Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Bappo3522
Hun Batz
Level 25
God Stats
2W - 1L
1,698 SR
Queue Stats
22W - 9L
1,649 Elo+
Party 1
Discordia
Discordia
GoingFastBoi
Discordia
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 41L
1,751 Elo+
Party 1
Aphrodite
Aphrodite
JlMMYDEANS
Aphrodite
Level 17
God Stats
7W - 2L
1,733 SR
Queue Stats
23W - 16L
1,578 Elo+
Party 1
Kumbhakarna
Kumbhakarna
funkymonkee69
Kumbhakarna
Level 27
God Stats
6W - 5L
1,481 SR
Queue Stats
78W - 74L
1,577 Elo+
Party 1
Team Averages
Level 52
1,582 SR
1,611 Elo+

VS

Team Averages
Level 39
1,614 SR
1,403 Elo+
Zeus
Zeus
AcademicYak421
Zeus
Level 44
God Stats
23W - 23L
1,693 SR
Queue Stats
107W - 129L
1,338 Elo+
Solo
Neith
Neith
Billiebong85
Neith
Level 45
God Stats
1W - 1L
1,769 SR
Queue Stats
10W - 9L
1,479 Elo+
Party 2
Cabrakan
Cabrakan
JabroniDangles
Cabrakan
Level 38
God Stats
29W - 27L
1,600 SR
Queue Stats
52W - 63L
1,456 Elo+
Solo
Ymir
Ymir
McHammer1986
Ymir
Level 27
God Stats
8W - 5L
1,559 SR
Queue Stats
9W - 9L
1,453 Elo+
Party 2
Pele
Pele
sapphire_moon19
Pele
Level 42
God Stats
11W - 11L
1,451 SR
Queue Stats
85W - 114L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
10 / 0 / 12
10,327
1,291
19,101
4,798
2,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Bappo3522
Hun Batz
15
8 / 0 / 12
10,274
1,284
14,204
6,312
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
GoingFastBoi
Discordia
14
5 / 0 / 15
9,353
1,169
11,078
5,903
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
JlMMYDEANS
Aphrodite
14
1 / 0 / 18
9,116
1,140
1,550
1,255
1,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kumbhakarna
funkymonkee69
Kumbhakarna
14
0 / 1 / 16
8,499
1,062
1,135
10,051
5,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

444

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,261
908
2,760
10,394
2,840
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 3 / 1
7,056
882
1,182
3,177
1,072
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
12
0 / 6 / 0
7,463
933
1,680
20,271
16,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 3 / 1
7,091
886
912
4,266
2,603
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 5 / 0
7,105
888
2,548
11,270
4,030
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
3
24
Kills
0
1
Deaths
24
73
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
0
12
16
L
0
7
1
0.07
W
Hun Batz
Bappo3522
Hun Batz
8
0
12
14
L
0
3
1
0.17
W
Discordia
GoingFastBoi
Discordia
5
0
15
12.5
L
Cabrakan
0
6
0
0
W
Aphrodite
JlMMYDEANS
Aphrodite
1
0
18
10
L
0
3
1
0.17
W
Kumbhakarna
funkymonkee69
Kumbhakarna
0
1
16
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,068
Damage
9,082
28,319
Taken
49,378
14,625
Mitigated
27,258
7,751
Healing
1,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
19,101
13,801
0
2,168
4,798
2,158
0
1,405
2,118
0
39,285
L
2,760
1,035
0
0
10,394
2,840
0
4,967
5,427
9,767
0
W
Hun Batz
Bappo3522
Hun Batz
14,204
3,924
0
0
6,312
2,689
0
910
4,172
0
43,169
L
1,182
551
0
45
3,177
1,072
0
1,455
1,722
0
1,605
W
Discordia
GoingFastBoi
Discordia
11,078
918
0
390
5,903
3,039
0
1,131
4,772
26,156
0
L
Cabrakan
1,680
257
0
593
20,271
16,713
0
2,057
18,214
11,366
0
W
Aphrodite
JlMMYDEANS
Aphrodite
1,550
121
3,019
929
1,255
1,318
0
660
595
6,941
0
L
912
86
0
0
4,266
2,603
0
494
3,772
2,802
0
W
Kumbhakarna
funkymonkee69
Kumbhakarna
1,135
228
0
1,245
10,051
5,421
0
1,246
3,942
1,880
0
L
2,548
926
0
385
11,270
4,030
0
4,790
6,480
0
9,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,569
Gold Earned
35,976
167
Minions Killed
50
8
Camps Cleared
3
719,825
Distance Traveled
281,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,327
1,291
55
7
3
154,934
0
L
Zeus
7,261
908
15
2
2
55,146
0
W
Hun Batz
10,274
1,284
71
9
3
168,594
0
L
Neith
7,056
882
0
0
0
36,462
0
W
Discordia
9,353
1,169
32
4
2
134,326
0
L
Cabrakan
7,463
933
20
3
1
101,950
0
W
Aphrodite
9,116
1,140
6
1
0
149,764
0
L
Ymir
7,091
886
4
1
0
30,251
0
W
Kumbhakarna
8,499
1,062
3
0
0
112,207
0
L
Pele
7,105
888
11
1
0
58,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role