Player Matchup

Fenrir
Fenrir
Druddiano500
Fenrir
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
MisterArtur
Danzaburou
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,757 Elo+
Solo
Cu Chulainn
Cu Chulainn
Worthdrago
Cu Chulainn
Level 126
God Stats
8W - 6L
1,588 SR
Queue Stats
147W - 158L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yjurt
Tsukuyomi
Level 106
God Stats
1W - 1L
1,721 SR
Queue Stats
94W - 85L
1,506 Elo+
Party 1
Chang'e
Chang'e
bprzybyla8967
Chang'e
Level 122
God Stats
2W - 3L
1,731 SR
Queue Stats
331W - 313L
1,460 Elo+
Solo
Team Averages
Level 107
1,608 SR
1,530 Elo+

VS

Team Averages
Level 103
1,511 SR
1,385 Elo+
Skadi
Skadi
Bombylove
Skadi
Level 108
God Stats
41W - 42L
1,514 SR
Queue Stats
358W - 343L
1,495 Elo+
Solo
Anubis
Anubis
DirtyShirley
Anubis
Level 61
God Stats
64W - 44L
1,562 SR
Queue Stats
121W - 98L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Mateunio92
Nu Wa
Level 127
God Stats
4W - 3L
1,342 SR
Queue Stats
140W - 131L
1,464 Elo+
Solo
Ishtar
Ishtar
WolfScout6
Ishtar
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 178L
1,505 Elo+
Solo
Kali
Kali
Zeuszné
Kali
Level 113
God Stats
6W - 2L
1,636 SR
Queue Stats
133W - 116L
1,023 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 3 / 4
7,615
544
3,138
13,722
8,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MisterArtur
Danzaburou
12
2 / 3 / 3
7,522
537
9,447
12,244
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
Worthdrago
Cu Chulainn
10
0 / 8 / 1
6,434
460
3,874
15,599
9,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Yjurt
Tsukuyomi
12
5 / 8 / 6
7,708
551
10,088
16,755
6,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
12
1 / 4 / 5
7,129
509
6,635
12,660
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bombylove
Skadi
14
5 / 1 / 11
8,534
610
10,702
9,866
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
12
7 / 4 / 5
8,307
593
10,288
9,926
4,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
13
7 / 4 / 9
8,587
613
18,158
9,907
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
WolfScout6
Ishtar
14
2 / 2 / 6
8,522
609
9,230
9,389
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
13
4 / 2 / 5
7,811
558
4,417
11,694
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
11
Kills
25
26
Deaths
13
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bombylove
Skadi
5
1
11
10.5
W
Anubis
7
4
5
2.38
L
Fenrir
3
3
4
1.67
W
Nu Wa
7
4
9
2.88
L
Danzaburou
MisterArtur
Danzaburou
2
3
3
1.17
W
Ishtar
WolfScout6
Ishtar
2
2
6
2.5
L
Cu Chulainn
Worthdrago
Cu Chulainn
0
8
1
0.06
L
Tsukuyomi
Yjurt
Tsukuyomi
5
8
6
1
W
Kali
4
2
5
3.25
L
Chang'e
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,182
Damage
52,795
70,980
Taken
50,782
32,570
Mitigated
20,646
12,668
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bombylove
Skadi
10,702
4,068
0
3,902
9,866
3,886
715
2,028
7,838
0
58,931
W
Anubis
10,288
758
0
3,501
9,926
4,614
232
1,009
8,917
50,892
0
L
Fenrir
3,138
470
1,243
1,966
13,722
8,159
0
5,494
8,228
0
15,154
W
Nu Wa
18,158
5,571
0
1,934
9,907
3,359
0
1,709
8,198
61,683
0
L
Danzaburou
MisterArtur
Danzaburou
9,447
5,358
0
3,330
12,244
4,180
328
5,514
6,730
0
57,332
W
Ishtar
WolfScout6
Ishtar
9,230
6,926
0
3,726
9,389
4,028
211
749
8,640
0
70,461
L
Cu Chulainn
Worthdrago
Cu Chulainn
3,874
336
0
300
15,599
9,989
0
8,197
7,402
0
40,328
L
Tsukuyomi
Yjurt
Tsukuyomi
10,088
1,843
0
1,183
16,755
6,037
0
5,988
10,767
0
30,296
W
Kali
4,417
2,118
0
3,347
11,694
4,759
0
1,512
10,182
0
42,170
L
Chang'e
6,635
217
1,003
3,643
12,660
4,205
0
3,253
9,407
55,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,408
Gold Earned
41,761
277
Minions Killed
416
0
Camps Cleared
0
1,341,205
Distance Traveled
1,385,447
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,534
610
79
6
0
287,660
3
W
Anubis
8,307
593
88
6
0
267,417
0
L
Fenrir
7,615
544
16
1
0
271,282
2
W
Nu Wa
8,587
613
77
6
0
239,856
0
L
Danzaburou
7,522
537
87
6
0
257,779
0
W
Ishtar
8,522
609
109
8
0
270,041
3
L
Cu Chulainn
6,434
460
56
4
0
236,723
0
L
Tsukuyomi
7,708
551
40
3
0
287,453
0
W
Kali
7,811
558
63
5
0
320,473
4
L
Chang'e
7,129
509
78
6
0
287,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role