Player Matchup

Da Ji
Da Ji
InertialDuck222
Da Ji
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 120L
1,516 Elo+
Solo
Maui
Maui
Malls256
Maui
Level 84
God Stats
3W - 5L
1,463 SR
Queue Stats
51W - 58L
1,436 Elo+
Party 1
Tiamat
Tiamat
PBJahm
Tiamat
Level 125
God Stats
1W - 2L
1,582 SR
Queue Stats
192W - 185L
1,485 Elo+
Party 1
Izanami
Izanami
YT_jelopop
Izanami
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 169L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
YooNateDawg
Guan Yu
Level 37
God Stats
0W - 2L
1,290 SR
Queue Stats
48W - 59L
1,430 Elo+
Party 1
Team Averages
Level 91
1,467 SR
1,461 Elo+

VS

Team Averages
Level 95
1,520 SR
1,441 Elo+
Danzaburou
Danzaburou
AceofDukes13
Danzaburou
Level 69
God Stats
3W - 5L
1,419 SR
Queue Stats
7W - 13L
1,330 Elo+
Solo
Lancelot
Lancelot
Cozy1337
Lancelot
Level 105
God Stats
9W - 13L
1,437 SR
Queue Stats
379W - 375L
1,419 Elo+
Solo
Guan Yu
Guan Yu
Da_Kaiser_Killa
Guan Yu
Level 94
God Stats
13W - 6L
1,711 SR
Queue Stats
195W - 181L
1,457 Elo+
Party 2
Vamana
Vamana
PaulStillWalkin
Vamana
Level 82
God Stats
17W - 16L
1,570 SR
Queue Stats
197W - 179L
1,462 Elo+
Party 2
Ra
Ra
UnholyConjuring
Ra
Level 127
God Stats
1W - 1L
1,463 SR
Queue Stats
27W - 28L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 0
5,295
530
3,637
8,249
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
8
3 / 4 / 2
5,677
568
2,779
9,238
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
PBJahm
Tiamat
10
1 / 2 / 2
5,616
562
2,842
5,249
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
YT_jelopop
Izanami
6
0 / 4 / 3
4,193
419
3,836
8,101
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
YooNateDawg
Guan Yu
10
1 / 2 / 0
5,095
510
2,309
7,954
7,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AceofDukes13
Danzaburou
8
5 / 2 / 2
5,797
580
7,441
5,395
1,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Cozy1337
Lancelot
9
1 / 4 / 5
5,518
552
5,116
8,401
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 1 / 3
5,270
527
3,895
7,149
3,933
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 1 / 0
6,205
621
5,734
5,495
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 1
6,108
611
4,699
5,778
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
14
14
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AceofDukes13
Danzaburou
5
2
2
3
W
Lancelot
Cozy1337
Lancelot
1
4
5
0.88
W
2
1
3
3.5
L
3
2
0
1.5
L
Maui
3
4
2
1
L
Tiamat
PBJahm
Tiamat
1
2
2
1
W
2
1
0
2
W
4
1
1
4.5
L
Izanami
YT_jelopop
Izanami
0
4
3
0.38
L
Guan Yu
YooNateDawg
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,403
Damage
26,885
38,791
Taken
32,218
22,296
Mitigated
15,003
7,055
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AceofDukes13
Danzaburou
7,441
4,456
0
1,082
5,395
1,471
150
588
4,807
0
23,740
W
Lancelot
Cozy1337
Lancelot
5,116
1,935
0
590
8,401
3,252
0
830
7,531
0
37,516
W
3,895
638
1,241
2,240
7,149
3,933
56
1,760
5,333
131
15,917
L
3,637
1,023
0
763
8,249
2,945
0
1,520
6,729
0
27,703
L
Maui
2,779
1,208
0
1,387
9,238
7,039
0
763
8,475
11,390
0
L
Tiamat
PBJahm
Tiamat
2,842
216
0
1,774
5,249
2,931
0
1,819
3,430
29,369
0
W
5,734
1,763
0
140
5,495
4,183
29
0
5,495
7,185
40,991
W
4,699
809
274
2,749
5,778
2,164
0
2,177
3,431
41,670
0
L
Izanami
YT_jelopop
Izanami
3,836
2,806
0
1,575
8,101
2,162
0
680
7,421
0
16,496
L
Guan Yu
YooNateDawg
Guan Yu
2,309
605
51
1,505
7,954
7,219
0
879
7,075
0
26,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,876
Gold Earned
28,898
201
Minions Killed
259
0
Camps Cleared
0
991,021
Distance Traveled
984,895
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,797
580
43
4
0
196,856
2
W
Lancelot
5,518
552
58
6
0
194,599
0
W
Guan Yu
5,270
527
9
1
0
216,075
0
L
Da Ji
5,295
530
49
5
0
215,933
0
L
Maui
5,677
568
11
1
0
197,625
3
L
Tiamat
5,616
562
72
7
0
190,341
0
W
Vamana
6,205
621
69
7
0
172,428
0
W
Ra
6,108
611
80
8
0
204,937
1
L
Izanami
4,193
419
28
3
0
190,126
0
L
Guan Yu
5,095
510
41
4
0
196,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role