Player Matchup

Kuzenbo
Kuzenbo
FullMedieval
Kuzenbo
Level 126
God Stats
4W - 1L
1,806 SR
Queue Stats
92W - 88L
1,523 Elo+
Party 1
Vulcan
Vulcan
monpuceau
Vulcan
Level 93
God Stats
9W - 6L
1,545 SR
Queue Stats
30W - 23L
1,614 Elo+
Party 1
Neith
Neith
omega9142
Neith
Level 98
God Stats
4W - 0L
1,635 SR
Queue Stats
31W - 22L
1,608 Elo+
Party 1
Team Averages
Level 106
1,662 SR
1,582 Elo+

VS

Team Averages
Level 104
1,378 SR
1,417 Elo+
Surtr
Surtr
Pontyf6193
Surtr
Level 38
God Stats
11W - 10L
1,168 SR
Queue Stats
93W - 101L
1,166 Elo+
Solo
Zhong Kui
Zhong Kui
commander46175
Zhong Kui
Level 125
God Stats
0W - 4L
1,406 SR
Queue Stats
112W - 112L
1,596 Elo+
Solo
Bacchus
Bacchus
tsukuyomee11
Bacchus
Level 148
God Stats
127W - 97L
1,560 SR
Queue Stats
203W - 213L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FullMedieval
Kuzenbo
12
2 / 0 / 4
8,456
846
5,308
9,410
10,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
monpuceau
Vulcan
14
4 / 0 / 2
8,148
815
8,056
5,307
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
omega9142
Neith
13
1 / 0 / 5
7,577
758
8,430
6,232
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
0 / 3 / 0
6,222
622
2,110
8,892
8,645
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
commander46175
Zhong Kui
12
0 / 2 / 0
6,790
679
8,547
7,597
5,955
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
tsukuyomee11
Bacchus
11
0 / 2 / 0
6,886
689
3,988
10,409
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
FullMedieval
Kuzenbo
2
0
4
4
L
Surtr
0
3
0
0
L
Zhong Kui
commander46175
Zhong Kui
0
2
0
0
W
Vulcan
monpuceau
Vulcan
4
0
2
5
W
Neith
omega9142
Neith
1
0
5
3.5
L
Bacchus
tsukuyomee11
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,794
Damage
14,645
20,949
Taken
26,898
15,436
Mitigated
27,800
9,337
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
FullMedieval
Kuzenbo
5,308
2,666
1,845
2,512
9,410
10,626
295
4,330
5,080
16,541
0
L
Surtr
2,110
664
44
1,574
8,892
8,645
0
5,134
3,758
303
12,027
L
Zhong Kui
commander46175
Zhong Kui
8,547
781
0
4,521
7,597
5,955
12
4,002
3,595
47,558
0
W
Vulcan
monpuceau
Vulcan
8,056
2,055
376
1,172
5,307
2,244
377
4,002
1,305
29,406
0
W
Neith
omega9142
Neith
8,430
3,345
375
3,057
6,232
2,566
504
4,268
1,964
0
42,679
L
Bacchus
tsukuyomee11
Bacchus
3,988
257
0
2,808
10,409
13,200
0
4,297
6,112
10,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,181
Gold Earned
19,898
146
Minions Killed
129
0
Camps Cleared
0
594,699
Distance Traveled
568,550
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,456
846
15
2
0
199,428
0
L
Surtr
6,222
622
20
2
0
184,818
0
L
Zhong Kui
6,790
679
97
10
0
194,427
0
W
Vulcan
8,148
815
48
5
0
213,304
0
W
Neith
7,577
758
83
8
0
181,967
0
L
Bacchus
6,886
689
12
1
0
189,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role