Player Matchup

Danzaburou
Danzaburou
GeckoPrism
Danzaburou
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 44L
1,215 Elo+
Party 2
Fafnir
Fafnir
TwistedSoul_DXD
Fafnir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,434 Elo+
Party 1
Charybdis
Charybdis
Vilionyx13
Charybdis
Level 24
God Stats
0W - 10L
1,154 SR
Queue Stats
5W - 24L
1,138 Elo+
Party 2
Surtr
Surtr
cynical-Ace02
Surtr
Level 42
God Stats
3W - 3L
1,690 SR
Queue Stats
104W - 114L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
iric5281
Cernunnos
Level 41
God Stats
1W - 1L
1,235 SR
Queue Stats
16W - 17L
1,166 Elo+
Solo
Team Averages
Level 36
1,416 SR
1,287 Elo+

VS

Team Averages
Level 54
1,555 SR
1,471 Elo+
Danzaburou
Danzaburou
AvzJLM
Danzaburou
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,496 Elo+
Party 3
Ishtar
Ishtar
GrimArticuno
Ishtar
Level 69
God Stats
3W - 1L
1,759 SR
Queue Stats
3W - 2L
1,496 Elo+
Party 3
Sun Wukong
Sun Wukong
GrimBlunts
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,496 Elo+
Party 3
Scylla
Scylla
GrimSora
Scylla
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,496 Elo+
Party 3
Ymir
Ymir
MLExxDEXxx
Ymir
Level 40
God Stats
40W - 30L
1,514 SR
Queue Stats
125W - 121L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GeckoPrism
Danzaburou
16
1 / 13 / 0
11,857
988
8,304
24,437
14,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 5 / 1
11,815
985
5,997
36,104
67,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Vilionyx13
Charybdis
15
0 / 0 / 1
8,709
726
0
0
0
17
1 / 10 / 3
11,942
995
15,968
30,634
36,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
iric5281
Cernunnos
15
0 / 1 / 2
10,538
878
178
1,572
687
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AvzJLM
Danzaburou
19
6 / 0 / 19
12,986
1,082
25,487
6,285
4,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
20
12 / 0 / 15
14,853
1,238
32,792
8,947
6,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sun Wukong
GrimBlunts
Sun Wukong
19
1 / 3 / 20
12,225
1,019
9,920
12,826
10,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
GrimSora
Scylla
19
8 / 1 / 13
13,194
1,100
12,801
6,043
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 0 / 22
14,066
1,172
5,917
6,800
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
118
3
Kills
29
29
Deaths
4
7
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AvzJLM
Danzaburou
6
0
19
15.5
L
Danzaburou
GeckoPrism
Danzaburou
1
13
0
0.08
W
Ishtar
12
0
15
19.5
W
Sun Wukong
GrimBlunts
Sun Wukong
1
3
20
3.67
W
Scylla
GrimSora
Scylla
8
1
13
14.5
W
2
0
22
13
L
1
5
1
0.3
L
Charybdis
Vilionyx13
Charybdis
0
0
1
0.5
L
1
10
3
0.25
L
Cernunnos
iric5281
Cernunnos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,447
Damage
86,917
92,747
Taken
40,901
118,979
Mitigated
34,149
4,633
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AvzJLM
Danzaburou
25,487
16,392
353
3,626
6,285
4,843
0
1,138
5,147
0
46,752
L
Danzaburou
GeckoPrism
Danzaburou
8,304
1,864
0
1,340
24,437
14,999
0
3,269
21,168
0
38,400
W
Ishtar
32,792
22,698
235
2,052
8,947
6,258
0
575
8,372
0
61,303
W
Sun Wukong
GrimBlunts
Sun Wukong
9,920
2,363
0
728
12,826
10,242
0
1,648
7,060
0
26,733
W
Scylla
GrimSora
Scylla
12,801
1,892
0
0
6,043
3,993
0
1,364
4,679
35,557
0
W
5,917
1,099
0
3,696
6,800
8,813
0
1,493
5,307
24,886
0
L
5,997
1,636
0
1,493
36,104
67,040
0
8,319
27,785
12,223
0
L
Charybdis
Vilionyx13
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
15,968
6,955
0
1,800
30,634
36,253
0
6,190
24,444
335
32,278
L
Cernunnos
iric5281
Cernunnos
178
94
0
0
1,572
687
0
940
632
0
2,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,861
Gold Earned
67,324
128
Minions Killed
268
4
Camps Cleared
12
533,428
Distance Traveled
1,110,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,986
1,082
53
4
3
222,432
0
L
Danzaburou
11,857
988
63
5
2
160,134
0
W
Ishtar
14,853
1,238
74
6
6
225,408
0
W
Sun Wukong
12,225
1,019
34
3
2
233,620
0
W
Scylla
13,194
1,100
76
6
0
213,059
0
W
Ymir
14,066
1,172
31
3
1
216,265
0
L
Fafnir
11,815
985
21
2
0
187,289
0
L
Charybdis
8,709
726
0
0
0
0
0
L
Surtr
11,942
995
39
3
2
169,123
0
L
Cernunnos
10,538
878
5
0
0
16,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role