Player Matchup

Bacchus
Bacchus
Aurolum
Bacchus
Level 25
God Stats
55W - 42L
1,547 SR
Queue Stats
144W - 129L
1,409 Elo+
Party 1
Da Ji
Da Ji
GSRSHIVA
Da Ji
Level 18
God Stats
1W - 2L
1,503 SR
Queue Stats
11W - 20L
1,335 Elo+
Party 1
Cernunnos
Cernunnos
Luthaies
Cernunnos
Level 89
God Stats
3W - 3L
1,640 SR
Queue Stats
188W - 181L
1,401 Elo+
Party 1
Raijin
Raijin
MrDownSouth
Raijin
Level 57
God Stats
2W - 5L
1,228 SR
Queue Stats
97W - 98L
1,417 Elo+
Party 1
Nike
Nike
vBallistix
Nike
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 122L
1,590 Elo+
Solo
Team Averages
Level 55
1,484 SR
1,431 Elo+

VS

Team Averages
Level 93
1,626 SR
1,477 Elo+
Ganesha
Ganesha
BlueOrigins
Ganesha
Level 113
God Stats
3W - 1L
1,898 SR
Queue Stats
82W - 75L
1,468 Elo+
Party 2
Zeus
Zeus
HollowlionHS
Zeus
Level 68
God Stats
6W - 8L
1,278 SR
Queue Stats
229W - 208L
1,404 Elo+
Solo
Cernunnos
Cernunnos
KaptainH23
Cernunnos
Level 120
God Stats
6W - 0L
1,937 SR
Queue Stats
99W - 95L
1,511 Elo+
Party 2
Ne Zha
Ne Zha
Raul32xd
Ne Zha
Level 102
God Stats
14W - 5L
1,337 SR
Queue Stats
228W - 194L
1,526 Elo+
Solo
Achilles
Achilles
SighandTea
Achilles
Level 63
God Stats
10W - 8L
1,681 SR
Queue Stats
64W - 52L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aurolum
Bacchus
12
0 / 5 / 5
7,806
488
6,213
16,378
17,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
GSRSHIVA
Da Ji
11
0 / 9 / 3
7,363
460
4,964
18,606
6,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Luthaies
Cernunnos
15
4 / 5 / 1
9,210
576
11,601
14,824
5,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
13
3 / 5 / 0
8,156
510
7,412
14,438
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 4 / 0
8,134
508
9,096
15,738
11,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlueOrigins
Ganesha
14
3 / 2 / 12
8,434
527
10,841
13,797
7,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 2
9,569
598
11,526
9,001
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
KaptainH23
Cernunnos
15
6 / 3 / 1
9,613
601
13,247
12,410
5,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Raul32xd
Ne Zha
17
11 / 0 / 6
11,241
703
14,413
14,502
7,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
SighandTea
Achilles
14
1 / 2 / 4
8,441
528
5,655
12,473
16,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
26
28
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aurolum
Bacchus
0
5
5
0.5
W
Ganesha
BlueOrigins
Ganesha
3
2
12
4.5
L
Da Ji
GSRSHIVA
Da Ji
0
9
3
0.17
W
5
2
2
3
W
Cernunnos
KaptainH23
Cernunnos
6
3
1
2.17
L
Cernunnos
Luthaies
Cernunnos
4
5
1
0.9
L
Raijin
3
5
0
0.6
W
Ne Zha
Raul32xd
Ne Zha
11
0
6
14
W
Achilles
SighandTea
Achilles
1
2
4
1.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,286
Damage
55,682
79,984
Taken
62,183
46,518
Mitigated
40,282
13,499
Healing
16,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aurolum
Bacchus
6,213
761
0
3,028
16,378
17,767
0
5,737
10,404
23,076
0
W
Ganesha
BlueOrigins
Ganesha
10,841
841
352
2,186
13,797
7,689
534
4,304
9,493
47,717
0
L
Da Ji
GSRSHIVA
Da Ji
4,964
1,754
0
2,195
18,606
6,786
0
1,923
16,562
0
56,340
W
11,526
2,759
0
2,843
9,001
3,451
1,910
5,642
3,359
67,137
0
W
Cernunnos
KaptainH23
Cernunnos
13,247
6,709
0
3,845
12,410
5,791
3,180
2,982
9,428
0
76,352
L
Cernunnos
Luthaies
Cernunnos
11,601
6,626
0
5,908
14,824
5,370
857
5,597
8,937
0
75,469
L
Raijin
7,412
709
0
250
14,438
4,748
0
8,034
6,222
60,714
0
W
Ne Zha
Raul32xd
Ne Zha
14,413
5,785
0
5,589
14,502
7,082
260
1,474
13,028
0
109,203
W
Achilles
SighandTea
Achilles
5,655
917
0
2,176
12,473
16,269
317
420
12,053
3,596
45,087
L
9,096
1,006
0
2,118
15,738
11,847
0
1,651
13,129
2,331
61,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,669
Gold Earned
47,298
417
Minions Killed
521
0
Camps Cleared
0
1,514,004
Distance Traveled
1,564,482
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,806
488
27
2
0
335,286
6
W
Ganesha
8,434
527
25
2
0
316,979
0
L
Da Ji
7,363
460
82
5
0
317,079
0
W
Zeus
9,569
598
137
9
0
295,839
6
W
Cernunnos
9,613
601
128
8
0
291,010
0
L
Cernunnos
9,210
576
121
8
0
295,190
0
L
Raijin
8,156
510
100
6
0
293,882
0
W
Ne Zha
11,241
703
156
10
0
350,588
0
W
Achilles
8,441
528
75
5
0
310,066
0
L
Nike
8,134
508
87
5
0
272,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role