Player Matchup

Bacchus
Bacchus
FrostyyChaoss
Bacchus
Level 65
God Stats
41W - 30L
1,650 SR
Queue Stats
124W - 109L
1,533 Elo+
Party 1
Chernobog
Chernobog
ManicYeww
Chernobog
Level 87
God Stats
29W - 16L
1,652 SR
Queue Stats
198W - 161L
1,537 Elo+
Party 1
Cliodhna
Cliodhna
SIXVP
Cliodhna
Level 84
God Stats
23W - 15L
1,558 SR
Queue Stats
117W - 109L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
Unbekaant
Amaterasu
Level 120
God Stats
3W - 1L
1,393 SR
Queue Stats
158W - 141L
1,422 Elo+
Solo
Kukulkan
Kukulkan
ferdelacruz9002
Kukulkan
Level 105
God Stats
6W - 7L
1,429 SR
Queue Stats
523W - 511L
1,462 Elo+
Solo
Team Averages
Level 92
1,536 SR
1,481 Elo+

VS

Team Averages
Level 119
1,451 SR
1,462 Elo+
Surtr
Surtr
Dommypoo
Surtr
Level 147
God Stats
2W - 2L
1,239 SR
Queue Stats
44W - 47L
1,499 Elo+
Solo
Horus
Horus
MortalKahn
Horus
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 240L
1,520 Elo+
Solo
Pele
Pele
MuertoCucaracha
Pele
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,449 Elo+
Party 2
Charybdis
Charybdis
NotTortilla
Charybdis
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,361 Elo+
Party 2
Ah Puch
Ah Puch
mercilessblaze
Ah Puch
Level 115
God Stats
10W - 19L
1,517 SR
Queue Stats
244W - 239L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 1 / 6
8,415
468
5,546
12,480
14,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
ManicYeww
Chernobog
18
5 / 1 / 3
10,913
606
11,424
10,468
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
SIXVP
Cliodhna
17
3 / 0 / 7
10,359
576
7,725
13,649
6,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Unbekaant
Amaterasu
17
6 / 2 / 6
10,702
595
11,518
19,190
14,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
15
1 / 2 / 3
9,837
547
13,984
8,200
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dommypoo
Surtr
14
1 / 5 / 1
9,082
505
11,333
16,799
13,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
11
1 / 3 / 1
7,748
430
7,474
16,267
16,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 0
8,555
475
8,491
16,440
6,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
NotTortilla
Charybdis
12
1 / 4 / 1
7,702
428
7,244
11,858
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 2
8,250
458
3,704
8,570
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
6
6
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
Dommypoo
Surtr
1
5
1
0.3
W
Bacchus
1
1
6
4
W
Chernobog
ManicYeww
Chernobog
5
1
3
6.5
L
Horus
1
3
1
0.5
L
3
3
0
1
L
Charybdis
NotTortilla
Charybdis
1
4
1
0.38
W
Cliodhna
SIXVP
Cliodhna
3
0
7
6.5
W
Amaterasu
Unbekaant
Amaterasu
6
2
6
4.5
W
Kukulkan
1
2
3
1.25
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,197
Damage
38,246
63,987
Taken
69,934
43,274
Mitigated
43,683
19,146
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Dommypoo
Surtr
11,333
4,517
0
5,397
16,799
13,657
572
1,712
15,042
479
67,449
W
Bacchus
5,546
770
0
3,348
12,480
14,879
217
1,271
11,079
21,868
0
W
Chernobog
ManicYeww
Chernobog
11,424
8,496
0
4,641
10,468
4,252
696
476
9,992
0
109,056
L
Horus
7,474
2,547
1,509
4,441
16,267
16,144
19
5,584
10,631
2,133
33,236
L
8,491
1,149
0
928
16,440
6,107
0
5,255
11,119
0
68,231
L
Charybdis
NotTortilla
Charybdis
7,244
4,695
0
3,505
11,858
4,566
0
958
10,900
0
42,060
W
Cliodhna
SIXVP
Cliodhna
7,725
1,047
0
3,289
13,649
6,430
0
537
13,016
0
101,446
W
Amaterasu
Unbekaant
Amaterasu
11,518
6,606
0
7,340
19,190
14,408
377
494
17,710
0
84,915
W
Kukulkan
13,984
872
0
528
8,200
3,305
107
2,546
5,654
90,897
0
L
3,704
0
108
469
8,570
3,209
0
5,744
2,712
58,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,226
Gold Earned
41,337
617
Minions Killed
434
0
Camps Cleared
0
1,903,939
Distance Traveled
1,581,590
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,082
505
108
6
0
334,028
2
W
Bacchus
8,415
468
20
1
0
370,323
3
W
Chernobog
10,913
606
155
9
0
358,054
2
L
Horus
7,748
430
31
2
0
329,846
3
L
Pele
8,555
475
92
5
0
421,749
2
L
Charybdis
7,702
428
89
5
0
279,326
0
W
Cliodhna
10,359
576
133
7
0
459,241
0
W
Amaterasu
10,702
595
148
8
0
387,647
2
W
Kukulkan
9,837
547
161
9
0
328,674
3
L
Ah Puch
8,250
458
114
6
0
216,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role