Player Matchup

Odin
Odin
Bdrash
Odin
Level 120
God Stats
4W - 8L
1,225 SR
Queue Stats
449W - 452L
1,456 Elo+
Solo
Thoth
Thoth
ShoddyOregonJr
Thoth
Level 126
God Stats
6W - 7L
1,300 SR
Queue Stats
448W - 431L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
Stormfire118
Ah Puch
Level 66
God Stats
2W - 2L
1,443 SR
Queue Stats
158W - 172L
1,514 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheLeprechaun60
Ah Muzen Cab
Level 125
God Stats
3W - 6L
1,100 SR
Queue Stats
235W - 230L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
amyamy1012
Heimdallr
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 169L
1,514 Elo+
Party 3
Team Averages
Level 105
1,313 SR
1,479 Elo+

VS

Team Averages
Level 86
1,512 SR
1,400 Elo+
Anhur
Anhur
DirtyTouch
Anhur
Level 108
God Stats
1W - 2L
1,538 SR
Queue Stats
21W - 22L
1,293 Elo+
Solo
Yu Huang
Yu Huang
FallenGrace14
Yu Huang
Level 142
God Stats
5W - 14L
1,360 SR
Queue Stats
647W - 645L
1,476 Elo+
Solo
Tyr
Tyr
HUNDOBOYYY
Tyr
Level 27
God Stats
1W - 2L
1,661 SR
Queue Stats
136W - 127L
1,501 Elo+
Solo
Odin
Odin
QueenAraya13
Odin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 2
Medusa
Medusa
ReKarasu
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bdrash
Odin
10
2 / 2 / 1
6,274
1,255
1,816
5,474
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
2 / 0 / 2
6,714
1,343
1,750
1,457
439
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Stormfire118
Ah Puch
11
3 / 2 / 2
6,234
1,247
9,567
4,318
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
TheLeprechaun60
Ah Muzen Cab
11
0 / 0 / 4
6,119
1,224
1,867
1,185
432
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
amyamy1012
Heimdallr
10
1 / 2 / 2
5,790
1,158
2,752
5,253
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
3 / 1 / 1
5,692
1,138
1,232
2,965
1,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
FallenGrace14
Yu Huang
12
1 / 2 / 3
5,647
1,129
2,301
4,550
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 2 / 1
4,559
912
1,451
3,154
1,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 1 / 2
5,000
1,000
1,265
3,749
2,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Medusa
ReKarasu
Medusa
12
2 / 2 / 3
5,829
1,166
2,983
4,473
1,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
8
Kills
6
6
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
Bdrash
Odin
2
2
1
1.25
L
Anhur
3
1
1
3.5
L
Yu Huang
FallenGrace14
Yu Huang
1
2
3
1.25
L
0
2
1
0.25
L
0
1
2
1
L
Medusa
ReKarasu
Medusa
2
2
3
1.75
W
2
0
2
3
W
Ah Puch
Stormfire118
Ah Puch
3
2
2
2
W
Ah Muzen Cab
TheLeprechaun60
Ah Muzen Cab
0
0
4
2
W
Heimdallr
amyamy1012
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
9,232
17,687
Taken
18,891
10,570
Mitigated
8,771
6,044
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Bdrash
Odin
1,816
70
62
797
5,474
5,831
76
379
5,095
80
5,405
L
Anhur
1,232
869
750
794
2,965
1,158
0
1,758
1,207
0
2,360
L
Yu Huang
FallenGrace14
Yu Huang
2,301
149
517
770
4,550
1,967
0
2,942
1,608
14,050
0
L
1,451
0
0
597
3,154
1,755
0
1,531
1,623
0
2,034
L
1,265
348
16
244
3,749
2,060
0
2,108
1,641
0
2,754
L
Medusa
ReKarasu
Medusa
2,983
1,128
0
905
4,473
1,831
0
2,978
1,495
0
8,006
W
1,750
136
1,238
888
1,457
439
460
251
1,206
9,021
0
W
Ah Puch
Stormfire118
Ah Puch
9,567
103
725
1,290
4,318
1,578
355
707
3,611
12,391
0
W
Ah Muzen Cab
TheLeprechaun60
Ah Muzen Cab
1,867
277
0
125
1,185
432
185
0
1,185
0
10,215
W
Heimdallr
amyamy1012
Heimdallr
2,752
369
85
834
5,253
2,290
535
964
4,289
0
6,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
26,727
70
Minions Killed
51
0
Camps Cleared
0
615,351
Distance Traveled
583,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,274
1,255
5
1
0
134,170
0
L
Anhur
5,692
1,138
8
2
0
127,929
0
L
Yu Huang
5,647
1,129
24
5
0
137,258
0
L
Tyr
4,559
912
2
0
0
51,302
0
L
Odin
5,000
1,000
2
0
0
129,590
0
L
Medusa
5,829
1,166
15
3
0
136,926
0
W
Thoth
6,714
1,343
26
5
0
120,827
0
W
Ah Puch
6,234
1,247
6
1
0
127,064
0
W
Ah Muzen Cab
6,119
1,224
22
4
0
116,217
0
W
Heimdallr
5,790
1,158
11
2
0
117,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role