Player Matchup

Anhur
Anhur
DaniTJ966
Anhur
Level 96
God Stats
4W - 3L
1,500 SR
Queue Stats
293W - 263L
1,410 Elo+
Party 1
Yu Huang
Yu Huang
KOKETIYO_89
Yu Huang
Level 126
God Stats
11W - 10L
1,370 SR
Queue Stats
421W - 407L
1,495 Elo+
Party 1
Arachne
Arachne
MacnMercy
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,441 Elo+
Solo
Artemis
Artemis
UnnskyldMeg
Artemis
Level 108
God Stats
11W - 5L
1,328 SR
Queue Stats
512W - 508L
1,465 Elo+
Solo
Ne Zha
Ne Zha
iuguuhilö
Ne Zha
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 175L
1,374 Elo+
Solo
Team Averages
Level 75
1,440 SR
1,437 Elo+

VS

Team Averages
Level 48
1,506 SR
1,404 Elo+
Thor
Thor
Gindakong
Thor
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
395W - 399L
1,422 Elo+
Solo
Bakasura
Bakasura
Msterdrummer
Bakasura
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,349 Elo+
Solo
Izanami
Izanami
Urgancel
Izanami
Level 42
God Stats
0W - 3L
1,243 SR
Queue Stats
104W - 140L
1,438 Elo+
Solo
Tiamat
Tiamat
moosty_08
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,357 Elo+
Solo
Hou Yi
Hou Yi
snap204
Hou Yi
Level 19
God Stats
1W - 2L
1,785 SR
Queue Stats
136W - 170L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DaniTJ966
Anhur
17
10 / 2 / 17
10,463
1,046
10,625
7,025
2,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
KOKETIYO_89
Yu Huang
16
4 / 1 / 20
9,557
956
10,605
5,691
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
MacnMercy
Arachne
15
7 / 2 / 16
9,311
931
6,708
7,211
4,815
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
UnnskyldMeg
Artemis
16
8 / 2 / 19
10,124
1,012
20,297
9,884
4,575
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
iuguuhilö
Ne Zha
14
3 / 4 / 17
8,565
857
6,502
7,850
4,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
5 / 7 / 3
8,432
843
8,014
12,592
5,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
Msterdrummer
Bakasura
13
0 / 9 / 3
7,211
721
1,477
14,244
7,298
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Urgancel
Izanami
14
2 / 5 / 4
7,727
773
6,739
9,344
3,730
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
moosty_08
Tiamat
13
0 / 6 / 5
7,167
717
4,591
11,164
4,951
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
snap204
Hou Yi
13
1 / 5 / 2
7,323
732
3,890
10,586
4,228
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
25
32
Kills
8
11
Deaths
32
89
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
DaniTJ966
Anhur
10
2
17
9.25
L
Thor
5
7
3
0.93
W
Yu Huang
KOKETIYO_89
Yu Huang
4
1
20
14
W
Arachne
MacnMercy
Arachne
7
2
16
7.5
L
Bakasura
Msterdrummer
Bakasura
0
9
3
0.17
W
Artemis
UnnskyldMeg
Artemis
8
2
19
8.75
L
Izanami
Urgancel
Izanami
2
5
4
0.8
W
Ne Zha
iuguuhilö
Ne Zha
3
4
17
2.88
L
Tiamat
moosty_08
Tiamat
0
6
5
0.42
L
Hou Yi
snap204
Hou Yi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,737
Damage
24,711
37,661
Taken
57,930
19,129
Mitigated
25,707
13,091
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DaniTJ966
Anhur
10,625
7,646
543
2,107
7,025
2,978
3,008
1,125
5,900
0
26,952
L
Thor
8,014
456
710
945
12,592
5,500
0
2,576
9,918
0
14,835
W
Yu Huang
KOKETIYO_89
Yu Huang
10,605
271
192
847
5,691
2,523
794
1,207
4,484
24,394
0
W
Arachne
MacnMercy
Arachne
6,708
4,163
601
1,868
7,211
4,815
1,837
119
7,092
0
13,493
L
Bakasura
Msterdrummer
Bakasura
1,477
669
97
151
14,244
7,298
0
3,544
10,568
0
8,028
W
Artemis
UnnskyldMeg
Artemis
20,297
9,522
1,825
4,039
9,884
4,575
2,064
1,670
8,159
0
35,679
L
Izanami
Urgancel
Izanami
6,739
4,922
255
420
9,344
3,730
0
1,911
7,433
0
21,863
W
Ne Zha
iuguuhilö
Ne Zha
6,502
532
823
246
7,850
4,238
116
470
7,380
0
9,823
L
Tiamat
moosty_08
Tiamat
4,591
544
267
1,464
11,164
4,951
0
1,390
9,670
7,923
0
L
Hou Yi
snap204
Hou Yi
3,890
997
1,009
1,784
10,586
4,228
0
1,184
9,355
0
13,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,020
Gold Earned
37,860
117
Minions Killed
121
0
Camps Cleared
0
1,004,181
Distance Traveled
796,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,463
1,046
43
4
0
187,116
0
L
Thor
8,432
843
15
2
0
139,804
0
W
Yu Huang
9,557
956
30
3
0
199,705
0
W
Arachne
9,311
931
10
1
0
219,127
0
L
Bakasura
7,211
721
22
2
0
153,968
0
W
Artemis
10,124
1,012
24
2
0
209,000
0
L
Izanami
7,727
773
43
4
0
153,522
0
W
Ne Zha
8,565
857
10
1
0
189,233
0
L
Tiamat
7,167
717
19
2
0
158,929
0
L
Hou Yi
7,323
732
22
2
0
190,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role