Player Matchup

Vamana
Vamana
ChocolateMtnMan
Vamana
Level 47
God Stats
12W - 6L
1,340 SR
Queue Stats
260W - 238L
1,551 Elo+
Solo
Rama
Rama
GeneralRedSnake
Rama
Level 44
God Stats
4W - 0L
1,936 SR
Queue Stats
47W - 40L
1,511 Elo+
Party 2
The Morrigan
The Morrigan
GushyXussy
The Morrigan
Level 61
God Stats
4W - 14L
1,207 SR
Queue Stats
121W - 95L
1,553 Elo+
Party 2
Maui
Maui
Juuude9
Maui
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 47L
1,476 Elo+
Party 4
Bakasura
Bakasura
RedEyesBlkDrgn
Bakasura
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 27L
1,425 Elo+
Party 4
Team Averages
Level 56
1,497 SR
1,503 Elo+

VS

Team Averages
Level 40
1,581 SR
1,282 Elo+
Hel
Hel
Chewy784
Hel
Level 109
God Stats
0W - 2L
1,740 SR
Queue Stats
182W - 156L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
Fittante
Cthulhu
Level 55
God Stats
2W - 3L
1,665 SR
Queue Stats
24W - 29L
1,209 Elo+
Party 3
Izanami
Izanami
GothGirlFeet
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,120 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KingReno10
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 3
Hades
Hades
Lyrowen21
Hades
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 36L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
8,039
670
7,421
9,720
6,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 1 / 3
6,865
572
9,109
6,033
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Morrigan
GushyXussy
The Morrigan
10
4 / 3 / 1
6,763
564
5,584
8,005
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
Juuude9
Maui
11
3 / 0 / 5
6,820
568
3,730
9,686
8,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
12
3 / 3 / 3
6,857
571
4,879
9,436
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 2
7,974
665
8,853
8,963
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Fittante
Cthulhu
9
0 / 3 / 0
5,729
477
5,218
9,551
8,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
GothGirlFeet
Izanami
9
0 / 4 / 0
5,064
422
4,777
7,562
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
KingReno10
Tsukuyomi
8
1 / 6 / 2
5,542
462
1,649
9,933
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Lyrowen21
Hades
12
2 / 2 / 1
6,604
550
2,278
9,130
4,539
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
17
Kills
9
9
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
W
4
2
0
2
L
Cthulhu
Fittante
Cthulhu
0
3
0
0
W
3
1
3
4.5
L
Izanami
GothGirlFeet
Izanami
0
4
0
0
W
The Morrigan
GushyXussy
The Morrigan
4
3
1
1.5
W
Maui
Juuude9
Maui
3
0
5
5.5
L
Tsukuyomi
KingReno10
Tsukuyomi
1
6
2
0.33
L
Hades
Lyrowen21
Hades
2
2
1
1.25
W
Bakasura
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,723
Damage
22,775
42,880
Taken
45,139
24,699
Mitigated
22,337
11,927
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,853
704
1,162
4,050
8,963
3,210
60
3,184
5,459
63,516
0
W
7,421
3,985
0
2,994
9,720
6,843
614
2,096
7,624
0
69,835
L
Cthulhu
Fittante
Cthulhu
5,218
286
1,049
937
9,551
8,853
0
1,636
7,915
26,502
0
W
9,109
7,962
0
2,040
6,033
2,926
204
3,050
2,983
0
51,922
L
Izanami
GothGirlFeet
Izanami
4,777
3,345
0
562
7,562
2,627
0
1,969
5,593
0
29,866
W
The Morrigan
GushyXussy
The Morrigan
5,584
1,746
0
1,450
8,005
2,838
0
4,743
3,062
37,994
944
W
Maui
Juuude9
Maui
3,730
1,238
0
3,381
9,686
8,235
0
2,980
6,706
23,687
0
L
Tsukuyomi
KingReno10
Tsukuyomi
1,649
395
0
311
9,933
3,108
442
2,095
7,783
0
18,421
L
Hades
Lyrowen21
Hades
2,278
501
100
4,798
9,130
4,539
0
0
9,130
36,330
0
W
Bakasura
4,879
3,492
0
2,062
9,436
3,857
0
3,480
5,956
0
38,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,344
Gold Earned
30,913
389
Minions Killed
277
0
Camps Cleared
0
1,190,750
Distance Traveled
1,143,607
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,974
665
96
8
0
257,035
2
W
Vamana
8,039
670
110
9
0
226,644
1
L
Cthulhu
5,729
477
33
3
0
222,791
4
W
Rama
6,865
572
99
8
0
207,287
0
L
Izanami
5,064
422
53
4
0
215,566
0
W
The Morrigan
6,763
564
72
6
0
242,916
3
W
Maui
6,820
568
20
2
0
235,983
2
L
Tsukuyomi
5,542
462
29
2
0
246,192
0
L
Hades
6,604
550
66
6
0
202,023
0
W
Bakasura
6,857
571
88
7
0
277,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role