Player Matchup

Rama
Rama
Kitto1011
Rama
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
428W - 450L
1,462 Elo+
Solo
Bacchus
Bacchus
Neckrops
Bacchus
Level 100
God Stats
8W - 9L
1,510 SR
Queue Stats
357W - 342L
1,473 Elo+
Solo
Surtr
Surtr
OneForKong
Surtr
Level 107
God Stats
6W - 5L
1,555 SR
Queue Stats
238W - 222L
1,470 Elo+
Solo
Nu Wa
Nu Wa
alan13569
Nu Wa
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 197L
1,475 Elo+
Party 2
Bakasura
Bakasura
diegososa2003
Bakasura
Level 100
God Stats
14W - 12L
1,548 SR
Queue Stats
245W - 238L
1,509 Elo+
Party 2
Team Averages
Level 100
1,522 SR
1,478 Elo+

VS

Team Averages
Level 83
1,526 SR
1,484 Elo+
Charybdis
Charybdis
Pickle91510
Charybdis
Level 107
God Stats
60W - 38L
1,565 SR
Queue Stats
117W - 110L
1,464 Elo+
Solo
Anubis
Anubis
aru_akise_1
Anubis
Level 136
God Stats
71W - 54L
1,522 SR
Queue Stats
973W - 896L
1,482 Elo+
Solo
Amaterasu
Amaterasu
ferdelacruz9002
Amaterasu
Level 105
God Stats
5W - 3L
1,541 SR
Queue Stats
523W - 511L
1,472 Elo+
Solo
Ymir
Ymir
o-I2epTile-o
Ymir
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
x_AJ23_x
Bastet
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
2 / 4 / 3
5,893
536
5,612
7,283
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Neckrops
Bacchus
10
3 / 1 / 3
5,922
538
3,663
5,520
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
11
5 / 1 / 0
6,753
614
7,105
8,586
8,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
alan13569
Nu Wa
10
0 / 4 / 3
5,736
521
2,279
6,123
1,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
diegososa2003
Bakasura
11
4 / 0 / 1
6,250
568
5,046
9,105
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Pickle91510
Charybdis
11
5 / 3 / 0
6,733
612
4,955
8,833
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
13
4 / 1 / 1
7,566
688
4,999
5,277
2,540
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
ferdelacruz9002
Amaterasu
9
0 / 4 / 1
5,278
480
3,309
10,132
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 2
4,618
420
940
5,396
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
x_AJ23_x
Bastet
9
1 / 3 / 1
5,553
505
3,328
6,439
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
14
Kills
10
10
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
2
4
3
0.88
W
Bacchus
Neckrops
Bacchus
3
1
3
4.5
W
Surtr
5
1
0
5
L
Charybdis
Pickle91510
Charybdis
5
3
0
1.67
W
Nu Wa
alan13569
Nu Wa
0
4
3
0.38
L
Anubis
4
1
1
4.5
W
Bakasura
diegososa2003
Bakasura
4
0
1
4.5
L
Amaterasu
ferdelacruz9002
Amaterasu
0
4
1
0.13
L
0
3
2
0.33
L
Bastet
x_AJ23_x
Bastet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,705
Damage
17,531
36,617
Taken
36,077
20,031
Mitigated
15,318
9,247
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,612
5,210
0
1,524
7,283
2,454
801
528
6,755
0
34,824
W
Bacchus
Neckrops
Bacchus
3,663
494
155
929
5,520
4,272
64
240
5,280
12,280
0
W
Surtr
7,105
2,773
0
1,427
8,586
8,215
0
0
8,586
599
50,736
L
Charybdis
Pickle91510
Charybdis
4,955
2,641
0
3,258
8,833
3,026
0
1,349
7,219
0
44,322
W
Nu Wa
alan13569
Nu Wa
2,279
260
0
914
6,123
1,432
0
4,666
1,457
33,453
0
L
Anubis
4,999
464
0
1,838
5,277
2,540
0
1,320
3,770
56,283
0
W
Bakasura
diegososa2003
Bakasura
5,046
4,053
0
4,298
9,105
3,658
0
505
8,600
0
30,606
L
Amaterasu
ferdelacruz9002
Amaterasu
3,309
1,566
0
3,133
10,132
4,473
0
433
9,650
0
42,695
L
940
97
0
112
5,396
3,399
0
1,707
3,342
4,863
0
L
Bastet
x_AJ23_x
Bastet
3,328
816
0
1,218
6,439
1,880
0
923
5,491
0
21,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
29,748
252
Minions Killed
286
0
Camps Cleared
0
1,075,332
Distance Traveled
1,043,507
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,893
536
49
4
0
171,200
0
W
Bacchus
5,922
538
14
1
0
215,389
1
W
Surtr
6,753
614
73
7
0
214,337
0
L
Charybdis
6,733
612
66
6
0
184,061
0
W
Nu Wa
5,736
521
50
5
0
193,634
0
L
Anubis
7,566
688
105
10
0
211,102
0
W
Bakasura
6,250
568
66
6
0
280,772
0
L
Amaterasu
5,278
480
68
6
0
204,601
0
L
Ymir
4,618
420
8
1
0
193,583
0
L
Bastet
5,553
505
39
4
0
250,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role