Player Matchup

Martichoras
Martichoras
Bronze III
DeathGhoul-ALG
Martichoras
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
Georgemoko
Nu Wa
Gold III
Level 146
God Stats
72W - 77L
1,475 SR
Queue Stats
689W - 689L
1,504 MMR
Solo
Ymir
Ymir
Bronze III
TakGM
Ymir
Bronze III
Level 56
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bastet
Bastet
Bronze III
kiyuTG
Bastet
Bronze III
Level 69
God Stats
2W - 4L
1,629 SR
Queue Stats
18W - 20L
1,500 MMR
Solo
Odin
Odin
Gold IV
temp-304151
Odin
Gold IV
Level 141
God Stats
204W - 178L
1,612 SR
Queue Stats
512W - 516L
1,515 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,558 SR
1,504 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,501 SR
1,509 MMR
Guan Yu
Guan Yu
Gold III
AsapHxCanelO
Guan Yu
Gold III
Level 116
God Stats
7W - 5L
1,741 SR
Queue Stats
284W - 282L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
HyperHugo
Thanatos
Bronze III
Level 209
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 5L
1,500 MMR
Solo
Rama
Rama
Gold II
ItsLeon24
Rama
Gold II
Level 137
God Stats
39W - 35L
1,613 SR
Queue Stats
164W - 156L
1,580 MMR
Party 1
Chang'e
Chang'e
Platinum V
KesriK
Chang'e
Platinum V
Level 149
God Stats
4W - 5L
1,153 SR
Queue Stats
118W - 118L
1,465 MMR
Party 1
Khepri
Khepri
Bronze III
thepenguinstar
Khepri
Bronze III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DeathGhoul-ALG
Martichoras
9
0 / 6 / 1
5,901
422
4,903
10,545
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
4 / 4 / 1
7,356
525
7,568
9,259
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
TakGM
Ymir
9
0 / 4 / 1
5,887
421
2,293
11,583
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
kiyuTG
Bastet
11
1 / 5 / 4
6,571
469
6,543
13,491
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
0 / 3 / 1
6,497
464
3,732
9,812
8,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
NemesisThorBakasuraMaui

VS

Bans
GebIshtarSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AsapHxCanelO
Guan Yu
14
2 / 1 / 5
8,543
610
7,053
10,535
8,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
HyperHugo
Thanatos
14
11 / 0 / 5
9,211
658
14,072
11,002
5,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
14
6 / 1 / 7
8,994
642
9,631
7,237
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
KesriK
Chang'e
13
3 / 3 / 3
8,119
580
7,220
10,014
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 8
6,779
484
4,134
9,593
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
22
22
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AsapHxCanelO
Guan Yu
2
1
5
4.5
L
Martichoras
DeathGhoul-ALG
Martichoras
0
6
1
0.08
L
Nu Wa
4
4
1
1.13
W
Thanatos
HyperHugo
Thanatos
11
0
5
13.5
W
Rama
6
1
7
9.5
W
Chang'e
KesriK
Chang'e
3
3
3
1.5
L
Ymir
TakGM
Ymir
0
4
1
0.13
L
Bastet
kiyuTG
Bastet
1
5
4
0.6
L
0
3
1
0.17
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,039
Damage
42,110
54,690
Taken
48,381
25,940
Mitigated
28,522
9,731
Healing
25,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AsapHxCanelO
Guan Yu
7,053
1,550
153
4,694
10,535
8,905
92
901
9,634
0
63,428
L
Martichoras
DeathGhoul-ALG
Martichoras
4,903
1,242
0
1,318
10,545
3,494
0
1,955
8,590
0
38,153
L
Nu Wa
7,568
2,022
0
1,515
9,259
2,783
0
3,580
5,679
49,973
0
W
Thanatos
HyperHugo
Thanatos
14,072
4,236
0
12,238
11,002
5,231
36
1,275
9,727
0
88,128
W
Rama
9,631
7,855
0
2,520
7,237
2,464
769
1,136
6,101
0
71,361
W
Chang'e
KesriK
Chang'e
7,220
220
320
3,251
10,014
3,220
0
4,375
5,639
60,189
0
L
Ymir
TakGM
Ymir
2,293
530
0
1,518
11,583
7,327
0
3,046
8,537
14,865
0
L
Bastet
kiyuTG
Bastet
6,543
1,289
0
2,138
13,491
4,042
0
2,357
11,134
0
40,274
L
3,732
1,298
0
3,242
9,812
8,294
0
416
9,396
0
41,142
W
4,134
503
0
2,639
9,593
8,702
0
2,174
7,419
10,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,212
Gold Earned
41,646
297
Minions Killed
469
0
Camps Cleared
0
1,337,758
Distance Traveled
1,489,733
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,543
610
97
7
0
292,999
2
L
Martichoras
5,901
422
55
4
0
259,758
1
L
Nu Wa
7,356
525
82
6
0
257,535
3
W
Thanatos
9,211
658
115
8
0
338,942
0
W
Rama
8,994
642
135
10
0
281,369
4
W
Chang'e
8,119
580
113
8
0
285,502
2
L
Ymir
5,887
421
16
1
0
273,701
0
L
Bastet
6,571
469
72
5
0
292,964
2
L
Odin
6,497
464
72
5
0
253,800
0
W
Khepri
6,779
484
9
1
0
290,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role