Player Matchup

The Morrigan
The Morrigan
Jade_Mikaelsonn
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 54L
1,304 Elo+
Party 1
Surtr
Surtr
Obliterate4Q
Surtr
Level 46
God Stats
67W - 74L
1,593 SR
Queue Stats
414W - 407L
1,466 Elo+
Solo
Hel
Hel
SehiolzinCro
Hel
Level 63
God Stats
4W - 3L
1,613 SR
Queue Stats
68W - 58L
1,432 Elo+
Solo
Pele
Pele
XXguietooXX
Pele
Level 89
God Stats
1W - 3L
1,694 SR
Queue Stats
527W - 509L
1,423 Elo+
Party 1
Jing Wei
Jing Wei
zVitorZKL
Jing Wei
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
228W - 254L
1,271 Elo+
Party 1
Team Averages
Level 51
1,580 SR
1,379 Elo+

VS

Team Averages
Level 83
1,547 SR
1,478 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BxndiT DREAM
Artemis
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,438 Elo+
Party 3
Shiva
Shiva
InnateBeast1841
Shiva
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
350W - 328L
1,519 Elo+
Party 3
Ymir
Ymir
K3INPLAY
Ymir
Level 107
God Stats
27W - 11L
1,718 SR
Queue Stats
184W - 177L
1,436 Elo+
Party 2
Merlin
Merlin
xKnep
Merlin
Level 68
God Stats
42W - 44L
1,514 SR
Queue Stats
407W - 386L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jade_Mikaelsonn
The Morrigan
8
0 / 6 / 0
5,773
444
1,529
9,010
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 0
7,313
563
5,832
13,320
8,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 0
6,242
480
4,619
9,649
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 4 / 0
6,631
510
5,970
13,549
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
zVitorZKL
Jing Wei
9
0 / 2 / 0
5,923
456
3,737
10,356
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 0 / 3
7,011
539
6,337
11,071
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
BxndiT DREAM
Artemis
10
1 / 0 / 1
6,039
465
5,309
5,717
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 1
9,051
696
14,235
15,194
17,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
10
1 / 0 / 6
7,071
544
3,454
8,272
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
xKnep
Merlin
12
5 / 1 / 1
7,957
612
6,808
4,792
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
17
17
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
3
3.5
W
Artemis
BxndiT DREAM
Artemis
1
0
1
1.5
W
8
1
1
8.5
L
The Morrigan
Jade_Mikaelsonn
The Morrigan
0
6
0
0
W
Ymir
1
0
6
4
L
1
4
0
0.25
L
0
1
0
0
L
1
4
0
0.25
W
Merlin
xKnep
Merlin
5
1
1
5.5
L
Jing Wei
zVitorZKL
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,687
Damage
36,143
55,884
Taken
45,046
23,594
Mitigated
30,789
18,143
Healing
13,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,337
2,427
0
5,511
11,071
4,369
0
786
10,285
0
45,750
W
Artemis
BxndiT DREAM
Artemis
5,309
1,618
0
1,696
5,717
1,986
417
2,209
3,508
0
27,306
W
14,235
3,168
0
4,001
15,194
17,231
60
454
14,740
1,100
72,013
L
The Morrigan
Jade_Mikaelsonn
The Morrigan
1,529
525
0
610
9,010
2,748
0
3,700
5,310
20,151
409
W
Ymir
3,454
0
226
1,761
8,272
5,348
0
2,452
5,820
24,614
0
L
5,832
3,310
0
5,861
13,320
8,300
0
267
13,053
362
43,362
L
4,619
522
2,390
4,673
9,649
5,037
0
2,726
6,923
29,973
0
L
5,970
2,959
0
1,672
13,549
4,339
0
1,823
11,726
0
54,264
W
Merlin
xKnep
Merlin
6,808
75
0
625
4,792
1,855
356
430
4,362
59,225
0
L
Jing Wei
zVitorZKL
Jing Wei
3,737
2,688
0
2,937
10,356
3,170
0
2,098
8,258
0
38,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
37,129
278
Minions Killed
363
0
Camps Cleared
0
1,308,134
Distance Traveled
1,358,462
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,011
539
67
5
0
330,271
2
W
Artemis
6,039
465
49
4
0
254,416
0
W
Shiva
9,051
696
118
9
0
255,579
0
L
The Morrigan
5,773
444
42
3
0
237,353
0
W
Ymir
7,071
544
27
2
0
263,921
1
L
Surtr
7,313
563
64
5
0
255,739
0
L
Hel
6,242
480
45
3
0
262,904
4
L
Pele
6,631
510
74
6
0
294,198
0
W
Merlin
7,957
612
102
8
0
254,275
0
L
Jing Wei
5,923
456
53
4
0
257,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role