Player Matchup

Bellona
Bellona
AntisocialMall
Bellona
Level 204
God Stats
6W - 8L
1,566 SR
Queue Stats
217W - 248L
1,492 Elo+
Party 1
Neith
Neith
DuvessaMoon
Neith
Level 19
God Stats
2W - 3L
1,383 SR
Queue Stats
3W - 5L
1,473 Elo+
Party 1
Da Ji
Da Ji
TigerGoCrazy
Da Ji
Level 69
God Stats
8W - 4L
1,533 SR
Queue Stats
36W - 33L
1,445 Elo+
Party 1
Cabrakan
Cabrakan
partyrock425
Cabrakan
Level 129
God Stats
7W - 9L
1,415 SR
Queue Stats
110W - 106L
1,518 Elo+
Party 1
He Bo
He Bo
spicyitalian1
He Bo
Level 157
God Stats
1W - 3L
1,192 SR
Queue Stats
146W - 148L
1,500 Elo+
Solo
Team Averages
Level 116
1,418 SR
1,486 Elo+

VS

Team Averages
Level 84
1,575 SR
1,513 Elo+
Ao Kuang
Ao Kuang
Decrescendelta
Ao Kuang
Level 120
God Stats
14W - 9L
1,749 SR
Queue Stats
207W - 152L
1,538 Elo+
Solo
Izanami
Izanami
FROSTYCHURRO1
Izanami
Level 121
God Stats
2W - 9L
1,643 SR
Queue Stats
136W - 132L
1,514 Elo+
Party 2
Thoth
Thoth
JDavies04
Thoth
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,507 Elo+
Solo
Nox
Nox
TwiceHype56
Nox
Level 108
God Stats
25W - 30L
1,485 SR
Queue Stats
920W - 815L
1,488 Elo+
Solo
Amaterasu
Amaterasu
star-PurX
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 186L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
9,365
624
7,997
13,710
10,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 0
8,494
566
6,652
8,783
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 2
8,088
539
5,170
9,634
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
partyrock425
Cabrakan
11
0 / 2 / 3
7,303
487
5,570
13,463
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 1
7,890
526
3,580
5,906
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
2 / 0 / 1
7,648
510
4,146
11,807
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
12
3 / 3 / 1
7,783
519
9,929
9,864
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
JDavies04
Thoth
13
0 / 3 / 0
7,289
486
5,789
9,093
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
0 / 1 / 2
6,616
441
3,401
7,750
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
star-PurX
Amaterasu
3
0 / 2 / 0
4,786
319
880
3,425
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
5
5
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Ao Kuang
2
0
1
2.5
W
2
2
0
1
L
Izanami
3
3
1
1.17
L
Thoth
JDavies04
Thoth
0
3
0
0
W
4
0
2
5
L
0
1
2
1
W
Cabrakan
partyrock425
Cabrakan
0
2
3
0.75
W
0
0
1
0.5
L
Amaterasu
star-PurX
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,969
Damage
24,145
51,496
Taken
41,939
29,265
Mitigated
21,985
12,657
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,997
3,916
0
4,571
13,710
10,483
760
3,880
9,830
0
79,032
L
Ao Kuang
4,146
1,047
90
6,273
11,807
4,735
218
2,671
9,136
46,052
0
W
6,652
3,562
0
1,388
8,783
3,309
1,023
305
8,478
0
53,465
L
Izanami
9,929
7,532
0
2,201
9,864
4,434
1,132
1,285
8,579
0
67,768
L
Thoth
JDavies04
Thoth
5,789
321
0
1,240
9,093
3,523
0
2,104
6,989
59,802
0
W
5,170
1,288
0
723
9,634
3,665
644
923
8,711
0
42,351
L
3,401
262
106
1,490
7,750
7,550
208
3,090
4,660
25,269
0
W
Cabrakan
partyrock425
Cabrakan
5,570
941
0
3,903
13,463
9,692
146
5,077
8,386
30,483
0
W
3,580
118
0
2,072
5,906
2,116
0
3,930
1,976
67,441
0
L
Amaterasu
star-PurX
Amaterasu
880
483
0
996
3,425
1,743
0
0
3,425
0
6,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
34,122
432
Minions Killed
331
0
Camps Cleared
0
1,512,037
Distance Traveled
1,143,992
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,365
624
136
9
0
280,163
0
L
Ao Kuang
7,648
510
73
5
0
346,311
0
W
Neith
8,494
566
86
6
0
285,332
0
L
Izanami
7,783
519
111
7
0
240,858
2
L
Thoth
7,289
486
98
7
0
281,583
0
W
Da Ji
8,088
539
59
4
0
337,510
0
L
Nox
6,616
441
38
3
0
227,053
2
W
Cabrakan
7,303
487
40
3
0
289,438
5
W
He Bo
7,890
526
111
7
0
319,594
5
L
Amaterasu
4,786
319
11
1
0
48,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role