Player Matchup

Ah Muzen Cab
Ah Muzen Cab
King Mickey96
Ah Muzen Cab
Level 137
God Stats
24W - 24L
1,608 SR
Queue Stats
495W - 473L
1,467 Elo+
Solo
Loki
Loki
MuertoCucaracha
Loki
Level 113
God Stats
1W - 1L
1,254 SR
Queue Stats
36W - 32L
1,453 Elo+
Party 2
Maui
Maui
NotTortilla
Maui
Level 68
God Stats
4W - 4L
1,364 SR
Queue Stats
14W - 19L
1,377 Elo+
Party 2
Vamana
Vamana
RedDemonCrazy
Vamana
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
546W - 485L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
Yeaboyz5641
Kukulkan
Level 56
God Stats
3W - 2L
1,733 SR
Queue Stats
192W - 149L
1,529 Elo+
Party 1
Team Averages
Level 92
1,492 SR
1,478 Elo+

VS

Team Averages
Level 88
1,479 SR
1,548 Elo+
Poseidon
Poseidon
JonnythoColin
Poseidon
Level 99
God Stats
49W - 34L
1,668 SR
Queue Stats
108W - 89L
1,480 Elo+
Solo
Ishtar
Ishtar
RemiixCyborg
Ishtar
Level 70
God Stats
50W - 53L
1,610 SR
Queue Stats
299W - 302L
1,552 Elo+
Solo
Horus
Horus
S7ICKYxl
Horus
Level 123
God Stats
3W - 4L
1,116 SR
Queue Stats
91W - 66L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShadowSaber21
Morgan Le Fay
Level 42
God Stats
1W - 5L
1,500 SR
Queue Stats
20W - 35L
1,653 Elo+
Party 3
Chiron
Chiron
iv Kami
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 95L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
King Mickey96
Ah Muzen Cab
19
1 / 0 / 2
11,845
623
7,802
10,427
5,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
13 / 3 / 4
11,261
593
17,729
14,611
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 12
9,967
525
6,471
12,513
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
5 / 3 / 2
12,203
642
11,560
14,436
13,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Yeaboyz5641
Kukulkan
18
6 / 2 / 6
11,786
620
16,360
9,278
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JonnythoColin
Poseidon
14
2 / 8 / 0
9,145
481
7,377
14,498
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
16
0 / 3 / 0
9,374
493
3,872
13,094
5,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
S7ICKYxl
Horus
11
0 / 4 / 0
7,873
414
4,850
21,578
22,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ShadowSaber21
Morgan Le Fay
14
5 / 6 / 0
9,434
497
11,565
13,939
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
iv Kami
Chiron
14
1 / 5 / 2
8,995
473
7,525
20,866
8,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
26
Kills
8
9
Deaths
26
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
JonnythoColin
Poseidon
2
8
0
0.25
W
Ah Muzen Cab
King Mickey96
Ah Muzen Cab
1
0
2
2
W
13
3
4
5
W
1
1
12
7
W
5
3
2
2
L
Ishtar
0
3
0
0
L
Horus
S7ICKYxl
Horus
0
4
0
0
L
Morgan Le Fay
ShadowSaber21
Morgan Le Fay
5
6
0
0.83
W
Kukulkan
Yeaboyz5641
Kukulkan
6
2
6
4.5
L
Chiron
iv Kami
Chiron
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,922
Damage
35,189
61,265
Taken
83,975
43,979
Mitigated
48,027
11,464
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
JonnythoColin
Poseidon
7,377
578
0
670
14,498
5,268
0
5,435
8,958
76,494
0
W
Ah Muzen Cab
King Mickey96
Ah Muzen Cab
7,802
4,522
0
2,963
10,427
5,159
9,457
0
10,427
0
116,268
W
17,729
4,094
0
3,599
14,611
6,173
995
4,648
9,854
0
63,317
W
6,471
1,502
300
2,713
12,513
13,767
290
3,756
8,636
26,258
0
W
11,560
5,944
0
1,415
14,436
13,998
2,489
7,574
6,841
0
95,060
L
Ishtar
3,872
1,733
0
3,526
13,094
5,567
0
1,494
11,543
0
83,082
L
Horus
S7ICKYxl
Horus
4,850
2,096
1,008
5,474
21,578
22,283
0
8,690
12,702
0
22,827
L
Morgan Le Fay
ShadowSaber21
Morgan Le Fay
11,565
2,435
0
1,611
13,939
6,122
0
1,774
12,117
59,923
0
W
Kukulkan
Yeaboyz5641
Kukulkan
16,360
1,823
0
474
9,278
4,882
2,881
2,630
6,565
108,222
0
L
Chiron
iv Kami
Chiron
7,525
4,217
141
6,261
20,866
8,787
0
4,934
15,824
0
73,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,062
Gold Earned
44,821
627
Minions Killed
512
0
Camps Cleared
0
1,959,785
Distance Traveled
1,677,290
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,145
481
118
6
0
336,571
5
W
Ah Muzen Cab
11,845
623
202
11
0
368,793
6
W
Loki
11,261
593
69
4
0
441,000
0
W
Maui
9,967
525
35
2
0
382,019
4
W
Vamana
12,203
642
135
7
0
379,713
0
L
Ishtar
9,374
493
155
8
0
334,846
2
L
Horus
7,873
414
31
2
0
356,717
5
L
Morgan Le Fay
9,434
497
100
5
0
289,689
0
W
Kukulkan
11,786
620
186
10
0
388,260
0
L
Chiron
8,995
473
108
6
0
359,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role