated
15,896
13,494
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,427
1,509
0
1,230
6,593
3,946
0
3,412
3,181
44,104
0
W
Achilles
3,373
666
0
1,622
6,672
2,691
0
1,025
5,647
0
40,108
W
Artemis
CleanCrimson
Artemis
6,023
3,058
0
2,257
6,038
2,319
86
923
5,115
0
36,061
L
2,262
177
0
990
8,244
4,784
0
0
8,244
11,094
0
W
Baron Samedi
Kubei-Romero-020
Baron Samedi
3,158
267
0
1,681
4,216
1,942
0
0
4,216
46,596
0
L
3,728
811
0
3,440
9,340
5,736
0
4,753
4,245
36,104
0
L
2,414
1,301
0
4,027
6,657
2,458
0
3,070
3,587
0
44,048
W
Horus
joshy04
Horus
5,063
2,659
380
3,673
7,221
4,998
0
1,995
5,226
0
16,345
L
5,762
194
0
1,834
10,337
5,335
0
315
10,005
170
29,880
L
Ao Kuang
xReaperxPR
Ao Kuang
1,252
207
0
3,203
4,728
1,658
0
88
4,640
35,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,310
Gold Earned
30,120
277
Minions Killed
308
0
Camps Cleared
0
1,035,950
Distance Traveled
1,032,585
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,627
663
92
9
0
187,483
3
W
Achilles
5,912
591
72
7
0
239,223
0
W
Artemis
5,711
571
55
6
0
194,956
4
L
Geb
4,669
467
16
2
0
201,934
2
W
Baron Samedi
5,944
594
72
7
0
189,744
2
L
Cthulhu
5,356
536
63
6
0
186,452
0
L
Anhur
6,257
626
85
9
0
205,402
1
W
Horus
5,926
593
17
2
0
221,179
1
L
Nike
4,632
463
32
3
0
195,916
0
L
Ao Kuang
5,396
540
81
8
0
246,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role