Player Matchup

Hera
Hera
Silver III
GayKitty
Hera
Silver III
Level 155
God Stats
0W - 1L
1,713 SR
Queue Stats
53W - 50L
1,455 MMR
Party 2
Ymir
Ymir
Silver II
GayPuppy
Ymir
Silver II
Level 126
God Stats
0W - 1L
1,451 SR
Queue Stats
79W - 76L
1,431 MMR
Party 2
Hachiman
Hachiman
Gold IV
Sadliven
Hachiman
Gold IV
Level 149
God Stats
2W - 5L
1,391 SR
Queue Stats
23W - 32L
1,463 MMR
Solo
Horus
Horus
Gold IV
ShomA1985
Horus
Gold IV
Level 158
God Stats
51W - 46L
1,592 SR
Queue Stats
679W - 694L
1,439 MMR
Solo
Bacchus
Bacchus
Bronze III
hamona
Bacchus
Bronze III
Level 106
God Stats
1W - 1L
1,951 SR
Queue Stats
7W - 9L
1,442 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,620 SR
1,446 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,585 SR
1,477 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
NiamorTV
Rama
Gold V
Level 150
God Stats
21W - 15L
1,747 SR
Queue Stats
174W - 188L
1,450 MMR
Party 3
Guan Yu
Guan Yu
Gold IV
StickosPure
Guan Yu
Gold IV
Level 149
God Stats
2W - 1L
1,513 SR
Queue Stats
165W - 164L
1,405 MMR
Party 3
Pele
Pele
Gold II
o-livai
Pele
Gold II
Level 130
God Stats
15W - 7L
1,663 SR
Queue Stats
57W - 55L
1,530 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
0 / 5 / 0
8,111
507
8,600
13,446
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
2 / 4 / 0
8,337
521
8,852
15,303
12,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Sadliven
Hachiman
12
1 / 3 / 2
7,577
474
11,447
10,964
3,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
ShomA1985
Horus
11
0 / 6 / 3
7,229
452
7,210
17,502
8,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
hamona
Bacchus
10
2 / 3 / 1
7,388
462
6,125
13,496
16,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ThothAo KuangSurtrMercury

VS

Bans
FreyaThorAphroditeMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
6 / 0 / 3
9,371
586
10,372
7,611
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
 
Chang'e
14
2 / 2 / 2
8,781
549
10,406
13,937
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
4 / 1 / 1
8,795
550
8,299
10,084
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
StickosPure
Guan Yu
14
2 / 1 / 6
8,348
522
3,819
17,171
15,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Pele
o-livai
Pele
16
7 / 1 / 8
10,166
635
16,324
17,807
8,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
21
21
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
3
7.5
W
Chang'e
 
Chang'e
2
2
2
1.5
L
Hera
0
5
0
0
L
Ymir
2
4
0
0.5
W
Rama
4
1
1
4.5
L
Hachiman
Sadliven
Hachiman
1
3
2
0.67
L
Horus
ShomA1985
Horus
0
6
3
0.25
W
Guan Yu
StickosPure
Guan Yu
2
1
6
5
L
Bacchus
hamona
Bacchus
2
3
1
0.83
W
Pele
o-livai
Pele
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,234
Damage
49,220
70,711
Taken
66,610
46,197
Mitigated
36,414
14,891
Healing
25,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,372
1,096
0
838
7,611
3,042
1,938
4,336
3,241
79,450
0
W
Chang'e
 
Chang'e
10,406
549
134
5,306
13,937
5,724
0
7,935
5,516
67,567
0
L
Hera
8,600
2,311
0
2,549
13,446
4,753
0
6,020
7,426
82,123
0
L
Ymir
8,852
1,494
0
1,801
15,303
12,597
292
8,594
6,709
52,692
0
W
Rama
8,299
6,097
0
4,530
10,084
4,163
2,326
1,023
9,061
0
76,616
L
Hachiman
Sadliven
Hachiman
11,447
6,599
0
3,827
10,964
3,881
378
0
10,964
0
67,696
L
Horus
ShomA1985
Horus
7,210
3,901
789
2,884
17,502
8,054
85
3,852
13,623
0
51,223
W
Guan Yu
StickosPure
Guan Yu
3,819
845
3,532
5,222
17,171
15,446
0
3,963
13,208
0
18,519
L
Bacchus
hamona
Bacchus
6,125
919
0
3,041
13,496
16,912
0
2,312
11,184
21,501
0
W
Pele
o-livai
Pele
16,324
3,387
0
5,868
17,807
8,039
763
5,692
12,007
0
97,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
45,461
449
Minions Killed
558
0
Camps Cleared
0
1,542,482
Distance Traveled
1,611,988
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,371
586
133
8
0
324,595
2
W
Chang'e
8,781
549
126
8
0
279,394
3
L
Hera
8,111
507
148
9
0
290,189
4
L
Ymir
8,337
521
108
7
0
292,705
2
W
Rama
8,795
550
146
9
0
294,744
4
L
Hachiman
7,577
474
99
6
0
289,877
3
L
Horus
7,229
452
72
5
0
354,974
0
W
Guan Yu
8,348
522
21
1
0
337,347
4
L
Bacchus
7,388
462
22
1
0
314,737
0
W
Pele
10,166
635
132
8
0
375,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role