Player Matchup

Apollo
Apollo
MasterEvtra
Apollo
Level 146
God Stats
2W - 2L
1,664 SR
Queue Stats
166W - 179L
1,514 Elo+
Party 2
Hun Batz
Hun Batz
Reelboys
Hun Batz
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 78L
1,477 Elo+
Solo
Anubis
Anubis
RubenDaaGOD
Anubis
Level 146
God Stats
14W - 8L
1,473 SR
Queue Stats
452W - 403L
1,571 Elo+
Solo
Aphrodite
Aphrodite
SquadQueen
Aphrodite
Level 182
God Stats
56W - 39L
1,599 SR
Queue Stats
181W - 210L
1,506 Elo+
Party 2
Fafnir
Fafnir
WiseNoodles
Fafnir
Level 124
God Stats
14W - 11L
1,484 SR
Queue Stats
79W - 89L
1,502 Elo+
Party 2
Team Averages
Level 143
1,544 SR
1,514 Elo+

VS

Team Averages
Level 81
1,611 SR
1,543 Elo+
Khepri
Khepri
Evys09
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,621 Elo+
Party 1
Skadi
Skadi
JDMaaron
Skadi
Level 57
God Stats
0W - 2L
1,717 SR
Queue Stats
14W - 11L
1,572 Elo+
Solo
Vamana
Vamana
SimphisKhan
Vamana
Level 107
God Stats
3W - 2L
1,750 SR
Queue Stats
364W - 339L
1,520 Elo+
Solo
Merlin
Merlin
Tiamato
Merlin
Level 102
God Stats
3W - 2L
1,587 SR
Queue Stats
17W - 17L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
apollosdust
Cliodhna
Level 116
God Stats
24W - 30L
1,503 SR
Queue Stats
244W - 231L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 0 / 4
6,297
572
2,766
4,988
1,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
Reelboys
Hun Batz
11
7 / 1 / 1
7,006
637
5,635
7,682
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
4 / 0 / 2
7,579
689
6,421
4,446
1,985
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
SquadQueen
Aphrodite
12
2 / 1 / 0
7,209
655
4,501
7,744
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
9
0 / 0 / 5
6,165
560
1,354
4,849
4,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Evys09
Khepri
8
0 / 2 / 0
5,315
483
1,613
6,353
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
JDMaaron
Skadi
9
0 / 2 / 1
5,372
488
3,058
4,442
1,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
11
1 / 3 / 0
6,447
586
5,035
9,214
3,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Tiamato
Merlin
11
1 / 4 / 0
6,037
549
2,825
6,676
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
apollosdust
Cliodhna
8
0 / 2 / 0
5,107
464
2,646
8,218
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
Evys09
Khepri
0
2
0
0
L
Skadi
JDMaaron
Skadi
0
2
1
0.25
W
Apollo
0
0
4
2
W
Hun Batz
Reelboys
Hun Batz
7
1
1
7.5
W
Anubis
4
0
2
5
L
Vamana
1
3
0
0.33
W
Aphrodite
SquadQueen
Aphrodite
2
1
0
2
L
Merlin
Tiamato
Merlin
1
4
0
0.25
W
Fafnir
0
0
5
2.5
L
Cliodhna
apollosdust
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,677
Damage
15,177
29,709
Taken
34,903
13,850
Mitigated
13,530
14,520
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Evys09
Khepri
1,613
66
0
702
6,353
4,600
0
1,875
4,478
13,243
0
L
Skadi
JDMaaron
Skadi
3,058
1,557
0
1,070
4,442
1,626
0
130
4,312
0
42,950
W
Apollo
2,766
1,954
0
2,262
4,988
1,935
0
549
4,439
0
53,198
W
Hun Batz
Reelboys
Hun Batz
5,635
1,394
0
717
7,682
2,979
0
1,697
5,985
0
48,273
W
Anubis
6,421
128
0
2,558
4,446
1,985
61
1,558
2,888
61,432
0
L
Vamana
5,035
3,448
0
2,552
9,214
3,580
0
4,207
4,675
0
49,032
W
Aphrodite
SquadQueen
Aphrodite
4,501
301
0
5,735
7,744
2,803
0
0
7,744
52,119
0
L
Merlin
Tiamato
Merlin
2,825
117
0
1,341
6,676
1,510
0
3,948
2,728
35,156
0
W
Fafnir
1,354
492
1,139
2,109
4,849
4,148
0
1,224
3,625
8,626
0
L
Cliodhna
apollosdust
Cliodhna
2,646
46
0
1,604
8,218
2,214
0
1,784
6,434
0
33,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,256
Gold Earned
28,278
400
Minions Killed
301
0
Camps Cleared
0
1,075,311
Distance Traveled
1,083,510
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,315
483
16
1
0
220,405
0
L
Skadi
5,372
488
79
7
0
199,616
0
W
Apollo
6,297
572
105
10
0
209,052
4
W
Hun Batz
7,006
637
75
7
0
237,270
1
W
Anubis
7,579
689
108
10
0
213,175
3
L
Vamana
6,447
586
92
8
0
220,468
1
W
Aphrodite
7,209
655
102
9
0
190,647
2
L
Merlin
6,037
549
62
6
0
201,739
0
W
Fafnir
6,165
560
10
1
0
225,167
2
L
Cliodhna
5,107
464
52
5
0
241,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role