Player Matchup

Mercury
Mercury
Caspadice
Mercury
Level 103
God Stats
18W - 14L
1,500 SR
Queue Stats
101W - 87L
1,560 Elo+
Solo
Surtr
Surtr
GravelordCheeto
Surtr
Level 118
God Stats
50W - 41L
1,655 SR
Queue Stats
111W - 108L
1,596 Elo+
Party 2
Ymir
Ymir
Panda_God16
Ymir
Level 128
God Stats
8W - 4L
1,538 SR
Queue Stats
298W - 280L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Viddy2
Morgan Le Fay
Level 159
God Stats
25W - 29L
1,529 SR
Queue Stats
564W - 546L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Xivkyns
Danzaburou
Level 107
God Stats
4W - 4L
1,716 SR
Queue Stats
17W - 16L
1,560 Elo+
Solo
Team Averages
Level 123
1,588 SR
1,544 Elo+

VS

Team Averages
Level 133
1,602 SR
1,523 Elo+
Danzaburou
Danzaburou
Dromuss_
Danzaburou
Level 141
God Stats
11W - 15L
1,457 SR
Queue Stats
83W - 77L
1,565 Elo+
Solo
Chang'e
Chang'e
JWSquigglyWorm
Chang'e
Level 138
God Stats
51W - 71L
1,503 SR
Queue Stats
923W - 1,248L
1,443 Elo+
Party 1
Susano
Susano
Jazze Senpai
Susano
Level 100
God Stats
2W - 0L
1,783 SR
Queue Stats
863W - 1,076L
1,477 Elo+
Party 1
Martichoras
Martichoras
Tetrevus
Martichoras
Level 183
God Stats
44W - 47L
1,602 SR
Queue Stats
721W - 746L
1,555 Elo+
Party 1
Ra
Ra
TyRoofeuis
Ra
Level 103
God Stats
21W - 15L
1,665 SR
Queue Stats
241W - 241L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Caspadice
Mercury
15
3 / 4 / 6
9,051
503
8,837
15,376
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 5 / 3
10,302
572
14,137
18,509
15,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 9
7,807
434
5,289
23,564
21,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Viddy2
Morgan Le Fay
15
3 / 5 / 2
9,274
515
8,873
9,433
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Xivkyns
Danzaburou
15
2 / 1 / 0
8,970
498
6,040
9,849
4,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dromuss_
Danzaburou
18
6 / 2 / 4
12,129
674
10,702
11,716
6,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 7
9,935
552
11,291
11,769
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
15
4 / 3 / 7
9,622
535
10,437
14,584
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
Tetrevus
Martichoras
16
1 / 3 / 9
10,673
593
8,892
12,734
6,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 4 / 6
10,814
601
13,238
12,514
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
13
Kills
21
21
Deaths
13
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mercury
Caspadice
Mercury
3
4
6
1.5
W
Danzaburou
Dromuss_
Danzaburou
6
2
4
4
L
5
5
3
1.3
W
3
1
7
6.5
W
Susano
4
3
7
2.5
L
0
6
9
0.75
W
Martichoras
Tetrevus
Martichoras
1
3
9
1.83
W
7
4
6
2.5
L
Morgan Le Fay
Viddy2
Morgan Le Fay
3
5
2
0.8
L
Danzaburou
Xivkyns
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,176
Damage
54,560
76,731
Taken
63,317
52,672
Mitigated
28,952
17,683
Healing
24,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Caspadice
Mercury
8,837
4,066
0
1,851
15,376
6,971
0
3,339
11,976
0
72,986
W
Danzaburou
Dromuss_
Danzaburou
10,702
5,949
0
4,153
11,716
6,058
402
3,757
7,959
0
104,477
L
14,137
4,026
0
5,139
18,509
15,819
24
5,056
13,267
631
82,976
W
11,291
826
2,768
6,826
11,769
5,114
170
3,293
8,476
68,062
0
W
Susano
10,437
2,617
0
500
14,584
6,060
0
4,025
10,559
0
62,249
L
5,289
1,042
105
3,659
23,564
21,619
0
9,475
13,652
17,904
0
W
Martichoras
Tetrevus
Martichoras
8,892
3,720
0
5,897
12,734
6,110
138
1,087
11,647
0
84,281
W
13,238
2,179
1,358
2,842
12,514
5,610
637
2,821
9,693
91,746
0
L
Morgan Le Fay
Viddy2
Morgan Le Fay
8,873
700
0
813
9,433
4,120
0
3,473
5,882
71,437
0
L
Danzaburou
Xivkyns
Danzaburou
6,040
3,334
0
6,116
9,849
4,143
0
2,310
7,425
0
70,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,404
Gold Earned
53,173
461
Minions Killed
640
0
Camps Cleared
0
1,707,038
Distance Traveled
1,867,378
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,051
503
97
5
0
420,470
0
W
Danzaburou
12,129
674
157
9
0
355,419
4
L
Surtr
10,302
572
126
7
0
308,692
0
W
Chang'e
9,935
552
112
6
0
398,008
2
W
Susano
9,622
535
88
5
0
414,543
0
L
Ymir
7,807
434
28
2
0
344,577
5
W
Martichoras
10,673
593
146
8
0
344,962
0
W
Ra
10,814
601
137
8
0
354,446
1
L
Morgan Le Fay
9,274
515
108
6
0
327,939
4
L
Danzaburou
8,970
498
102
6
0
305,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role