Player Matchup

Yemoja
Yemoja
CryHavoc0708
Yemoja
Level 40
God Stats
240W - 303L
1,430 SR
Queue Stats
263W - 330L
1,282 Elo+
Party 1
Chaac
Chaac
Randy Marsh0828
Chaac
Level 49
God Stats
100W - 115L
1,376 SR
Queue Stats
226W - 277L
1,284 Elo+
Party 1
Hel
Hel
supremebird18
Hel
Level 38
God Stats
19W - 12L
1,178 SR
Queue Stats
203W - 215L
1,300 Elo+
Solo
Team Averages
Level 42
1,328 SR
1,289 Elo+

VS

Team Averages
Level 61
1,597 SR
1,305 Elo+
Cernunnos
Cernunnos
Aston Powers1
Cernunnos
Level 45
God Stats
7W - 6L
1,447 SR
Queue Stats
10W - 15L
1,305 Elo+
Solo
Ravana
Ravana
Cormaro13
Ravana
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 261L
1,362 Elo+
Solo
Nu Wa
Nu Wa
PlaygroundBully7
Nu Wa
Level 53
God Stats
3W - 0L
1,844 SR
Queue Stats
70W - 91L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 2 / 3
7,319
665
2,050
16,327
10,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 1
7,981
726
9,516
14,451
9,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 3
7,581
689
5,161
7,747
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aston Powers1
Cernunnos
14
5 / 2 / 3
8,320
756
9,456
8,271
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
Cormaro13
Ravana
13
2 / 1 / 3
7,621
693
12,636
8,648
5,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 1 / 5
7,646
695
6,645
4,113
1,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
8
8
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aston Powers1
Cernunnos
5
2
3
3.25
W
Ravana
Cormaro13
Ravana
2
1
3
3.5
L
Yemoja
0
2
3
0.75
W
1
1
5
3.5
L
3
4
1
0.88
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,727
Damage
28,737
38,525
Taken
21,032
22,661
Mitigated
10,338
16,931
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aston Powers1
Cernunnos
9,456
5,257
0
2,281
8,271
3,380
836
2,392
5,867
0
26,436
W
Ravana
Cormaro13
Ravana
12,636
5,309
0
2,347
8,648
5,422
0
3,731
4,867
0
23,547
L
Yemoja
2,050
1,162
3,058
3,479
16,327
10,209
282
2,896
12,837
7,822
0
W
6,645
1,221
0
0
4,113
1,536
737
1,074
3,028
36,335
0
L
9,516
701
0
1,713
14,451
9,492
130
1,657
12,434
0
28,723
L
5,161
123
5,591
3,090
7,747
2,960
160
2,116
5,473
33,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,881
Gold Earned
23,587
111
Minions Killed
116
0
Camps Cleared
0
558,641
Distance Traveled
545,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,320
756
35
3
0
175,922
0
W
Ravana
7,621
693
26
2
0
190,381
0
L
Yemoja
7,319
665
10
1
0
152,550
0
W
Nu Wa
7,646
695
55
5
0
179,084
0
L
Chaac
7,981
726
35
3
0
198,566
0
L
Hel
7,581
689
66
6
0
207,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role