Player Matchup

Ares
Ares
Blackdealer
Ares
Level 156
God Stats
6W - 4L
1,285 SR
Queue Stats
734W - 710L
1,466 Elo+
Solo
He Bo
He Bo
Flexative
He Bo
Level 149
God Stats
2W - 1L
1,288 SR
Queue Stats
418W - 400L
1,534 Elo+
Party 2
Hou Yi
Hou Yi
JohnTheBoz
Hou Yi
Level 138
God Stats
2W - 0L
1,674 SR
Queue Stats
86W - 78L
1,580 Elo+
Solo
Ishtar
Ishtar
MonkeySmash5954
Ishtar
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 108L
1,550 Elo+
Party 2
Tyr
Tyr
redreazyy
Tyr
Level 160
God Stats
4W - 6L
1,550 SR
Queue Stats
253W - 268L
1,577 Elo+
Solo
Team Averages
Level 146
1,459 SR
1,542 Elo+

VS

Team Averages
Level 106
1,488 SR
1,599 Elo+
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DMRlol
Geb
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 62L
1,737 Elo+
Party 1
Anubis
Anubis
FLduh
Anubis
Level 87
God Stats
26W - 17L
1,613 SR
Queue Stats
694W - 705L
1,479 Elo+
Solo
Raijin
Raijin
RPRq
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 50L
1,737 Elo+
Party 1
Zhong Kui
Zhong Kui
tuKe_RaKo
Zhong Kui
Level 128
God Stats
0W - 2L
1,329 SR
Queue Stats
133W - 123L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
5,389
1,078
2,709
5,536
4,782
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
Flexative
He Bo
11
4 / 1 / 4
6,141
1,228
6,702
3,763
2,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hou Yi
JohnTheBoz
Hou Yi
12
5 / 0 / 4
6,916
1,383
2,642
4,949
2,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 6
5,549
1,110
3,160
4,157
2,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 1 / 7
5,390
1,078
1,819
4,346
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 3 / 0
5,449
1,090
7,133
7,238
7,675
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Geb
DMRlol
Geb
11
0 / 2 / 3
5,143
1,029
1,321
5,209
3,829
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Anubis
FLduh
Anubis
1
0 / 0 / 0
1,220
244
0
0
0
Raijin
RPRq
Raijin
10
0 / 3 / 0
4,870
974
2,935
4,360
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Zhong Kui
tuKe_RaKo
Zhong Kui
5
0 / 1 / 0
4,322
864
1,469
1,279
473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
9
Kills
4
4
Deaths
9
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
3
0
1.33
W
0
1
7
3.5
L
Geb
DMRlol
Geb
0
2
3
0.75
L
Anubis
FLduh
Anubis
0
0
0
0
W
He Bo
Flexative
He Bo
4
1
4
6
W
Hou Yi
JohnTheBoz
Hou Yi
5
0
4
7
W
0
1
6
3
L
Raijin
RPRq
Raijin
0
3
0
0
W
0
1
7
3.5
L
Zhong Kui
tuKe_RaKo
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,032
Damage
12,858
22,751
Taken
18,086
15,892
Mitigated
13,689
9,535
Healing
3,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,133
261
209
1,691
7,238
7,675
0
4,042
3,196
3,308
9,351
W
2,709
0
0
1,000
5,536
4,782
111
1,267
4,230
4,414
0
L
Geb
DMRlol
Geb
1,321
126
487
657
5,209
3,829
0
2,848
2,361
2,906
0
L
Anubis
FLduh
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
Flexative
He Bo
6,702
117
827
439
3,763
2,153
688
1,227
2,449
8,904
0
W
Hou Yi
JohnTheBoz
Hou Yi
2,642
1,421
1,603
2,669
4,949
2,525
690
2,047
2,815
0
11,566
W
3,160
1,919
398
1,221
4,157
2,033
1,474
1,416
2,532
0
12,758
L
Raijin
RPRq
Raijin
2,935
351
0
202
4,360
1,712
0
2,080
2,280
8,430
0
W
1,819
124
698
680
4,346
4,399
88
1,691
2,532
0
2,434
L
Zhong Kui
tuKe_RaKo
Zhong Kui
1,469
0
0
67
1,279
473
0
441
838
1,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
21,004
56
Minions Killed
26
0
Camps Cleared
0
465,707
Distance Traveled
288,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,449
1,090
12
2
0
94,489
0
W
Ares
5,389
1,078
4
1
0
99,546
0
L
Geb
5,143
1,029
1
0
0
83,350
0
L
Anubis
1,220
244
0
0
0
0
0
W
He Bo
6,141
1,228
6
1
0
93,038
0
W
Hou Yi
6,916
1,383
17
3
0
106,863
0
W
Ishtar
5,549
1,110
25
5
0
74,060
0
L
Raijin
4,870
974
12
2
0
80,051
0
W
Tyr
5,390
1,078
4
1
0
92,200
0
L
Zhong Kui
4,322
864
1
0
0
30,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role