Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
DizpIay
Cu Chulainn
Gold III
Level 101
God Stats
1W - 0L
1,646 SR
Queue Stats
7W - 0L
1,731 MMR
Party 1
Nu Wa
Nu Wa
Gold III
bebe_bedaine
Nu Wa
Gold III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,731 MMR
Party 1
Thor
Thor
Platinum V
ochlag
Thor
Platinum V
Level 39
God Stats
5W - 0L
1,873 SR
Queue Stats
34W - 8L
1,887 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 82
1,673 SR
1,783 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,757 SR
1,680 MMR
Tiamat
Tiamat
Gold II
 
Tiamat
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Platinum IV
Exesecrae
Anhur
Platinum IV
Level 64
God Stats
0W - 1L
1,918 SR
Queue Stats
118W - 116L
1,752 MMR
Solo
Hercules
Hercules
Gold II
Gvrie
Hercules
Gold II
Level 148
God Stats
6W - 4L
1,854 SR
Queue Stats
66W - 52L
1,789 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DizpIay
Cu Chulainn
13
0 / 3 / 7
8,403
646
6,992
14,323
13,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 0 / 2
10,586
814
18,355
9,261
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
ochlag
Thor
13
2 / 5 / 6
8,721
671
8,259
12,990
9,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
AchillesAtlasGuan YuNe ZhaKuzenbo

VS

Bans
Ah Muzen CabGaneshaShivaYmirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 3 / 5
9,063
697
8,801
10,164
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Exesecrae
Anhur
12
3 / 4 / 4
8,516
655
6,976
15,199
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Gvrie
Hercules
14
4 / 2 / 3
8,986
691
11,456
15,051
11,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
9
Kills
8
8
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
5
1.17
W
Cu Chulainn
DizpIay
Cu Chulainn
0
3
7
1.17
L
Anhur
Exesecrae
Anhur
3
4
4
1.25
L
Hercules
Gvrie
Hercules
4
2
3
2.75
W
7
0
2
8
W
Thor
ochlag
Thor
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,606
Damage
27,233
36,574
Taken
40,414
27,386
Mitigated
21,002
4,881
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,801
176
0
2,096
10,164
5,314
23
3,984
5,507
44,616
0
W
Cu Chulainn
DizpIay
Cu Chulainn
6,992
794
0
2,933
14,323
13,773
237
3,563
9,914
0
19,578
L
Anhur
Exesecrae
Anhur
6,976
2,979
0
3,442
15,199
4,354
859
6,335
8,280
0
32,307
L
Hercules
Gvrie
Hercules
11,456
2,669
0
4,410
15,051
11,334
72
8,068
6,193
0
35,524
W
18,355
5,103
0
980
9,261
3,797
1,743
2,295
6,551
62,800
0
W
Thor
ochlag
Thor
8,259
829
0
968
12,990
9,816
824
2,343
10,157
0
24,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
26,565
151
Minions Killed
168
0
Camps Cleared
0
726,572
Distance Traveled
705,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,063
697
82
6
0
231,385
0
W
Cu Chulainn
8,403
646
41
3
0
258,710
0
L
Anhur
8,516
655
43
3
0
217,221
0
L
Hercules
8,986
691
43
3
0
257,289
0
W
Nu Wa
10,586
814
78
6
0
240,620
0
W
Thor
8,721
671
32
2
0
227,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role