Player Matchup

Achilles
Achilles
ClouddyAF
Achilles
Level 68
God Stats
78W - 66L
1,755 SR
Queue Stats
186W - 176L
1,581 Elo+
Solo
Cernunnos
Cernunnos
ProMYTH
Cernunnos
Level 124
God Stats
8W - 16L
1,620 SR
Queue Stats
150W - 160L
1,536 Elo+
Solo
Kukulkan
Kukulkan
xTopNumero1
Kukulkan
Level 88
God Stats
54W - 39L
1,618 SR
Queue Stats
89W - 80L
1,512 Elo+
Solo
Team Averages
Level 93
1,664 SR
1,543 Elo+

VS

Team Averages
Level 65
1,728 SR
1,515 Elo+
Anubis
Anubis
Holyskullz1
Anubis
Level 13
God Stats
4W - 2L
1,902 SR
Queue Stats
15W - 16L
1,460 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LostSlime
Ah Muzen Cab
Level 88
God Stats
3W - 4L
1,491 SR
Queue Stats
62W - 62L
1,542 Elo+
Party 1
Arachne
Arachne
infantbeater
Arachne
Level 95
God Stats
19W - 7L
1,791 SR
Queue Stats
41W - 35L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ClouddyAF
Achilles
11
0 / 1 / 2
6,507
651
3,853
8,903
9,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
ProMYTH
Cernunnos
12
3 / 3 / 0
7,444
744
5,955
8,001
3,173
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
xTopNumero1
Kukulkan
11
0 / 3 / 1
6,547
655
3,154
5,300
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 3 / 3
7,195
720
5,369
6,770
3,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
LostSlime
Ah Muzen Cab
13
1 / 0 / 5
7,876
788
4,778
4,702
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
infantbeater
Arachne
14
6 / 0 / 1
9,295
930
8,197
7,272
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
7
7
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
ClouddyAF
Achilles
0
1
2
1
W
Anubis
0
3
3
0.5
W
Ah Muzen Cab
LostSlime
Ah Muzen Cab
1
0
5
3.5
L
Cernunnos
ProMYTH
Cernunnos
3
3
0
1
W
Arachne
infantbeater
Arachne
6
0
1
6.5
L
Kukulkan
xTopNumero1
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,962
Damage
18,344
22,204
Taken
18,744
14,816
Mitigated
9,797
2,724
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ClouddyAF
Achilles
3,853
590
0
1,436
8,903
9,618
0
1,196
7,707
0
11,351
W
Anubis
5,369
231
0
2,477
6,770
3,425
694
1,115
5,457
35,888
0
W
Ah Muzen Cab
LostSlime
Ah Muzen Cab
4,778
2,585
0
1,038
4,702
2,001
1,895
1,318
3,260
0
36,430
L
Cernunnos
ProMYTH
Cernunnos
5,955
2,235
0
1,250
8,001
3,173
0
3,124
4,877
0
24,147
W
Arachne
infantbeater
Arachne
8,197
5,378
0
5,352
7,272
4,371
883
782
6,167
0
23,379
L
Kukulkan
xTopNumero1
Kukulkan
3,154
384
0
38
5,300
2,025
0
1,073
4,227
26,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,498
Gold Earned
24,366
150
Minions Killed
142
0
Camps Cleared
0
469,454
Distance Traveled
603,821
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,507
651
35
4
0
178,000
3
W
Anubis
7,195
720
64
6
0
167,772
0
W
Ah Muzen Cab
7,876
788
49
5
0
207,175
0
L
Cernunnos
7,444
744
55
6
0
164,665
0
W
Arachne
9,295
930
29
3
0
228,874
0
L
Kukulkan
6,547
655
60
6
0
126,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role